aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Tools/PlayerDump.cpp
blob: 887a79fc9f90012ebc85768a1b722c2bfe8cd51e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
/*
 * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "Common.h"
#include "PlayerDump.h"
#include "DatabaseEnv.h"
#include "UpdateFields.h"
#include "ObjectMgr.h"
#include "AccountMgr.h"
#include "World.h"

#define DUMP_TABLE_COUNT 27
struct DumpTable
{
    char const* name;
    DumpTableType type;
};

static DumpTable dumpTables[DUMP_TABLE_COUNT] =
{
    { "characters",                       DTT_CHARACTER  },
    { "character_account_data",           DTT_CHAR_TABLE },
    { "character_achievement",            DTT_CHAR_TABLE },
    { "character_achievement_progress",   DTT_CHAR_TABLE },
    { "character_action",                 DTT_CHAR_TABLE },
    { "character_aura",                   DTT_CHAR_TABLE },
    { "character_declinedname",           DTT_CHAR_TABLE },
    { "character_equipmentsets",          DTT_EQSET_TABLE},
    { "character_glyphs",                 DTT_CHAR_TABLE },
    { "character_homebind",               DTT_CHAR_TABLE },
    { "character_inventory",              DTT_INVENTORY  },
    { "character_pet",                    DTT_PET        },
    { "character_pet_declinedname",       DTT_PET        },
    { "character_queststatus",            DTT_CHAR_TABLE },
    { "character_queststatus_rewarded",   DTT_CHAR_TABLE },
    { "character_reputation",             DTT_CHAR_TABLE },
    { "character_skills",                 DTT_CHAR_TABLE },
    { "character_spell",                  DTT_CHAR_TABLE },
    { "character_spell_cooldown",         DTT_CHAR_TABLE },
    { "character_talent",                 DTT_CHAR_TABLE },
    { "mail",                             DTT_MAIL       },
    { "mail_items",                       DTT_MAIL_ITEM  }, // must be after mail
    { "pet_aura",                         DTT_PET_TABLE  }, // must be after character_pet
    { "pet_spell",                        DTT_PET_TABLE  }, // must be after character_pet
    { "pet_spell_cooldown",               DTT_PET_TABLE  }, // must be after character_pet
    { "item_instance",                    DTT_ITEM       }, // must be after character_inventory and mail_items
    { "character_gifts",                  DTT_ITEM_GIFT  }, // must be after item_instance
};

// Low level functions
static bool findtoknth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
    int i; s = e = 0;
    std::string::size_type size = str.size();
    for (i = 1; s < size && i < n; s++) if (str[s] == ' ') ++i;
    if (i < n)
        return false;

    e = str.find(' ', s);

    return e != std::string::npos;
}

std::string gettoknth(std::string &str, int n)
{
    std::string::size_type s = 0, e = 0;
    if (!findtoknth(str, n, s, e))
        return "";

    return str.substr(s, e-s);
}

bool findnth(std::string &str, int n, std::string::size_type &s, std::string::size_type &e)
{
    s = str.find("VALUES ('")+9;
    if (s == std::string::npos) return false;

    do
    {
        e = str.find('\'', s);
        if (e == std::string::npos) return false;
    } while (str[e-1] == '\\');

    for (int i = 1; i < n; ++i)
    {
        do
        {
            s = e+4;
            e = str.find('\'', s);
            if (e == std::string::npos) return false;
        } while (str[e-1] == '\\');
    }
    return true;
}

std::string gettablename(std::string &str)
{
    std::string::size_type s = 13;
    std::string::size_type e = str.find(_TABLE_SIM_, s);
    if (e == std::string::npos)
        return "";

    return str.substr(s, e-s);
}

bool changenth(std::string &str, int n, char const* with, bool insert = false, bool nonzero = false)
{
    std::string::size_type s, e;
    if (!findnth(str, n, s, e))
        return false;

    if (nonzero && str.substr(s, e-s) == "0")
        return true;                                        // not an error
    if (!insert)
        str.replace(s, e-s, with);
    else
        str.insert(s, with);

    return true;
}

std::string getnth(std::string &str, int n)
{
    std::string::size_type s, e;
    if (!findnth(str, n, s, e))
        return "";

