aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Object/ObjectGuid.h
blob: 7126b3c876280875d06accf79cead9c267c26651 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
/*
 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef TRINITYCORE_OBJECT_GUID_H
#define TRINITYCORE_OBJECT_GUID_H

#include "Define.h"
#include "EnumFlag.h"
#include "StringFormatFwd.h"
#include "advstd.h"
#include <array>
#include <functional>
#include <list>
#include <set>
#include <span>
#include <string>
#include <type_traits>
#include <unordered_set>
#include <vector>

enum TypeID
{
    TYPEID_OBJECT                 = 0,
    TYPEID_ITEM                   = 1,
    TYPEID_CONTAINER              = 2,
    TYPEID_AZERITE_EMPOWERED_ITEM = 3,
    TYPEID_AZERITE_ITEM           = 4,
    TYPEID_UNIT                   = 5,
    TYPEID_PLAYER                 = 6,
    TYPEID_ACTIVE_PLAYER          = 7,
    TYPEID_GAMEOBJECT             = 8,
    TYPEID_DYNAMICOBJECT          = 9,
    TYPEID_CORPSE                 = 10,
    TYPEID_AREATRIGGER            = 11,
    TYPEID_SCENEOBJECT            = 12,
    TYPEID_CONVERSATION           = 13
};

#define NUM_CLIENT_OBJECT_TYPES             14

enum TypeMask
{
    TYPEMASK_OBJECT                 = 0x0001,
    TYPEMASK_ITEM                   = 0x0002,
    TYPEMASK_CONTAINER              = 0x0004,
    TYPEMASK_AZERITE_EMPOWERED_ITEM = 0x0008,
    TYPEMASK_AZERITE_ITEM           = 0x0010,
    TYPEMASK_UNIT                   = 0x0020,
    TYPEMASK_PLAYER                 = 0x0040,
    TYPEMASK_ACTIVE_PLAYER          = 0x0080,
    TYPEMASK_GAMEOBJECT             = 0x0100,
    TYPEMASK_DYNAMICOBJECT          = 0x0200,
    TYPEMASK_CORPSE                 = 0x0400,
    TYPEMASK_AREATRIGGER            = 0x0800,
    TYPEMASK_SCENEOBJECT            = 0x1000,
    TYPEMASK_CONVERSATION           = 0x2000,

    TYPEMASK_SEER                   = TYPEMASK_UNIT | TYPEMASK_PLAYER | TYPEMASK_DYNAMICOBJECT,
    TYPEMASK_WORLDOBJECT            = TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_DYNAMICOBJECT | TYPEMASK_CORPSE | TYPEMASK_AREATRIGGER | TYPEMASK_SCENEOBJECT | TYPEMASK_CONVERSATION
};

enum class HighGuid
{
    Null             = 0,
    Uniq             = 1,
    Player           = 2,
    Item             = 3,
    WorldTransaction = 4,
    StaticDoor       = 5,   //NYI
    Transport        = 6,
    Conversation     = 7,
    Creature         = 8,
    Vehicle          = 9,
    Pet              = 10,
    GameObject       = 11,
    DynamicObject    = 12,
    AreaTrigger      = 13,
    Corpse           = 14,
    LootObject       = 15,
    SceneObject      = 16,
    Scenario         = 17,
    AIGroup          = 18,
    DynamicDoor      = 19,
    ClientActor      = 20,  //NYI
    Vignette         = 21,
    CallForHelp      = 22,
    AIResource       = 23,
    AILock           = 24,
    AILockTicket     = 25,
    ChatChannel      = 26,
    Party            = 27,
    Guild            = 28,
    WowAccount       = 29,
    BNetAccount      = 30,
    GMTask           = 31,
    MobileSession    = 32,  //NYI
    RaidGroup        = 33,
    Spell            = 34,
    Mail             = 35,
    WebObj           = 36,  //NYI
    LFGObject        = 37,  //NYI
    LFGList          = 38,  //NYI
    UserRouter       = 39,
    PVPQueueGroup    = 40,
    UserClient       = 41,
    PetBattle        = 42,  //NYI
    UniqUserClient   = 43,
    BattlePet        = 44,
    CommerceObj      = 45,
    ClientSession    = 46,
    Cast             = 47,
    ClientConnection = 48,
    ClubFinder       = 49,
    ToolsClient      = 50,
    WorldLayer       = 51,
    ArenaTeam        = 52,
    LMMParty         = 53,
    LMMLobby         = 54,

    Count,
};

enum class ObjectGuidSequenceSource
{
    None    = 0x0,
    Global  = 0x1,
    Realm   = 0x2,
    Map     = 0x4
};

