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path: root/src/server/game/Maps/MapReference.h
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/*
 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _MAPREFERENCE_H
#define _MAPREFERENCE_H

#include "Reference.h"

class Map;
class Player;

class MapReference : public Reference<Map, Player, MapReference>
{
    protected:
        friend Reference<Map, Player, MapReference>;
        void targetObjectBuildLink();
        void targetObjectDestroyLink();
        void sourceObjectDestroyLink();
    public:
        MapReference() = default;
        ~MapReference() { unlink(); }
};
#endif