    return str.substr(s, e-s);
}

bool changetoknth(std::string &str, int n, char const* with, bool insert = false, bool nonzero = false)
{
    std::string::size_type s = 0, e = 0;
    if (!findtoknth(str, n, s, e))
        return false;
    if (nonzero && str.substr(s, e-s) == "0")
        return true;                                        // not an error
    if (!insert)
        str.replace(s, e-s, with);
    else
        str.insert(s, with);

    return true;
}

uint32 registerNewGuid(uint32 oldGuid, std::map<uint32, uint32> &guidMap, uint32 hiGuid)
{
    std::map<uint32, uint32>::const_iterator itr = guidMap.find(oldGuid);
    if (itr != guidMap.end())
        return itr->second;

    uint32 newguid = hiGuid + guidMap.size();
    guidMap[oldGuid] = newguid;
    return newguid;
}

bool changeGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
{
    char chritem[20];
    uint32 oldGuid = atoi(getnth(str, n).c_str());
    if (nonzero && oldGuid == 0)
        return true;                                        // not an error

    uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
    snprintf(chritem, 20, "%u", newGuid);

    return changenth(str, n, chritem, false, nonzero);
}

bool changetokGuid(std::string &str, int n, std::map<uint32, uint32> &guidMap, uint32 hiGuid, bool nonzero = false)
{
    char chritem[20];
    uint32 oldGuid = atoi(gettoknth(str, n).c_str());
    if (nonzero && oldGuid == 0)
        return true;                                        // not an error

    uint32 newGuid = registerNewGuid(oldGuid, guidMap, hiGuid);
    snprintf(chritem, 20, "%u", newGuid);

    return changetoknth(str, n, chritem, false, nonzero);
}

std::string CreateDumpString(char const* tableName, QueryResult result)
{
    if (!tableName || !result) return "";
    std::ostringstream ss;
    ss << "INSERT INTO " << _TABLE_SIM_ << tableName << _TABLE_SIM_ << " VALUES (";
    Field* fields = result->Fetch();
    for (uint32 i = 0; i < result->GetFieldCount(); ++i)
    {
        if (i == 0) ss << '\'';
        else ss << ", '";

        std::string s = fields[i].GetString();
        CharacterDatabase.EscapeString(s);
        ss << s;

        ss << '\'';
    }
    ss << ");";
    return ss.str();
}

std::string PlayerDumpWriter::GenerateWhereStr(char const* field, uint32 guid)
{
    std::ostringstream wherestr;
    wherestr << field << " = '" << guid << '\'';
    return wherestr.str();
}

std::string PlayerDumpWriter::GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr)
{
    std::ostringstream wherestr;
    wherestr << field << " IN ('";
    for (; itr != guids.end(); ++itr)
    {
        wherestr << *itr;

        if (wherestr.str().size() > MAX_QUERY_LEN - 50)      // near to max query
        {
            ++itr;
            break;
        }

        GUIDs::const_iterator itr2 = itr;
        if (++itr2 != guids.end())
            wherestr << "', '";
    }
    wherestr << "')";
    return wherestr.str();
}

void StoreGUID(QueryResult result, uint32 field, std::set<uint32>& guids)
{
    Field* fields = result->Fetch();
    uint32 guid = fields[field].GetUInt32();
    if (guid)
        guids.insert(guid);
}

void StoreGUID(QueryResult result, uint32 data, uint32 field, std::set<uint32>& guids)
{
    Field* fields = result->Fetch();
    std::string dataStr = fields[data].GetString();
    uint32 guid = atoi(gettoknth(dataStr, field).c_str());
    if (guid)
        guids.insert(guid);
}

// Writing - High-level functions
bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type)
{
    GUIDs const* guids = NULL;
    char const* fieldname = NULL;

    switch (type)
    {
        case DTT_ITEM:      fieldname = "guid";      guids = &items; break;
        case DTT_ITEM_GIFT: fieldname = "item_guid"; guids = &items; break;
        case DTT_PET:       fieldname = "owner";                     break;
        case DTT_PET_TABLE: fieldname = "guid";      guids = &pets;  break;
        case DTT_MAIL:      fieldname = "receiver";                  break;
        case DTT_MAIL_ITEM: fieldname = "mail_id";   guids = &mails; break;
        default:            fieldname = "guid";                      break;
    }

