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path: root/src/server/game/Garrison/GarrisonMgr.cpp
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/*
 * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "GarrisonMgr.h"

void GarrisonMgr::Initialize()
{
    for (GarrSiteLevelPlotInstEntry const* plotInstance : sGarrSiteLevelPlotInstStore)
        _garrisonPlotInstBySiteLevel[plotInstance->GarrSiteLevelID].push_back(plotInstance);

    for (GameObjectsEntry const* gameObject : sGameObjectsStore)
        if (gameObject->Type == GAMEOBJECT_TYPE_GARRISON_PLOT)
            _garrisonPlots[gameObject->MapID][gameObject->Data[0]] = gameObject;

    for (GarrPlotBuildingEntry const* plotBuilding : sGarrPlotBuildingStore)
        _garrisonBuildingsByPlot[plotBuilding->GarrPlotID].insert(plotBuilding->GarrBuildingID);

    for (GarrBuildingPlotInstEntry const* buildingPlotInst : sGarrBuildingPlotInstStore)
        _garrisonBuildingPlotInstances[MAKE_PAIR64(buildingPlotInst->GarrBuildingID, buildingPlotInst->GarrSiteLevelPlotInstID)] = buildingPlotInst->ID;
}

GarrSiteLevelEntry const* GarrisonMgr::GetGarrSiteLevelEntry(uint32 garrSiteId, uint32 level) const
{
    for (GarrSiteLevelEntry const* garrSiteLevel : sGarrSiteLevelStore)
        if (garrSiteLevel->SiteID == garrSiteId && garrSiteLevel->Level == level)
            return garrSiteLevel;

    return nullptr;
}

std::vector<GarrSiteLevelPlotInstEntry const*> const* GarrisonMgr::GetGarrPlotInstForSiteLevel(uint32 garrSiteLevelId) const
{
    auto itr = _garrisonPlotInstBySiteLevel.find(garrSiteLevelId);
    if (itr != _garrisonPlotInstBySiteLevel.end())
        return &itr->second;

    return nullptr;
}

GameObjectsEntry const* GarrisonMgr::GetPlotGameObject(uint32 mapId, uint32 garrPlotInstanceId) const
{
    auto mapItr = _garrisonPlots.find(mapId);
    if (mapItr != _garrisonPlots.end())
    {
        auto plotItr = mapItr->second.find(garrPlotInstanceId);
        if (plotItr != mapItr->second.end())
            return plotItr->second;
    }

    return nullptr;
}

bool GarrisonMgr::IsPlotMatchingBuilding(uint32 garrPlotId, uint32 garrBuildingId) const
{
    auto plotItr = _garrisonBuildingsByPlot.find(garrPlotId);
    if (plotItr != _garrisonBuildingsByPlot.end())
        return plotItr->second.count(garrBuildingId) > 0;

    return false;
}

uint32 GarrisonMgr::GetGarrBuildingPlotInst(uint32 garrBuildingId, uint32 garrSiteLevelPlotInstId) const
{
    auto itr = _garrisonBuildingPlotInstances.find(MAKE_PAIR64(garrBuildingId, garrSiteLevelPlotInstId));
    if (itr != _garrisonBuildingPlotInstances.end())
        return itr->second;

    return 0;
}