blob: c5f1dbf49a6f6d50b151979a6c3f3c1c48d55d10 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GUILDMGR_H
#define _GUILDMGR_H
#include "Guild.h"
class GuildMgr
{
private:
GuildMgr();
~GuildMgr();
public:
static GuildMgr* instance()
{
static GuildMgr instance;
return &instance;
}
Guild* GetGuildByLeader(ObjectGuid guid) const;
Guild* GetGuildById(ObjectGuid::LowType guildId) const;
Guild* GetGuildByGuid(ObjectGuid guid) const;
Guild* GetGuildByName(std::string const& guildName) const;
std::string GetGuildNameById(ObjectGuid::LowType guildId) const;
void LoadGuildRewards();
void LoadGuilds();
void AddGuild(Guild* guild);
void RemoveGuild(ObjectGuid::LowType guildId);
void SaveGuilds();
void ResetReputationCaps();
ObjectGuid::LowType GenerateGuildId();
void SetNextGuildId(ObjectGuid::LowType Id) { NextGuildId = Id; }
std::vector<GuildReward> const& GetGuildRewards() const { return GuildRewards; }
void ResetTimes(bool week);
protected:
typedef std::unordered_map<ObjectGuid::LowType, Guild*> GuildContainer;
ObjectGuid::LowType NextGuildId;
GuildContainer GuildStore;
std::vector<GuildReward> GuildRewards;
};
#define sGuildMgr GuildMgr::instance()
#endif
|