    // for guid set stop if set is empty
    if (guids && guids->empty())
        return true;                                        // nothing to do

    // setup for guids case start position
    GUIDs::const_iterator guids_itr;
    if (guids)
        guids_itr = guids->begin();

    do
    {
        std::string wherestr;

        if (guids)                                           // set case, get next guids string
            wherestr = GenerateWhereStr(fieldname, *guids, guids_itr);
        else                                                // not set case, get single guid string
            wherestr = GenerateWhereStr(fieldname, guid);

        QueryResult result = CharacterDatabase.PQuery("SELECT * FROM %s WHERE %s", tableFrom, wherestr.c_str());
        if (!result)
            return true;

        do
        {
            // collect guids
            switch (type)
            {
                case DTT_INVENTORY:
                    StoreGUID(result, 3, items);                // item guid collection (character_inventory.item)
                    break;
                case DTT_PET:
                    StoreGUID(result, 0, pets);                 // pet petnumber collection (character_pet.id)
                    break;
                case DTT_MAIL:
                    StoreGUID(result, 0, mails);                // mail id collection (mail.id)
                    break;
                case DTT_MAIL_ITEM:
                    StoreGUID(result, 1, items);                // item guid collection (mail_items.item_guid)
                    break;
                case DTT_CHARACTER:
                {
                    if (result->GetFieldCount() <= 68)          // avoid crashes on next check
                        TC_LOG_FATAL("misc", "PlayerDumpWriter::DumpTable - Trying to access non-existing or wrong positioned field (`deleteInfos_Account`) in `characters` table.");

                    if (result->Fetch()[68].GetUInt32())        // characters.deleteInfos_Account - if filled error
                        return false;
                    break;
                }
                default:
                    break;
            }

            dump += CreateDumpString(tableTo, result);
            dump += "\n";
        }
        while (result->NextRow());
    }
    while (guids && guids_itr != guids->end());              // not set case iterate single time, set case iterate for all guids
    return true;
}

bool PlayerDumpWriter::GetDump(uint32 guid, std::string &dump)
{
    dump = "";

    dump += "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n";
    dump += "IMPORTANT NOTE: DO NOT apply it directly - it will irreversibly DAMAGE and CORRUPT your database! You have been warned!\n\n";

    for (int i = 0; i < DUMP_TABLE_COUNT; ++i)
        if (!DumpTable(dump, guid, dumpTables[i].name, dumpTables[i].name, dumpTables[i].type))
            return false;

    /// @todo Add instance/group..
    /// @todo Add a dump level option to skip some non-important tables

    return true;
}

DumpReturn PlayerDumpWriter::WriteDump(const std::string& file, uint32 guid)
{
    if (sWorld->getBoolConfig(CONFIG_PDUMP_NO_PATHS))
        if (strstr(file.c_str(), "\\") || strstr(file.c_str(), "/"))
            return DUMP_FILE_OPEN_ERROR;
    if (sWorld->getBoolConfig(CONFIG_PDUMP_NO_OVERWRITE))
        if (FILE* f = fopen(file.c_str(), "r"))
        {
            fclose(f);
            return DUMP_FILE_OPEN_ERROR;
        }
    FILE* fout = fopen(file.c_str(), "w");
    if (!fout)
        return DUMP_FILE_OPEN_ERROR;

    DumpReturn ret = DUMP_SUCCESS;
    std::string dump;
    if (!GetDump(guid, dump))
        ret = DUMP_CHARACTER_DELETED;

    fprintf(fout, "%s\n", dump.c_str());
    fclose(fout);
    return ret;
}

// Reading - High-level functions
#define ROLLBACK(DR) {fclose(fin); return (DR);}

void fixNULLfields(std::string &line)
{
    std::string nullString("'NULL'");
    size_t pos = line.find(nullString);
    while (pos != std::string::npos)
    {
        line.replace(pos, nullString.length(), "NULL");
        pos = line.find(nullString);
    }
}

DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, std::string name, uint32 guid)
{
    uint32 charcount = AccountMgr::GetCharactersCount(account);
    if (charcount >= 10)
        return DUMP_TOO_MANY_CHARS;

    FILE* fin = fopen(file.c_str(), "r");
    if (!fin)
        return DUMP_FILE_OPEN_ERROR;

    char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];