DEFINE_ENUM_FLAG(ObjectGuidSequenceSource);

enum class ObjectGuidFormatType
{
    Null,
    Uniq,
    Player,
    Item,
    WorldObject,
    Transport,
    ClientActor,
    ChatChannel,
    Global,
    Guild,
    MobileSession,
    WebObj,
    LFGObject,
    LFGList,
    Client,
    ClubFinder,
    ToolsClient,
    WorldLayer,
    LMMLobby,
};

template<HighGuid high>
struct ObjectGuidTraits
{
    static constexpr EnumFlag<ObjectGuidSequenceSource> SequenceSource = ObjectGuidSequenceSource::None;
    using Format = std::integral_constant<ObjectGuidFormatType, ObjectGuidFormatType::Null>;
};

#define MAKE_GUID_TRAIT(high, sequence, format) \
    template<> struct ObjectGuidTraits<high> \
    { \
        static constexpr EnumFlag<ObjectGuidSequenceSource> SequenceSource = sequence; \
        using Format = std::integral_constant<ObjectGuidFormatType, format>; \
    }

MAKE_GUID_TRAIT(HighGuid::Null, ObjectGuidSequenceSource::None, ObjectGuidFormatType::Null);
MAKE_GUID_TRAIT(HighGuid::Uniq, ObjectGuidSequenceSource::None, ObjectGuidFormatType::Uniq);
MAKE_GUID_TRAIT(HighGuid::Player, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Player);
MAKE_GUID_TRAIT(HighGuid::Item, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Item);
MAKE_GUID_TRAIT(HighGuid::WorldTransaction, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::StaticDoor, ObjectGuidSequenceSource::Global | ObjectGuidSequenceSource::Map, ObjectGuidFormatType::Transport);
MAKE_GUID_TRAIT(HighGuid::Transport, ObjectGuidSequenceSource::Global | ObjectGuidSequenceSource::Map, ObjectGuidFormatType::Transport);
MAKE_GUID_TRAIT(HighGuid::Conversation, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::Creature, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::Vehicle, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::Pet, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::GameObject, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::DynamicObject, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::AreaTrigger, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::Corpse, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::LootObject, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::SceneObject, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::Scenario, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::AIGroup, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::DynamicDoor, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::ClientActor, ObjectGuidSequenceSource::None, ObjectGuidFormatType::ClientActor);
MAKE_GUID_TRAIT(HighGuid::Vignette, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::CallForHelp, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::AIResource, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::AILock, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::AILockTicket, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::ChatChannel, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::ChatChannel);
MAKE_GUID_TRAIT(HighGuid::Party, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::Guild, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Guild);
MAKE_GUID_TRAIT(HighGuid::WowAccount, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::BNetAccount, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::GMTask, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::MobileSession, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::MobileSession);
MAKE_GUID_TRAIT(HighGuid::RaidGroup, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::Spell, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::Mail, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::WebObj, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::WebObj);
MAKE_GUID_TRAIT(HighGuid::LFGObject, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::LFGObject);
MAKE_GUID_TRAIT(HighGuid::LFGList, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::LFGList);
MAKE_GUID_TRAIT(HighGuid::UserRouter, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::PVPQueueGroup, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::UserClient, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::PetBattle, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Client);
MAKE_GUID_TRAIT(HighGuid::UniqUserClient, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Client);
MAKE_GUID_TRAIT(HighGuid::BattlePet, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::CommerceObj, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::Global);
MAKE_GUID_TRAIT(HighGuid::ClientSession, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Client);
MAKE_GUID_TRAIT(HighGuid::Cast, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::WorldObject);
MAKE_GUID_TRAIT(HighGuid::ClientConnection, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Client);
MAKE_GUID_TRAIT(HighGuid::ClubFinder, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::ClubFinder);
MAKE_GUID_TRAIT(HighGuid::ToolsClient, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::ToolsClient);
MAKE_GUID_TRAIT(HighGuid::WorldLayer, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::WorldLayer);
MAKE_GUID_TRAIT(HighGuid::ArenaTeam, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Guild);
MAKE_GUID_TRAIT(HighGuid::LMMParty, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::Client);
MAKE_GUID_TRAIT(HighGuid::LMMLobby, ObjectGuidSequenceSource::Realm, ObjectGuidFormatType::LMMLobby);

class ByteBuffer;
class ObjectGuid;

