aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Texts/CreatureTextMgr.cpp
blob: b4dc9f60971874f66c0783c881303b9bded09242 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
/*
 * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "Common.h"
#include "DatabaseEnv.h"
#include "SQLStorage.h"
#include "CreatureTextMgr.h"
#include "ObjectMgr.h"

void CreatureTextMgr::LoadCreatureTexts()
{
    uint32 oldMSTime = getMSTime();

    mTextMap.clear(); // for reload case
    mTextRepeatMap.clear(); //reset all currently used temp texts

    PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_LOAD_CRETEXT);
    PreparedQueryResult result = WorldDatabase.Query(stmt);

    if (!result)
    {
        sLog.outString(">> Loaded 0 ceature texts. DB table `creature_texts` is empty.");
        sLog.outString();
        return;
    }

    uint32 textCount = 0;
    uint32 creatureCount = 0;

    do
    {
        Field* fields = result->Fetch();
        CreatureTextEntry temp;

        temp.entry          = fields[0].GetUInt32();
        temp.group          = fields[1].GetUInt8();
        temp.id             = fields[2].GetUInt8();
        temp.text           = fields[3].GetString();
        temp.type           = ChatType(fields[4].GetUInt8());
        temp.lang           = Language(fields[5].GetUInt8());
        temp.probability    = fields[6].GetFloat();
        temp.emote          = Emote(fields[7].GetUInt32());
        temp.duration       = fields[8].GetUInt32();
        temp.sound          = fields[9].GetUInt32();

        if (temp.sound)
        {
            if (!sSoundEntriesStore.LookupEntry(temp.sound)){
                sLog.outErrorDb("CreatureTextMgr:  Entry %u, Group %u in table `creature_texts` has Sound %u but sound does not exist.", temp.entry, temp.group, temp.sound);
                temp.sound = 0;
            }
        }
        if (!GetLanguageDescByID(temp.lang))
        {
            sLog.outErrorDb("CreatureTextMgr:  Entry %u, Group %u in table `creature_texts` using Language %u but Language does not exist.", temp.entry, temp.group, uint32(temp.lang));
            temp.lang = LANG_UNIVERSAL;
        }
        if (temp.type >= CHAT_TYPE_ZONE_YELL)//CHAT_TYPE_ZONE_YELL and more will be used later
        {
            sLog.outErrorDb("CreatureTextMgr:  Entry %u, Group %u in table `creature_texts` has Type %u but this Chat Type does not exist.", temp.entry, temp.group, uint32(temp.type));
            temp.type = CHAT_TYPE_SAY;
        }
        if (temp.emote)
        {
            if (!sEmotesStore.LookupEntry(temp.emote))
            {
                sLog.outErrorDb("CreatureTextMgr:  Entry %u, Group %u in table `creature_texts` has Emote %u but emote does not exist.", temp.entry, temp.group, uint32(temp.emote));
                temp.emote = EMOTE_ONESHOT_NONE;
            }
        }
        //entry not yet added, add empty TextHolder (list of groups)
        if (mTextMap.find(temp.entry) == mTextMap.end())
        {
            ++creatureCount;
            CreatureTextHolder TextHolder;
            mTextMap[temp.entry] = TextHolder;
        }
        //group not yet added, add empty TextGroup (list of texts)
        if (mTextMap[temp.entry].find(temp.group) == mTextMap[temp.entry].end())
        {
            CreatureTextGroup TextGroup;
            mTextMap[temp.entry][temp.group] = TextGroup;
        }
        //add the text into our entry's group
        mTextMap[temp.entry][temp.group].push_back(temp);

