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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "WorldSession.h"
#include "Common.h"
#include "DB2Stores.h"
#include "GossipDef.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Pet.h"
#include "Player.h"
#include "SpellPackets.h"
#include "TalentPackets.h"
void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet)
{
if (_player->LearnTalent(packet.TalentID, packet.Rank))
_player->SendTalentsInfoData();
}
void WorldSession::HandleLearnPreviewTalentsOpcode(WorldPackets::Talent::LearnPreviewTalents& packet)
{
if (!_player->GetPrimaryTalentTree() && packet.TabIndex >= 0)
if (TalentTabEntry const* talentTab = sDB2Manager.GetTalentTabByIndex(_player->GetClass(), packet.TabIndex))
_player->SetPrimaryTalentTree(talentTab->ID, true);
for (auto const& talentInfo : packet.Talents)
if (!_player->LearnTalent(talentInfo.TalentID, talentInfo.Rank))
break;
_player->SendTalentsInfoData();
}
void WorldSession::HandleSetPrimaryTalentTreeOpcode(WorldPackets::Talent::SetPrimaryTalentTree& packet)
{
if (_player->GetPrimaryTalentTree() != 0 || packet.TabIndex < 0)
return;
if (TalentTabEntry const* talentTab = sDB2Manager.GetTalentTabByIndex(_player->GetClass(), packet.TabIndex))
_player->SetPrimaryTalentTree(talentTab->ID, true);
}
void WorldSession::HandleConfirmRespecWipeOpcode(WorldPackets::Talent::ConfirmRespecWipe& confirmRespecWipe)
{
Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(confirmRespecWipe.RespecMaster, UNIT_NPC_FLAG_TRAINER, UNIT_NPC_FLAG_2_NONE);
if (!unit)
{
TC_LOG_DEBUG("network", "WORLD: HandleConfirmRespecWipeOpcode - {} not found or you can't interact with him.", confirmRespecWipe.RespecMaster.ToString());
return;
}
if (confirmRespecWipe.RespecType != SPEC_RESET_TALENTS)
{
TC_LOG_DEBUG("network", "WORLD: HandleConfirmRespecWipeOpcode - reset type {} is not implemented.", confirmRespecWipe.RespecType);
return;
}
if (!unit->CanResetTalents(_player))
return;
// remove fake death
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
if (!_player->ResetTalents())
return;
unit->CastSpell(_player, 14867, true); //spell: "Untalent Visual Effect"
}
void WorldSession::HandleUnlearnSkillOpcode(WorldPackets::Spells::UnlearnSkill& packet)
{
SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(packet.SkillLine, GetPlayer()->GetRace(), GetPlayer()->GetClass());
if (!rcEntry || !(rcEntry->Flags & SKILL_FLAG_UNLEARNABLE))
return;
GetPlayer()->SetSkill(packet.SkillLine, 0, 0, 0);
}
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