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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUNDRAK_H_
#define GUNDRAK_H_
#include "CreatureAIImpl.h"
#define GundrakScriptName "instance_gundrak"
#define DataHeader "GD"
uint32 const EncounterCount = 5;
enum GDDataTypes
{
// Encounter Ids // Encounter States // Boss GUIDs
DATA_SLAD_RAN = 0,
DATA_DRAKKARI_COLOSSUS = 1,
DATA_MOORABI = 2,
DATA_GAL_DARAH = 3,
DATA_ECK_THE_FEROCIOUS = 4,
// Additional Objects
DATA_SLAD_RAN_ALTAR = 5,
DATA_DRAKKARI_COLOSSUS_ALTAR = 6,
DATA_MOORABI_ALTAR = 7,
DATA_SLAD_RAN_STATUE = 8,
DATA_DRAKKARI_COLOSSUS_STATUE = 9,
DATA_MOORABI_STATUE = 10,
DATA_GAL_DARAH_STATUE = 11,
DATA_TRAPDOOR = 12,
DATA_COLLISION = 13,
DATA_BRIDGE = 14,
DATA_STATUE_ACTIVATE = 15,
};
enum GDCreatureIds
{
NPC_SLAD_RAN = 29304,
NPC_MOORABI = 29305,
NPC_GAL_DARAH = 29306,
NPC_DRAKKARI_COLOSSUS = 29307,
NPC_RUIN_DWELLER = 29920,
NPC_ECK_THE_FEROCIOUS = 29932,
NPC_ALTAR_TRIGGER = 30298,
NPC_RHINO_SPIRIT = 29791
};
enum GDGameObjectIds
{
GO_SLAD_RAN_ALTAR = 192518,
GO_MOORABI_ALTAR = 192519,
GO_DRAKKARI_COLOSSUS_ALTAR = 192520,
GO_SLAD_RAN_STATUE = 192564,
GO_MOORABI_STATUE = 192565,
GO_GAL_DARAH_STATUE = 192566,
GO_DRAKKARI_COLOSSUS_STATUE = 192567,
GO_ECK_THE_FEROCIOUS_DOOR = 192632,
GO_ECK_THE_FEROCIOUS_DOOR_BEHIND = 192569,
GO_GAL_DARAH_DOOR_1 = 193208,
GO_GAL_DARAH_DOOR_2 = 193209,
GO_GAL_DARAH_DOOR_3 = 192568,
GO_TRAPDOOR = 193188,
GO_COLLISION = 192633,
};
enum GDSpellIds
{
SPELL_FIRE_BEAM_MAMMOTH = 57068,
SPELL_FIRE_BEAM_SNAKE = 57071,
SPELL_FIRE_BEAM_ELEMENTAL = 57072
};
inline constexpr Milliseconds TIMER_STATUE_ACTIVATION = 3500ms;
template <class AI, class T>
inline AI* GetGundrakAI(T* obj)
{
return GetInstanceAI<AI>(obj, GundrakScriptName);
}
#define RegisterGundrakCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetGundrakAI)
#define RegisterGundrakGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetGundrakAI)
#endif // GUNDRAK_H_
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