        ++textCount;
    } while (result->NextRow());

    sLog.outString(">> Loaded %u creature texts for %u creatures in %u ms", textCount, creatureCount, GetMSTimeDiffToNow(oldMSTime));
    sLog.outString();
}

uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid, ChatType msgtype, Language language, TextRange range, uint32 sound, Team team, bool gmOnly, Player* srcPlr)
{
    if (!source)
        return 0;
    CreatureTextMap::const_iterator sList = mTextMap.find(source->GetEntry());
    if (sList == mTextMap.end())
    {
        sLog.outErrorDb("CreatureTextMgr: Could not find Text for Creature(%s) Entry %u in 'creature_text' table. Ignoring.",source->GetName(), source->GetEntry());
        return 0;
    }
    CreatureTextHolder TextHolder = (*sList).second;
    CreatureTextHolder::const_iterator itr = TextHolder.find(textGroup);
    if (itr == TextHolder.end())
    {
        sLog.outErrorDb("CreatureTextMgr: Could not find TextGroup %u for Creature(%s) GuidLow %u Entry %u. Ignoring.",uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry());
        return 0;
    }
    CreatureTextGroup TextGroup = (*itr).second;//has all texts in the group
    CreatureTextRepeatIds repeatGroup = GetRepeatGroup(source,textGroup);//has all textIDs from the group that were already said
    CreatureTextGroup tempGroup;//will use this to talk after sorting repeatGroup

    for (CreatureTextGroup::const_iterator giter = TextGroup.begin(); giter != TextGroup.end(); ++giter)
    {
        if (std::find(repeatGroup.begin(), repeatGroup.end(), (*giter).id) == repeatGroup.end())
            tempGroup.push_back((*giter));
    }
    if (tempGroup.empty())
    {
        CreatureTextRepeatMap::iterator mapItr = mTextRepeatMap.find(source->GetGUID());
        if (mapItr != mTextRepeatMap.end())
        {
            CreatureTextRepeatGroup::iterator groupItr = (*mapItr).second.find(textGroup);
            (*groupItr).second.clear();
        }
        tempGroup = TextGroup;
    }
    uint8 count = 0;
    float lastChance = -1;
    bool isEqualChanced = true;

    float totalChance = 0;

    for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
    {
        if (lastChance >= 0 && lastChance != (*iter).probability)
            isEqualChanced = false;

        lastChance = (*iter).probability;
        totalChance += (*iter).probability;
        count++;
    }
    int32 offset = -1;
    if (!isEqualChanced)
    {
        for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
        {
            uint32 chance = uint32((*iter).probability);
            uint32 r = urand(0, 100);
            offset++;
            if (r <= chance)
                break;
        }
    }
    uint32 pos = 0;
    if (isEqualChanced || offset < 0)
        pos = urand(0,count - 1);
    else if (offset >= 0)
        pos = offset;
    CreatureTextGroup::const_iterator iter = tempGroup.begin() + pos;

    ChatType finalType = (msgtype == CHAT_TYPE_END) ? (*iter).type : msgtype;
    Language finalLang = (language == LANG_ADDON) ? (*iter).lang : language;
    uint32 finalSound = sound ? sound : (*iter).sound;

    if (finalSound)
        SendSound(source, finalSound, finalType, whisperGuid, range, team, gmOnly);

    if ((*iter).emote)
        SendEmote(srcPlr ? srcPlr->ToUnit() : source, (*iter).emote);

    SendChatString(srcPlr ? srcPlr->ToUnit() : source, (*iter).text.c_str(), finalType, finalLang, whisperGuid, range, team, gmOnly);
    if (isEqualChanced || (!isEqualChanced && totalChance == 100.0f))
        SetRepeatId(source, textGroup, (*iter).id);

    return (*iter).duration;
}

void CreatureTextMgr::SendSound(Creature* source,uint32 sound, ChatType msgtype, uint64 whisperGuid, TextRange range, Team team, bool gmOnly)
{
    if (!sound || !source)
        return;
    WorldPacket data(SMSG_PLAY_SOUND, 4);
    data << uint32(sound);
    SendChatPacket(&data, source, msgtype, whisperGuid, range, team, gmOnly);
}
void CreatureTextMgr::SendEmote(Unit* source, uint32 emote)
{
    if (!source) return;
    source->HandleEmoteCommand(emote);
}

