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/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AppenderDB.h"
#include "Database/DatabaseEnv.h"
AppenderDB::AppenderDB(uint8 id, std::string const& name, LogLevel level, uint8 realmId):
Appender(id, name, APPENDER_DB, level), realm(realmId), enable(false)
{
}
AppenderDB::~AppenderDB()
{
}
void AppenderDB::_write(LogMessage& message)
{
if (!enable)
return;
switch (message.type)
{
case LOG_FILTER_SQL:
case LOG_FILTER_SQL_DRIVER:
case LOG_FILTER_SQL_DEV:
break; // Avoid infinite loop, PExecute triggers Logging with LOG_FILTER_SQL type
default:
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(LOGIN_INS_LOG);
stmt->setUInt64(0, message.mtime);
stmt->setUInt32(1, realm);
stmt->setUInt8(2, message.type);
stmt->setUInt8(3, message.level);
stmt->setString(4, message.text);
LoginDatabase.Execute(stmt);
break;
}
}
void AppenderDB::setEnable(bool _enable)
{
enable = _enable;
}
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