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/*
* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GUILDMGR_H
#define _GUILDMGR_H
#include "Define.h"
#include "ObjectGuid.h"
#include <unordered_map>
#include <vector>
class Guild;
class TC_GAME_API GuildMgr
{
private:
GuildMgr();
~GuildMgr();
GuildMgr(GuildMgr const&) = delete;
GuildMgr& operator=(GuildMgr const&) = delete;
public:
static GuildMgr* instance();
Guild* GetGuildByLeader(ObjectGuid guid) const;
Guild* GetGuildById(ObjectGuid::LowType guildId) const;
Guild* GetGuildByName(std::string const& guildName) const;
std::string GetGuildNameById(ObjectGuid::LowType guildId) const;
void LoadGuilds();
void AddGuild(Guild* guild);
void RemoveGuild(ObjectGuid::LowType guildId);
ObjectGuid::LowType GenerateGuildId();
void SetNextGuildId(ObjectGuid::LowType Id) { NextGuildId = Id; }
void ResetTimes();
protected:
typedef std::unordered_map<ObjectGuid::LowType, Guild*> GuildContainer;
ObjectGuid::LowType NextGuildId;
GuildContainer GuildStore;
};
#define sGuildMgr GuildMgr::instance()
#endif
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