aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
blob: 30c94b19afb77444f67f3818c6d96aa15d6319e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
/*
 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef OUTDOOR_PVP_SI_
#define OUTDOOR_PVP_SI_

#include "OutdoorPvP.h"

enum OutdoorPvPSISpells
{
    SI_SILITHYST_FLAG_GO_SPELL = 29518,
    SI_SILITHYST_FLAG = 29519,
    SI_TRACES_OF_SILITHYST = 29534,
    SI_CENARION_FAVOR = 30754
};

enum SI_WorldStates
{
    SI_GATHERED_A = 2313,
    SI_GATHERED_H = 2314,
    SI_SILITHYST_MAX = 2317
};

class OutdoorPvPSI : public OutdoorPvP
{
    public:
        OutdoorPvPSI(Map* map);

        bool SetupOutdoorPvP() override;
        void HandlePlayerEnterZone(Player* player, uint32 zone) override;
        void HandlePlayerLeaveZone(Player* player, uint32 zone) override;
        void Update(uint32 diff) override;
        void SendRemoveWorldStates(Player* player) override;
        bool HandleAreaTrigger(Player* player, uint32 trigger, bool entered) override;
        bool HandleDropFlag(Player* player, uint32 spellId) override;
        bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override;

    private:
        Team m_LastController;
};

#endif