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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ChatTextBuilder.h"
#include "CreatureTextMgr.h"
#include "DB2Stores.h"
#include "LanguageMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include <cstdarg>
namespace Trinity
{
ChatPacketSender::ChatPacketSender(ChatMsg chatType, ::Language language, WorldObject const* sender, WorldObject const* receiver,
std::string message, uint32 achievementId /*= 0*/, LocaleConstant locale /*= LOCALE_enUS*/)
: Type(chatType), Language(language), Sender(sender), Receiver(receiver), Text(std::move(message)), AchievementId(achievementId), Locale(locale)
{
UntranslatedPacket.Initialize(Type, Language, Sender, Receiver, Text, AchievementId, "", Locale);
UntranslatedPacket.Write();
}
void ChatPacketSender::operator()(Player const* player) const
{
if (Language == LANG_UNIVERSAL || Language == LANG_ADDON || Language == LANG_ADDON_LOGGED || player->CanUnderstandLanguage(Language))
{
player->SendDirectMessage(UntranslatedPacket.GetRawPacket());
return;
}
if (!TranslatedPacket)
{
TranslatedPacket.emplace();
TranslatedPacket->Initialize(Type, Language, Sender, Receiver, sLanguageMgr->Translate(Text, Language), AchievementId, "", Locale);
TranslatedPacket->Write();
}
player->SendDirectMessage(TranslatedPacket->GetRawPacket());
}
ChatPacketSender* BroadcastTextBuilder::operator()(LocaleConstant locale) const
{
BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(_textId);
return new ChatPacketSender(_msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, locale);
}
ChatPacketSender* CustomChatTextBuilder::operator()(LocaleConstant locale) const
{
return new ChatPacketSender(_msgType, _language, _source, _target, _text, 0, locale);
}
ChatPacketSender* TrinityStringChatBuilder::operator()(LocaleConstant locale) const
{
char const* text = sObjectMgr->GetTrinityString(_textId, locale);
if (_args)
{
// we need copy va_list before use or original va_list will corrupted
va_list ap;
va_copy(ap, *_args);
static size_t const BufferSize = 2048;
char strBuffer[BufferSize];
vsnprintf(strBuffer, BufferSize, text, ap);
va_end(ap);
return new ChatPacketSender(_msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, locale);
}
return new ChatPacketSender(_msgType, LANG_UNIVERSAL, _source, _target, text, 0, locale);
}
ChatPacketSender* CreatureTextTextBuilder::operator()(LocaleConstant locale) const
{
return new ChatPacketSender(_msgType, _language, _talker, _target, sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale), 0, locale);
}
}
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