void CreatureTextMgr::SetRepeatId(Creature* source, uint8 textGroup, uint8 id)
{
    if (!source)
        return;

    if (mTextRepeatMap.find(source->GetGUID()) == mTextRepeatMap.end())
    {
        CreatureTextRepeatGroup TextGroup;
        mTextRepeatMap[source->GetGUID()] = TextGroup;
    }
    if (mTextRepeatMap[source->GetGUID()].find(textGroup) == mTextRepeatMap[source->GetGUID()].end())
    {
        CreatureTextRepeatIds ids;
        mTextRepeatMap[source->GetGUID()][textGroup] = ids;
    }
    if (std::find(mTextRepeatMap[source->GetGUID()][textGroup].begin(), mTextRepeatMap[source->GetGUID()][textGroup].end(), id) == mTextRepeatMap[source->GetGUID()][textGroup].end())
    {
        mTextRepeatMap[source->GetGUID()][textGroup].push_back(id);
    }
    else
        sLog.outErrorDb("CreatureTextMgr: TextGroup %u for Creature(%s) GuidLow %u Entry %u, id %u already added",uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry(), uint32(id));
}

CreatureTextRepeatIds CreatureTextMgr::GetRepeatGroup(Creature* source, uint8 textGroup)
{
    ASSERT(source);//should never happen
    CreatureTextRepeatIds ids;

    CreatureTextRepeatMap::const_iterator mapItr = mTextRepeatMap.find(source->GetGUID());
    if (mapItr != mTextRepeatMap.end())
    {
        CreatureTextRepeatGroup::const_iterator groupItr = (*mapItr).second.find(textGroup);
        if (groupItr != (*mapItr).second.end())
        {
            ids = (*groupItr).second;
        }
    }
    return ids;
}

void CreatureTextMgr::SendChatString(WorldObject* source, char const* text, ChatType msgtype, Language language, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
{
    if (!source)
        return;

    WorldPacket data(SMSG_MESSAGECHAT, 200);
    BuildMonsterChat(&data, source, msgtype, text, language, whisperGuid);//build our packet
    SendChatPacket(&data, source, msgtype, whisperGuid, range, team, gmOnly);//send our packet
}

void CreatureTextMgr::BuildMonsterChat(WorldPacket *data, WorldObject* source, ChatType msgtype, char const* text, Language language, uint64 whisperGuid) const
{
    if (!source)
        return;

    ChatMsg sendType = CHAT_MSG_MONSTER_SAY;
    switch (msgtype)
    {
        case CHAT_TYPE_YELL:
            sendType = CHAT_MSG_MONSTER_YELL;
            break;
        case CHAT_TYPE_TEXT_EMOTE:
            sendType = CHAT_MSG_MONSTER_EMOTE;
            break;
        case CHAT_TYPE_BOSS_EMOTE:
            sendType = CHAT_MSG_RAID_BOSS_EMOTE;
            break;
        case CHAT_TYPE_WHISPER:
            if (whisperGuid)
                sendType = CHAT_MSG_MONSTER_WHISPER;
            else
            {
                sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_WHISPER with targetGuid 0. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
                return;
            }
            break;
        case CHAT_TYPE_BOSS_WHISPER:
            if (whisperGuid)
                sendType = CHAT_MSG_RAID_BOSS_WHISPER;
            else
            {
                sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_BOSS_WHISPER with targetGuid 0. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
                return;
            }
            break;
        case CHAT_TYPE_SAY://default type
        default:
            break;
    }
    *data << (uint8)sendType;
    *data << (uint32)language;
    *data << (uint64)source->GetGUID();
    *data << (uint32)0;                                     // 2.1.0
    *data << (uint32)(strlen(source->GetName())+1);
    *data << source->GetName();
    *data << (uint64)whisperGuid;                           // Unit Target
    if (whisperGuid && !IS_PLAYER_GUID(whisperGuid))        //can only whisper players
    {
        sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent WHISPER msg to Non-Player target. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
        return;
        //*data << (uint32)1;                                 // target name length
        //*data << (uint8)0;                                  // target name
    }
    *data << (uint32)(strlen(text)+1);
    *data << text;
    *data << (uint8)0;                                      // ChatTag
}

