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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PacketBaseWorld_h__
#define PacketBaseWorld_h__
#include "WorldPacket.h"
namespace WorldPackets
{
class TC_GAME_API Packet
{
public:
Packet(WorldPacket&& worldPacket);
virtual ~Packet() = default;
Packet(Packet const& right) = delete;
Packet& operator=(Packet const& right) = delete;
virtual WorldPacket const* Write() = 0;
virtual void Read() = 0;
WorldPacket const* GetRawPacket() const { return &_worldPacket; }
size_t GetSize() const { return _worldPacket.size(); }
ConnectionType GetConnection() const { return _worldPacket.GetConnection(); }
protected:
WorldPacket _worldPacket;
};
class TC_GAME_API ServerPacket : public Packet
{
public:
ServerPacket(OpcodeServer opcode, size_t initialSize = 200, ConnectionType connection = CONNECTION_TYPE_DEFAULT);
void Read() override final;
void Clear() { _worldPacket.clear(); }
WorldPacket&& Move() { return std::move(_worldPacket); }
void ShrinkToFit() { _worldPacket.shrink_to_fit(); }
OpcodeServer GetOpcode() const { return OpcodeServer(_worldPacket.GetOpcode()); }
};
class TC_GAME_API ClientPacket : public Packet
{
public:
ClientPacket(WorldPacket&& packet);
ClientPacket(OpcodeClient expectedOpcode, WorldPacket&& packet);
WorldPacket const* Write() override final;
OpcodeClient GetOpcode() const { return OpcodeClient(_worldPacket.GetOpcode()); }
};
class Null final : public ClientPacket
{
public:
Null(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override { _worldPacket.rfinish(); }
};
}
#endif // PacketBaseWorld_h__
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