class TC_GAME_API ObjectGuidFactory
{
public:
    static constexpr ObjectGuid CreateNull();
    static constexpr ObjectGuid CreateUniq(uint64 id);
    static ObjectGuid CreatePlayer(uint32 realmId, uint64 dbId);
    static ObjectGuid CreateItem(uint32 realmId, uint64 dbId);
    static ObjectGuid CreateWorldObject(HighGuid type, uint8 subType, uint32 realmId, uint16 mapId, uint32 serverId, uint32 entry, uint64 counter);
    static ObjectGuid CreateTransport(HighGuid type, uint32 counter);
    static ObjectGuid CreateClientActor(uint16 ownerType, uint16 ownerId, uint32 counter);
    static ObjectGuid CreateChatChannel(uint32 realmId, bool builtIn, bool trade, uint16 zoneId, uint8 factionGroupMask, uint64 counter);
    static ObjectGuid CreateGlobal(HighGuid type, uint64 dbIdHigh, uint64 dbId);
    static ObjectGuid CreateGuild(HighGuid type, uint32 realmId, uint64 dbId);
    static ObjectGuid CreateMobileSession(uint32 realmId, uint16 arg1, uint64 counter);
    static ObjectGuid CreateWebObj(uint32 realmId, uint8 arg1, uint8 arg2, uint64 counter);
    static ObjectGuid CreateLFGObject(uint8 arg1, uint8 arg2, uint8 arg3, uint8 arg4, bool arg5, uint8 arg6, uint64 counter);
    static ObjectGuid CreateLFGList(uint8 arg1, uint64 counter);
    static ObjectGuid CreateClient(HighGuid type, uint32 realmId, uint32 arg1, uint64 counter);
    static ObjectGuid CreateClubFinder(uint32 realmId, uint8 type, uint32 clubFinderId, uint64 dbId);
    static ObjectGuid CreateToolsClient(uint16 mapId, uint32 serverId, uint64 counter);
    static ObjectGuid CreateWorldLayer(uint32 arg1, uint16 arg2, uint8 arg3, uint32 arg4);
    static ObjectGuid CreateLMMLobby(uint32 realmId, uint32 arg2, uint8 arg3, uint8 arg4, uint64 counter);
};

class TC_GAME_API ObjectGuid
{
    friend class ObjectGuidFactory;
    friend TC_GAME_API ByteBuffer& operator<<(ByteBuffer& buf, ObjectGuid const& guid);
    friend TC_GAME_API ByteBuffer& operator>>(ByteBuffer& buf, ObjectGuid& guid);

    public:
        static ObjectGuid const Empty;
        static ObjectGuid const ToStringFailed;
        static ObjectGuid const FromStringFailed;
        static ObjectGuid const TradeItem;

        static constexpr std::size_t BytesSize = 16;

        using LowType = uint64;

        constexpr ObjectGuid() = default;

        uint64 GetRawValue(std::size_t i) const { return _data[i]; }
        std::array<uint8, 16> GetRawValue() const;
        void SetRawValue(std::span<uint8 const> rawBytes);
        void SetRawValue(uint64 high, uint64 low) { _data[0] = low; _data[1] = high; }
        void Clear() { _data = { }; }

        HighGuid GetHigh() const { return HighGuid((_data[1] >> 58) & 0x3F); }
        uint32 GetRealmId() const { return uint32((_data[1] >> 42) & 0xFFFF); }
        uint32 GetMapId() const { return uint32((_data[1] >> 29) & 0x1FFF); }
        uint32 GetEntry() const { return uint32((_data[1] >> 6) & 0x7FFFFF); }
        uint32 GetSubType() const { return uint32(_data[1] & 0x3F); }
        LowType GetCounter() const
        {
            switch (GetHigh())
            {
                case HighGuid::Transport:
                    return (_data[1] >> 38) & UI64LIT(0xFFFFF);
                default:
                    break;
            }
            return _data[0] & UI64LIT(0x000000FFFFFFFFFF);
        }

        static LowType GetMaxCounter(HighGuid high)
        {
            switch (high)
            {
                case HighGuid::Transport:
                    return UI64LIT(0xFFFFF);
                default:
                    break;
            }
            return UI64LIT(0xFFFFFFFFFF);
        }