void CreatureTextMgr::SendChatPacket(WorldPacket *data, WorldObject* source, ChatType msgtype, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
{
    if (!source)
        return;

    float dist = sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_SAY);

    switch (msgtype)
    {
        case CHAT_TYPE_YELL:
            dist = sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_YELL);
            break;
        case CHAT_TYPE_BOSS_EMOTE:
        case CHAT_TYPE_TEXT_EMOTE:
            dist = sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE);
            break;
        case CHAT_TYPE_WHISPER:
        case CHAT_TYPE_BOSS_WHISPER:
            {
                if (range == TEXT_RANGE_NORMAL)//ignores team and gmOnly
                {
                    Player *player = sObjectMgr->GetPlayer(whisperGuid);
                    if (!player || !player->GetSession())
                        return;
                    player->GetSession()->SendPacket(data);
                    return;
                }
            }
            break;
        case CHAT_TYPE_SAY://default dist
        default:
            break;
    }

    switch (range)
    {
        case TEXT_RANGE_AREA:
            {
                uint32 areaId = source->GetAreaId();
                Map::PlayerList const& pList = source->GetMap()->GetPlayers();
                for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
                    if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
                    {
                        if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
                            data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
                        (itr->getSource())->GetSession()->SendPacket(data);
                    }
            }
            return;
        case TEXT_RANGE_ZONE:
            {
                uint32 zoneId = source->GetZoneId();
                Map::PlayerList const& pList = source->GetMap()->GetPlayers();
                for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
                    if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
                    {
                        if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
                            data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
                        (itr->getSource())->GetSession()->SendPacket(data);
                    }
            }
            return;
        case TEXT_RANGE_MAP:
            {
                Map::PlayerList const& pList = source->GetMap()->GetPlayers();
                for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
                {
                    if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
                        data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
                    if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
                        (itr->getSource())->GetSession()->SendPacket(data);
                }
            }
            return;
        case TEXT_RANGE_WORLD:
            {
                const SessionMap smap = sWorld.GetAllSessions();
                for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
                {
                    if (Player* plr = (*iter).second->GetPlayer())
                    {
                        if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
                            data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(plr->GetGUID()));
                        if (plr->GetSession()  && (!team || Team(plr->GetTeam()) == team) && (!gmOnly || plr->isGameMaster()))
                            plr->GetSession()->SendPacket(data);
                    }
                }
            }
            return;
        case TEXT_RANGE_NORMAL:
        default:
            break;
    }
    source->SendMessageToSetInRange(data, dist, true);
}

bool CreatureTextMgr::TextExist(uint32 sourceEntry, uint8 textGroup)
{
    if (!sourceEntry)
        return false;
    CreatureTextMap::const_iterator sList = mTextMap.find(sourceEntry);
    if (sList == mTextMap.end())
    {
        sLog.outDebug("CreatureTextMgr::TextExist: Could not find Text for Creature (entry %u) in 'creature_text' table.", sourceEntry);
        return false;
    }
    CreatureTextHolder TextHolder = (*sList).second;
    CreatureTextHolder::const_iterator itr = TextHolder.find(textGroup);
    if (itr == TextHolder.end())
    {
        sLog.outDebug("CreatureTextMgr::TextExist: Could not find TextGroup %u for Creature (entry %u).",uint32(textGroup), sourceEntry);
        return false;
    }
    return true;
}