1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _MAPREFERENCE_H
#define _MAPREFERENCE_H
#include "Reference.h"
#include "Map.h"
class MapReference : public Reference<Map, Player>
{
protected:
void targetObjectBuildLink()
{
// called from link()
getTarget()->m_mapRefManager.insertFirst(this);
getTarget()->m_mapRefManager.incSize();
}
void targetObjectDestroyLink()
{
// called from unlink()
if (isValid()) getTarget()->m_mapRefManager.decSize();
}
void sourceObjectDestroyLink()
{
// called from invalidate()
getTarget()->m_mapRefManager.decSize();
}
public:
MapReference() : Reference<Map, Player>() {}
~MapReference() { unlink(); }
MapReference *next() { return (MapReference*)Reference<Map, Player>::next(); }
MapReference const *next() const { return (MapReference const*)Reference<Map, Player>::next(); }
MapReference *nockeck_prev() { return (MapReference*)Reference<Map, Player>::nocheck_prev(); }
MapReference const *nocheck_prev() const { return (MapReference const*)Reference<Map, Player>::nocheck_prev(); }
};
#endif
|