blob: f058bf886ee1ed4df4bd9ac62f17c98ecd84da28 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SC_SYSTEM_H
#define SC_SYSTEM_H
#include "Define.h"
#include "Hash.h"
#include <unordered_map>
#include <vector>
class Creature;
struct SplineChainLink;
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
struct ScriptPointMove
{
uint32 uiCreatureEntry;
uint32 uiPointId;
float fX;
float fY;
float fZ;
uint32 uiWaitTime;
};
typedef std::vector<ScriptPointMove> ScriptPointVector;
class TC_GAME_API SystemMgr
{
private:
SystemMgr();
~SystemMgr();
SystemMgr(SystemMgr const&) = delete;
SystemMgr& operator=(SystemMgr const&) = delete;
public:
static SystemMgr* instance();
typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap;
//Database
void LoadScriptWaypoints();
void LoadScriptSplineChains();
ScriptPointVector const* GetPointMoveList(uint32 creatureEntry) const
{
PointMoveMap::const_iterator itr = m_mPointMoveMap.find(creatureEntry);
if (itr == m_mPointMoveMap.end())
return nullptr;
return &itr->second;
}
std::vector<SplineChainLink> const* GetSplineChain(uint32 entry, uint16 chainId) const;
std::vector<SplineChainLink> const* GetSplineChain(Creature const* who, uint16 id) const;
protected:
PointMoveMap m_mPointMoveMap; //coordinates for waypoints
typedef std::pair<uint32, uint16> ChainKeyType; // creature entry + chain ID
std::unordered_map<ChainKeyType, std::vector<SplineChainLink>> m_mSplineChainsMap; // spline chains
};
#define sScriptSystemMgr SystemMgr::instance()
#endif
|