    // make sure the same guid doesn't already exist and is safe to use
    bool incHighest = true;
    if (guid != 0 && guid < sObjectMgr->_hiCharGuid)
    {
        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_GUID);
        stmt->setUInt32(0, guid);
        PreparedQueryResult result = CharacterDatabase.Query(stmt);

        if (result)
            guid = sObjectMgr->_hiCharGuid;                     // use first free if exists
        else incHighest = false;
    }
    else
        guid = sObjectMgr->_hiCharGuid;

    // normalize the name if specified and check if it exists
    if (!normalizePlayerName(name))
        name = "";

    if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS)
    {
        PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
        stmt->setString(0, name);
        PreparedQueryResult result = CharacterDatabase.Query(stmt);

        if (result)
            name = "";                                      // use the one from the dump
    }
    else
        name = "";

    // name encoded or empty

    snprintf(newguid, 20, "%u", guid);
    snprintf(chraccount, 20, "%u", account);
    snprintf(newpetid, 20, "%u", sObjectMgr->GeneratePetNumber());
    snprintf(lastpetid, 20, "%s", "");

    std::map<uint32, uint32> items;
    std::map<uint32, uint32> mails;
    char buf[32000] = "";

    typedef std::map<uint32, uint32> PetIds;                // old->new petid relation
    typedef PetIds::value_type PetIdsPair;
    PetIds petids;

    uint8 gender = GENDER_NONE;
    uint8 race = RACE_NONE;
    uint8 playerClass = 0;
    uint8 level = 1;

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    while (!feof(fin))
    {
        if (!fgets(buf, 32000, fin))
        {
            if (feof(fin))
                break;
            ROLLBACK(DUMP_FILE_BROKEN);
        }

        std::string line; line.assign(buf);

        // skip empty strings
        size_t nw_pos = line.find_first_not_of(" \t\n\r\7");
        if (nw_pos == std::string::npos)
            continue;

        // skip logfile-side dump start notice, the important notes and dump end notices
        if ((line.substr(nw_pos, 16) == "== START DUMP ==") ||
            (line.substr(nw_pos, 15) == "IMPORTANT NOTE:") ||
            (line.substr(nw_pos, 14) == "== END DUMP =="))
            continue;

        // add required_ check
        /*
        if (line.substr(nw_pos, 41) == "UPDATE character_db_version SET required_")
        {
            if (!CharacterDatabase.Execute(line.c_str()))
                ROLLBACK(DUMP_FILE_BROKEN);

            continue;
        }
        */

        // determine table name and load type
        std::string tn = gettablename(line);
        if (tn.empty())
        {
            TC_LOG_ERROR("misc", "LoadPlayerDump: Can't extract table name from line: '%s'!", line.c_str());
            ROLLBACK(DUMP_FILE_BROKEN);
        }

        DumpTableType type = DumpTableType(0);
        uint8 i;
        for (i = 0; i < DUMP_TABLE_COUNT; ++i)
        {
            if (tn == dumpTables[i].name)
            {
                type = dumpTables[i].type;
                break;
            }
        }

        if (i == DUMP_TABLE_COUNT)
        {
            TC_LOG_ERROR("misc", "LoadPlayerDump: Unknown table: '%s'!", tn.c_str());
            ROLLBACK(DUMP_FILE_BROKEN);
        }

        // change the data to server values
        switch (type)
        {
            case DTT_CHARACTER:
            {
                if (!changenth(line, 1, newguid))           // characters.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);

                if (!changenth(line, 2, chraccount))        // characters.account update
                    ROLLBACK(DUMP_FILE_BROKEN);

                race = uint8(atol(getnth(line, 4).c_str()));
                playerClass = uint8(atol(getnth(line, 5).c_str()));
                gender = uint8(atol(getnth(line, 6).c_str()));
                level = uint8(atol(getnth(line, 7).c_str()));
                if (name == "")
                {
                    // check if the original name already exists
                    name = getnth(line, 3);

