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path: root/src/server/game/Grids/NGrid.cpp
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/*
 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "NGrid.h"
#include "GridDefines.h"
#include "Random.h"

GridInfo::GridInfo() : i_timer(0), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
    i_unloadActiveLockCount(0), i_unloadExplicitLock(false)
{
}

GridInfo::GridInfo(time_t expiry, bool unload /*= true */) : i_timer(expiry), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
    i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload)
{
}

template class Grid<WorldTypeMapContainer, GridTypeMapContainer>;
template class NGrid<MAX_NUMBER_OF_CELLS, WorldTypeMapContainer, GridTypeMapContainer>;

template struct TC_GAME_API TypeListContainer<GridRefManagerContainer, GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/, AreaTrigger, SceneObject, Conversation>;
template struct TC_GAME_API TypeListContainer<GridRefManagerContainer, Player, Creature/*pets*/, Corpse/*resurrectable*/, DynamicObject/*farsight target*/>;