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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "DuelPackets.h"
#include "GameTime.h"
#include "WorldSession.h"
#include "Log.h"
#include "Player.h"
#include "ObjectAccessor.h"
#define SPELL_DUEL 7266
#define SPELL_MOUNTED_DUEL 62875
void WorldSession::HandleCanDuel(WorldPackets::Duel::CanDuel& packet)
{
Player* player = ObjectAccessor::FindPlayer(packet.TargetGUID);
if (!player)
return;
WorldPackets::Duel::CanDuelResult response;
response.TargetGUID = packet.TargetGUID;
response.Result = !player->duel;
SendPacket(response.Write());
if (response.Result)
{
if (_player->IsMounted())
_player->CastSpell(player, SPELL_MOUNTED_DUEL);
else
_player->CastSpell(player, SPELL_DUEL);
}
}
void WorldSession::HandleDuelResponseOpcode(WorldPackets::Duel::DuelResponse& duelResponse)
{
if (duelResponse.Accepted && !duelResponse.Forfeited)
HandleDuelAccepted();
else
HandleDuelCancelled();
}
void WorldSession::HandleDuelAccepted()
{
if (!GetPlayer()->duel) // ignore accept from duel-sender
return;
Player* player = GetPlayer();
Player* plTarget = player->duel->opponent;
if (player == player->duel->initiator || !plTarget || player == plTarget || player->duel->startTime != 0 || plTarget->duel->startTime != 0)
return;
TC_LOG_DEBUG("network", "Player 1 is: %s (%s)", player->GetGUID().ToString().c_str(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %s (%s)", plTarget->GetGUID().ToString().c_str(), plTarget->GetName().c_str());
time_t now = GameTime::GetGameTime();
player->duel->startTimer = now;
plTarget->duel->startTimer = now;
WorldPackets::Duel::DuelCountdown packet(3000); // milliseconds
WorldPacket const* worldPacket = packet.Write();
player->GetSession()->SendPacket(worldPacket);
plTarget->GetSession()->SendPacket(worldPacket);
player->EnablePvpRules();
plTarget->EnablePvpRules();
}
void WorldSession::HandleDuelCancelled()
{
// no duel requested
if (!GetPlayer()->duel)
return;
// player surrendered in a duel using /forfeit
if (GetPlayer()->duel->startTime != 0)
{
GetPlayer()->CombatStopWithPets(true);
if (GetPlayer()->duel->opponent)
GetPlayer()->duel->opponent->CombatStopWithPets(true);
GetPlayer()->CastSpell(GetPlayer(), 7267, true); // beg
GetPlayer()->DuelComplete(DUEL_WON);
return;
}
GetPlayer()->DuelComplete(DUEL_INTERRUPTED);
}
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