                    PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
                    stmt->setString(0, name);
                    PreparedQueryResult result = CharacterDatabase.Query(stmt);

                    if (result)
                        if (!changenth(line, 37, "1"))       // characters.at_login set to "rename on login"
                            ROLLBACK(DUMP_FILE_BROKEN);
                }
                else if (!changenth(line, 3, name.c_str())) // characters.name
                    ROLLBACK(DUMP_FILE_BROKEN);

                const char null[5] = "NULL";
                if (!changenth(line, 69, null))             // characters.deleteInfos_Account
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 70, null))             // characters.deleteInfos_Name
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 71, null))             // characters.deleteDate
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_CHAR_TABLE:
            {
                if (!changenth(line, 1, newguid))           // character_*.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_EQSET_TABLE:
            {
                if (!changenth(line, 1, newguid))
                    ROLLBACK(DUMP_FILE_BROKEN);             // character_equipmentsets.guid

                char newSetGuid[24];
                snprintf(newSetGuid, 24, UI64FMTD, sObjectMgr->GenerateEquipmentSetGuid());
                if (!changenth(line, 2, newSetGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);             // character_equipmentsets.setguid
                break;
            }
            case DTT_INVENTORY:
            {
                if (!changenth(line, 1, newguid))           // character_inventory.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);

                if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid, true))
                    ROLLBACK(DUMP_FILE_BROKEN);             // character_inventory.bag update
                if (!changeGuid(line, 4, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);             // character_inventory.item update
                break;
            }
            case DTT_MAIL:                                  // mail
            {
                if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
                    ROLLBACK(DUMP_FILE_BROKEN);             // mail.id update
                if (!changenth(line, 6, newguid))           // mail.receiver update
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_MAIL_ITEM:                             // mail_items
            {
                if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
                    ROLLBACK(DUMP_FILE_BROKEN);             // mail_items.id
                if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);             // mail_items.item_guid
                if (!changenth(line, 3, newguid))           // mail_items.receiver
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_ITEM:
            {
                // item, owner, data field:item, owner guid
                if (!changeGuid(line, 1, items, sObjectMgr->_hiItemGuid))
                   ROLLBACK(DUMP_FILE_BROKEN);              // item_instance.guid update
                if (!changenth(line, 3, newguid))           // item_instance.owner_guid update
                    ROLLBACK(DUMP_FILE_BROKEN);
                break;
            }
            case DTT_ITEM_GIFT:
            {
                if (!changenth(line, 1, newguid))           // character_gifts.guid update
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid))
                    ROLLBACK(DUMP_FILE_BROKEN);             // character_gifts.item_guid update
                break;
            }
            case DTT_PET:
            {
                //store a map of old pet id to new inserted pet id for use by type 5 tables
                snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
                if (*lastpetid == '\0')
                    snprintf(lastpetid, 20, "%s", currpetid);
                if (strcmp(lastpetid, currpetid) != 0)
                {
                    snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
                    snprintf(lastpetid, 20, "%s", currpetid);
                }

                std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));

                if (petids_iter == petids.end())
                {
                    petids.insert(PetIdsPair(atoi(currpetid), atoi(newpetid)));
                }

                if (!changenth(line, 1, newpetid))          // character_pet.id update
                    ROLLBACK(DUMP_FILE_BROKEN);
                if (!changenth(line, 3, newguid))           // character_pet.owner update
                    ROLLBACK(DUMP_FILE_BROKEN);

                break;
            }
            case DTT_PET_TABLE:                             // pet_aura, pet_spell, pet_spell_cooldown
            {
                snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());

                // lookup currpetid and match to new inserted pet id
                std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
                if (petids_iter == petids.end())             // couldn't find new inserted id
                    ROLLBACK(DUMP_FILE_BROKEN);

                snprintf(newpetid, 20, "%d", petids_iter->second);

                if (!changenth(line, 1, newpetid))
                    ROLLBACK(DUMP_FILE_BROKEN);

                break;
            }
            default:
                TC_LOG_ERROR("misc", "Unknown dump table type: %u", type);
                break;
        }

        fixNULLfields(line);

        trans->Append(line.c_str());
    }

    CharacterDatabase.CommitTransaction(trans);

    // in case of name conflict player has to rename at login anyway
    sWorld->AddCharacterNameData(ObjectGuid(HIGHGUID_PLAYER, guid), name, gender, race, playerClass, level);

    sObjectMgr->_hiItemGuid += items.size();
    sObjectMgr->_mailId     += mails.size();

    if (incHighest)
        ++sObjectMgr->_hiCharGuid;

    fclose(fin);

    return DUMP_SUCCESS;
}