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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_ACHIEVEMENT_PACKETS_H
#define TRINITYCORE_ACHIEVEMENT_PACKETS_H
#include "ObjectGuid.h"
#include "Optional.h"
#include "Packet.h"
#include "PacketUtilities.h"
#include "WowTime.h"
namespace WorldPackets
{
namespace Achievement
{
struct EarnedAchievement
{
uint32 Id = 0;
WowTime Date;
ObjectGuid Owner;
uint32 VirtualRealmAddress = 0;
uint32 NativeRealmAddress = 0;
};
struct CriteriaProgress
{
uint32 Id = 0;
uint64 Quantity = 0;
ObjectGuid Player;
uint32 StateFlags = 0;
uint32 Flags = 0;
WowTime Date;
Duration<Seconds> TimeFromStart;
Duration<Seconds> TimeFromCreate;
Optional<uint64> DynamicID;
};
struct AllAchievements
{
std::vector<EarnedAchievement> Earned;
std::vector<CriteriaProgress> Progress;
};
class AllAchievementData final : public ServerPacket
{
public:
explicit AllAchievementData() : ServerPacket(SMSG_ALL_ACHIEVEMENT_DATA) { }
WorldPacket const* Write() override;
AllAchievements Data;
};
class AllAccountCriteria final : public ServerPacket
{
public:
explicit AllAccountCriteria() : ServerPacket(SMSG_ALL_ACCOUNT_CRITERIA) { }
WorldPacket const* Write() override;
std::vector<CriteriaProgress> Progress;
};
class RespondInspectAchievements final : public ServerPacket
{
public:
explicit RespondInspectAchievements() : ServerPacket(SMSG_RESPOND_INSPECT_ACHIEVEMENTS) { }
WorldPacket const* Write() override;
ObjectGuid Player;
AllAchievements Data;
};
class CriteriaUpdate final : public ServerPacket
{
public:
explicit CriteriaUpdate() : ServerPacket(SMSG_CRITERIA_UPDATE, 4 + 8 + 16 + 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
uint32 CriteriaID = 0;
uint64 Quantity = 0;
ObjectGuid PlayerGUID;
uint32 StateFlags = 0;
uint32 Flags = 0;
WowTime CurrentTime;
Duration<Seconds> ElapsedTime;
Timestamp<> CreationTime;
Optional<uint64> DynamicID;
};
class AccountCriteriaUpdate final : public ServerPacket
{
public:
explicit AccountCriteriaUpdate() : ServerPacket(SMSG_ACCOUNT_CRITERIA_UPDATE) { }
WorldPacket const* Write() override;
CriteriaProgress Progress;
};
class CriteriaDeleted final : public ServerPacket
{
public:
explicit CriteriaDeleted() : ServerPacket(SMSG_CRITERIA_DELETED, 4) { }
WorldPacket const* Write() override;
uint32 CriteriaID = 0;
};
class AchievementDeleted final : public ServerPacket
{
public:
explicit AchievementDeleted() : ServerPacket(SMSG_ACHIEVEMENT_DELETED, 8) { }
WorldPacket const* Write() override;
uint32 AchievementID = 0;
uint32 Immunities = 0; // this is just garbage, not used by client
};
class AchievementEarned final : public ServerPacket
{
public:
explicit AchievementEarned() : ServerPacket(SMSG_ACHIEVEMENT_EARNED, 16 + 4 + 4 + 4 + 4 + 1 + 16) { }
WorldPacket const* Write() override;
ObjectGuid Earner;
uint32 EarnerNativeRealm = 0;
uint32 EarnerVirtualRealm = 0;
uint32 AchievementID = 0;
WowTime Time;
bool Initial = false;
ObjectGuid Sender;
};
class BroadcastAchievement final : public ServerPacket
{
public:
explicit BroadcastAchievement() : ServerPacket(SMSG_BROADCAST_ACHIEVEMENT) { }
WorldPacket const* Write() override;
ObjectGuid PlayerGUID;
std::string Name;
uint32 AchievementID = 0;
bool GuildAchievement = false;
};
struct GuildCriteriaProgress
{
int32 CriteriaID = 0;
Timestamp<> DateCreated;
Timestamp<> DateStarted;
WowTime DateUpdated;
uint64 Quantity = 0;
ObjectGuid PlayerGUID;
int32 Flags = 0;
int32 StateFlags = 0;
};
class GuildCriteriaUpdate final : public ServerPacket
{
public:
explicit GuildCriteriaUpdate() : ServerPacket(SMSG_GUILD_CRITERIA_UPDATE) { }
WorldPacket const* Write() override;
std::vector<GuildCriteriaProgress> Progress;
};
class GuildCriteriaDeleted final : public ServerPacket
{
public:
explicit GuildCriteriaDeleted() : ServerPacket(SMSG_GUILD_CRITERIA_DELETED, 16 + 4) { }
WorldPacket const* Write() override;
ObjectGuid GuildGUID;
int32 CriteriaID = 0;
};
class GuildSetFocusedAchievement final : public ClientPacket
{
public:
explicit GuildSetFocusedAchievement(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT, std::move(packet)) { }
void Read() override;
uint32 AchievementID = 0;
};
class GuildAchievementDeleted final : public ServerPacket
{
public:
explicit GuildAchievementDeleted() : ServerPacket(SMSG_GUILD_ACHIEVEMENT_DELETED, 16 + 4 + 4) { }
WorldPacket const* Write() override;
ObjectGuid GuildGUID;
uint32 AchievementID = 0;
WowTime TimeDeleted;
};
class GuildAchievementEarned final : public ServerPacket
{
public:
explicit GuildAchievementEarned() : ServerPacket(SMSG_GUILD_ACHIEVEMENT_EARNED, 16 + 4 + 4) { }
WorldPacket const* Write() override;
uint32 AchievementID = 0;
ObjectGuid GuildGUID;
WowTime TimeEarned;
};
class AllGuildAchievements final : public ServerPacket
{
public:
explicit AllGuildAchievements() : ServerPacket(SMSG_ALL_GUILD_ACHIEVEMENTS) { }
WorldPacket const* Write() override;
std::vector<EarnedAchievement> Earned;
};
class GuildGetAchievementMembers final : public ClientPacket
{
public:
explicit GuildGetAchievementMembers(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS, std::move(packet)) { }
void Read() override;
ObjectGuid PlayerGUID;
ObjectGuid GuildGUID;
int32 AchievementID = 0;
};
struct GuildAchievementMember
{
GuildAchievementMember() = default;
GuildAchievementMember(ObjectGuid guid) : MemberGUID(guid) { }
ObjectGuid MemberGUID;
};
class GuildAchievementMembers final : public ServerPacket
{
public:
explicit GuildAchievementMembers() : ServerPacket(SMSG_GUILD_ACHIEVEMENT_MEMBERS) { }
WorldPacket const* Write() override;
ObjectGuid GuildGUID;
int32 AchievementID = 0;
std::vector<GuildAchievementMember> Member;
};
ByteBuffer& operator<<(ByteBuffer& data, CriteriaProgress const& criteria);
}
}
#endif // TRINITYCORE_ACHIEVEMENT_PACKETS_H
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