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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CHARACTERDATABASECLEANER_H
#define CHARACTERDATABASECLEANER_H
namespace CharacterDatabaseCleaner
{
enum CleaningFlags
{
CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
CLEANING_FLAG_SKILLS = 0x2,
CLEANING_FLAG_SPELLS = 0x4,
CLEANING_FLAG_TALENTS = 0x8,
CLEANING_FLAG_QUESTSTATUS = 0x10
};
TC_GAME_API void CleanDatabase();
TC_GAME_API void CheckUnique(char const* column, char const* table, bool (*check)(uint32));
TC_GAME_API bool AchievementProgressCheck(uint32 criteria);
TC_GAME_API bool SkillCheck(uint32 skill);
TC_GAME_API bool SpellCheck(uint32 spell_id);
TC_GAME_API bool TalentCheck(uint32 talent_id);
TC_GAME_API void CleanCharacterAchievementProgress();
TC_GAME_API void CleanCharacterSkills();
TC_GAME_API void CleanCharacterSpell();
TC_GAME_API void CleanCharacterTalent();
TC_GAME_API void CleanCharacterQuestStatus();
}
#endif
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