        LowType GetMaxCounter() const { return GetMaxCounter(GetHigh()); }

        bool IsEmpty()             const { return _data[0] == 0 && _data[1] == 0; }
        bool IsCreature()          const { return GetHigh() == HighGuid::Creature; }
        bool IsPet()               const { return GetHigh() == HighGuid::Pet; }
        bool IsVehicle()           const { return GetHigh() == HighGuid::Vehicle; }
        bool IsCreatureOrPet()     const { return IsCreature() || IsPet(); }
        bool IsCreatureOrVehicle() const { return IsCreature() || IsVehicle(); }
        bool IsAnyTypeCreature()   const { return IsCreature() || IsPet() || IsVehicle(); }
        bool IsPlayer()            const { return !IsEmpty() && GetHigh() == HighGuid::Player; }
        bool IsUnit()              const { return IsAnyTypeCreature() || IsPlayer(); }
        bool IsItem()              const { return GetHigh() == HighGuid::Item; }
        bool IsGameObject()        const { return GetHigh() == HighGuid::GameObject; }
        bool IsDynamicObject()     const { return GetHigh() == HighGuid::DynamicObject; }
        bool IsCorpse()            const { return GetHigh() == HighGuid::Corpse; }
        bool IsAreaTrigger()       const { return GetHigh() == HighGuid::AreaTrigger; }
        bool IsMOTransport()       const { return GetHigh() == HighGuid::Transport; }
        bool IsAnyTypeGameObject() const { return IsGameObject() || IsMOTransport(); }
        bool IsParty()             const { return GetHigh() == HighGuid::Party; }
        bool IsGuild()             const { return GetHigh() == HighGuid::Guild; }
        bool IsSceneObject()       const { return GetHigh() == HighGuid::SceneObject; }
        bool IsConversation()      const { return GetHigh() == HighGuid::Conversation; }
        bool IsCast()              const { return GetHigh() == HighGuid::Cast; }

        bool operator!() const { return IsEmpty(); }
        bool operator==(ObjectGuid const& right) const = default;
        std::strong_ordering operator<=>(ObjectGuid const& right) const
        {
            if (std::strong_ordering cmp = _data[1] <=> right._data[1]; advstd::is_neq(cmp))
                return cmp;
            if (std::strong_ordering cmp = _data[0] <=> right._data[0]; advstd::is_neq(cmp))
                return cmp;
            return std::strong_ordering::equal;
        }

        static std::string_view GetTypeName(HighGuid high);
        std::string_view GetTypeName() const { return !IsEmpty() ? GetTypeName(GetHigh()) : "None"; }
        std::string ToString() const;
        std::string ToHexString() const;
        static ObjectGuid FromString(std::string_view guidString);
        std::size_t GetHash() const;

        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Null, int32> = 0> static constexpr ObjectGuid Create() { return ObjectGuidFactory::CreateNull(); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Uniq, int32> = 0> static constexpr ObjectGuid Create(LowType id) { return ObjectGuidFactory::CreateUniq(id); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Player, int32> = 0> static ObjectGuid Create(LowType dbId) { return ObjectGuidFactory::CreatePlayer(0, dbId); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Item, int32> = 0> static ObjectGuid Create(LowType dbId) { return ObjectGuidFactory::CreateItem(0, dbId); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::WorldObject, int32> = 0> static ObjectGuid Create(uint16 mapId, uint32 entry, LowType counter) { return ObjectGuidFactory::CreateWorldObject(type, 0, 0, mapId, 0, entry, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::WorldObject, int32> = 0> static ObjectGuid Create(uint8 subType, uint16 mapId, uint32 entry, LowType counter) { return ObjectGuidFactory::CreateWorldObject(type, subType, 0, mapId, 0, entry, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Transport, int32> = 0> static ObjectGuid Create(uint32 counter) { return ObjectGuidFactory::CreateTransport(type, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::ClientActor, int32> = 0> static ObjectGuid Create(uint16 ownerType, uint16 ownerId, uint32 counter) { return ObjectGuidFactory::CreateClientActor(ownerType, ownerId, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::ChatChannel, int32> = 0> static ObjectGuid Create(bool builtIn, bool trade, uint16 zoneId, uint8 factionGroupMask, LowType counter) { return ObjectGuidFactory::CreateChatChannel(0, builtIn, trade, zoneId, factionGroupMask, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Global, int32> = 0> static ObjectGuid Create(LowType dbId) { return ObjectGuidFactory::CreateGlobal(type, UI64LIT(0), dbId); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Guild, int32> = 0> static ObjectGuid Create(LowType dbId) { return ObjectGuidFactory::CreateGuild(type, 0, dbId); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::MobileSession, int32> = 0> static ObjectGuid Create(uint16 arg1, LowType counter) { return ObjectGuidFactory::CreateMobileSession(0, arg1, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::WebObj, int32> = 0> static ObjectGuid Create(uint8 arg1, uint8 arg2, LowType counter) { return ObjectGuidFactory::CreateWebObj(0, arg1, arg2, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::LFGObject, int32> = 0> static ObjectGuid Create(uint8 arg1, uint8 arg2, uint8 arg3, uint8 arg4, bool arg5, uint8 arg6, LowType counter) { return ObjectGuidFactory::CreateLFGObject(arg1, arg2, arg3, arg4, arg5, arg6, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::LFGList, int32> = 0> static ObjectGuid Create(uint8 arg1, LowType counter) { return ObjectGuidFactory::CreateLFGList(arg1, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::Client, int32> = 0> static ObjectGuid Create(uint32 arg1, LowType counter) { return ObjectGuidFactory::CreateClient(type, 0, arg1, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::ClubFinder, int32> = 0> static ObjectGuid Create(uint8 clubType, uint32 clubFinderId, LowType dbId) { return ObjectGuidFactory::CreateClubFinder(0, clubType, clubFinderId, dbId); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::ToolsClient, int32> = 0> static ObjectGuid Create(uint16 mapId, uint32 serverId, LowType counter) { return ObjectGuidFactory::CreateToolsClient(mapId, serverId, counter); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::WorldLayer, int32> = 0> static ObjectGuid Create(uint32 arg1, uint16 arg2, uint8 arg3, uint32 arg4) { return ObjectGuidFactory::CreateWorldLayer(arg1, arg2, arg3, arg4); }
        template <HighGuid type, std::enable_if_t<ObjectGuidTraits<type>::Format::value == ObjectGuidFormatType::LMMLobby, int32> = 0> static ObjectGuid Create(uint32 arg2, uint8 arg3, uint8 arg4, LowType counter) { return ObjectGuidFactory::CreateLMMLobby(0, arg2, arg3, arg4, counter); }

