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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "WorldSession.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "GameTime.h"
#include "HotfixPackets.h"
#include "Log.h"
#include "Realm.h"
#include "World.h"
void WorldSession::HandleDBQueryBulk(WorldPackets::Hotfix::DBQueryBulk& dbQuery)
{
DB2StorageBase const* store = sDB2Manager.GetStorage(dbQuery.TableHash);
for (WorldPackets::Hotfix::DBQueryBulk::DBQueryRecord const& record : dbQuery.Queries)
{
WorldPackets::Hotfix::DBReply dbReply;
dbReply.TableHash = dbQuery.TableHash;
dbReply.RecordID = record.RecordID;
if (store && store->HasRecord(record.RecordID))
{
dbReply.Status = DB2Manager::HotfixRecord::Status::Valid;
dbReply.Timestamp = GameTime::GetGameTime();
store->WriteRecord(record.RecordID, GetSessionDbcLocale(), dbReply.Data);
if (std::vector<DB2Manager::HotfixOptionalData> const* optionalDataEntries = sDB2Manager.GetHotfixOptionalData(dbQuery.TableHash, record.RecordID, GetSessionDbcLocale()))
{
for (DB2Manager::HotfixOptionalData const& optionalData : *optionalDataEntries)
{
dbReply.Data << uint32(optionalData.Key);
dbReply.Data.append(optionalData.Data.data(), optionalData.Data.size());
}
}
}
else
{
TC_LOG_TRACE("network", "CMSG_DB_QUERY_BULK: %s requested non-existing entry %u in datastore: %u", GetPlayerInfo().c_str(), record.RecordID, dbQuery.TableHash);
dbReply.Timestamp = GameTime::GetGameTime();
}
SendPacket(dbReply.Write());
}
}
void WorldSession::SendAvailableHotfixes()
{
SendPacket(WorldPackets::Hotfix::AvailableHotfixes(realm.Id.GetAddress(), sDB2Manager.GetHotfixData()).Write());
}
void WorldSession::HandleHotfixRequest(WorldPackets::Hotfix::HotfixRequest& hotfixQuery)
{
DB2Manager::HotfixContainer const& hotfixes = sDB2Manager.GetHotfixData();
WorldPackets::Hotfix::HotfixConnect hotfixQueryResponse;
hotfixQueryResponse.Hotfixes.reserve(hotfixQuery.Hotfixes.size());
for (int32 hotfixId : hotfixQuery.Hotfixes)
{
if (std::vector<DB2Manager::HotfixRecord> const* hotfixRecords = Trinity::Containers::MapGetValuePtr(hotfixes, hotfixId))
{
for (DB2Manager::HotfixRecord const& hotfixRecord : *hotfixRecords)
{
hotfixQueryResponse.Hotfixes.emplace_back();
WorldPackets::Hotfix::HotfixConnect::HotfixData& hotfixData = hotfixQueryResponse.Hotfixes.back();
hotfixData.Record = hotfixRecord;
if (hotfixRecord.HotfixStatus == DB2Manager::HotfixRecord::Status::Valid)
{
DB2StorageBase const* storage = sDB2Manager.GetStorage(hotfixRecord.TableHash);
if (storage && storage->HasRecord(uint32(hotfixRecord.RecordID)))
{
std::size_t pos = hotfixQueryResponse.HotfixContent.size();
storage->WriteRecord(uint32(hotfixRecord.RecordID), GetSessionDbcLocale(), hotfixQueryResponse.HotfixContent);
if (std::vector<DB2Manager::HotfixOptionalData> const* optionalDataEntries = sDB2Manager.GetHotfixOptionalData(hotfixRecord.TableHash, hotfixRecord.RecordID, GetSessionDbcLocale()))
{
for (DB2Manager::HotfixOptionalData const& optionalData : *optionalDataEntries)
{
hotfixQueryResponse.HotfixContent << uint32(optionalData.Key);
hotfixQueryResponse.HotfixContent.append(optionalData.Data.data(), optionalData.Data.size());
}
}
hotfixData.Size = hotfixQueryResponse.HotfixContent.size() - pos;
}
else if (std::vector<uint8> const* blobData = sDB2Manager.GetHotfixBlobData(hotfixRecord.TableHash, hotfixRecord.RecordID, GetSessionDbcLocale()))
{
hotfixData.Size = blobData->size();
hotfixQueryResponse.HotfixContent.append(blobData->data(), blobData->size());
}
else
// Do not send Status::Valid when we don't have a hotfix blob for current locale
hotfixData.Record.HotfixStatus = storage ? DB2Manager::HotfixRecord::Status::RecordRemoved : DB2Manager::HotfixRecord::Status::Invalid;
}
}
}
}
SendPacket(hotfixQueryResponse.Write());
}
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