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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GameEventSender_h__
#define GameEventSender_h__
#include "Define.h"
class Map;
class Player;
class WorldObject;
namespace GameEvents
{
TC_GAME_API void Trigger(uint32 gameEventId, WorldObject* source, WorldObject* target);
TC_GAME_API void TriggerForPlayer(uint32 gameEventId, Player* source);
TC_GAME_API void TriggerForMap(uint32 gameEventId, Map* map, WorldObject* source = nullptr, WorldObject* target = nullptr);
}
#endif // GameEventSender_h__
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