    protected:
        constexpr ObjectGuid(uint64 high, uint64 low) : _data({{ low, high }})
        {
        }

        std::array<uint64, 2> _data = { };
};

// Some Shared defines
using GuidSet = std::set<ObjectGuid>;
using GuidList = std::list<ObjectGuid>;
using GuidVector = std::vector<ObjectGuid>;
using GuidUnorderedSet = std::unordered_set<ObjectGuid>;

TC_GAME_API ByteBuffer& operator<<(ByteBuffer& buf, ObjectGuid const& guid);
TC_GAME_API ByteBuffer& operator>>(ByteBuffer& buf, ObjectGuid&       guid);

template<>
struct std::hash<ObjectGuid>
{
    size_t operator()(ObjectGuid const& key) const noexcept
    {
        return key.GetHash();
    }
};

template <>
struct fmt::formatter<ObjectGuid, char, void> : Trinity::NoArgFormatterBase
{
    template <typename FormatContext>
    auto format(ObjectGuid const& guid, FormatContext& ctx) const -> decltype(ctx.out());
};

namespace Trinity
{
    namespace Legacy
    {
        enum class TypeID
        {
            Object          = 0,
            Item            = 1,
            Container       = 2,
            Unit            = 3,
            Player          = 4,
            GameObject      = 5,
            DynamicObject   = 6,
            Corpse          = 7,
            AreaTrigger     = 8,
            SceneObject     = 9,
            Conversation    = 10,
            Max
        };

        constexpr inline ::TypeID ConvertLegacyTypeID(TypeID legacyTypeID)
        {
            switch (legacyTypeID)
            {
                case TypeID::Object:
                    return TYPEID_OBJECT;
                case TypeID::Item:
                    return TYPEID_ITEM;
                case TypeID::Container:
                    return TYPEID_CONTAINER;
                case TypeID::Unit:
                    return TYPEID_UNIT;
                case TypeID::Player:
                    return TYPEID_PLAYER;
                case TypeID::GameObject:
                    return TYPEID_GAMEOBJECT;
                case TypeID::DynamicObject:
                    return TYPEID_DYNAMICOBJECT;
                case TypeID::Corpse:
                    return TYPEID_CORPSE;
                case TypeID::AreaTrigger:
                    return TYPEID_AREATRIGGER;
                case TypeID::SceneObject:
                    return TYPEID_SCENEOBJECT;
                case TypeID::Conversation:
                    return TYPEID_CONVERSATION;
                default:
                    return TYPEID_OBJECT;
            }
        }

        constexpr inline TypeMask ConvertLegacyTypeMask(uint32 legacyTypeMask)
        {
            uint32 typeMask = 0;
            for (TypeID i = TypeID::Object; i < TypeID::Max; i = TypeID(uint32(i) + 1))
                if (legacyTypeMask & (1 << uint32(i)))
                    typeMask |= 1u << ConvertLegacyTypeID(i);

            return TypeMask(typeMask);
        }
    }
}

#endif // TRINITYCORE_OBJECT_GUID_H