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/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_LOG_H
#define TRINITYCORE_LOG_H
#include "Common.h"
#include <ace/Singleton.h>
class Config;
enum DebugLogFilters
{
LOG_FILTER_NONE = 0x00000000,
LOG_FILTER_UNITS = 0x00000001, // Anything related to units that doesn't fit in other categories. ie. creature formations
LOG_FILTER_PETS = 0x00000002,
LOG_FILTER_VEHICLES = 0x00000004,
LOG_FILTER_TSCR = 0x00000008, // C++ AI, instance scripts, etc.
LOG_FILTER_DATABASE_AI = 0x08000010, // SmartAI, EventAI, CreatureAI
LOG_FILTER_MAPSCRIPTS = 0x00000020,
LOG_FILTER_NETWORKIO = 0x00000040, // Anything packet/netcode related
LOG_FILTER_SPELLS_AURAS = 0x00000080,
LOG_FILTER_ACHIEVEMENTSYS = 0x00000100,
LOG_FILTER_CONDITIONSYS = 0x00000200,
LOG_FILTER_POOLSYS = 0x00000400,
LOG_FILTER_AUCTIONHOUSE = 0x00000800,
LOG_FILTER_BATTLEGROUND = 0x00001000, // Anything related to arena's and battlegrounds
LOG_FILTER_OUTDOORPVP = 0x00002000,
LOG_FILTER_CHATSYS = 0x00004000,
LOG_FILTER_LFG = 0x00008000,
LOG_FILTER_MAPS = 0x00010000, // Maps, instances, grids, cells, visibility
LOG_FILTER_PLAYER_LOADING = 0x00020000, // Debug output from Player::_Load functions
LOG_FILTER_PLAYER_ITEMS = 0x00040000, // Anything item related
LOG_FILTER_PLAYER_SKILLS = 0x00080000, // Skills related
LOG_FILTER_LOOT = 0x00100000, // Loot related
LOG_FILTER_GUILD = 0x00200000, // Guild related
LOG_FILTER_TRANSPORTS = 0x00400000, // Transport related
};
enum LogTypes
{
LOG_TYPE_STRING = 0,
LOG_TYPE_ERROR = 1,
LOG_TYPE_BASIC = 2,
LOG_TYPE_DETAIL = 3,
LOG_TYPE_DEBUG = 4,
LOG_TYPE_CHAR = 5,
LOG_TYPE_WORLD = 6,
LOG_TYPE_RA = 7,
LOG_TYPE_GM = 8,
LOG_TYPE_CRASH = 9,
LOG_TYPE_CHAT = 10,
MAX_LOG_TYPES
};
enum LogLevel
{
LOGL_NORMAL = 0,
LOGL_BASIC,
LOGL_DETAIL,
LOGL_DEBUG
};
const int LogLevels = int(LOGL_DEBUG)+1;
enum ColorTypes
{
BLACK,
RED,
GREEN,
BROWN,
BLUE,
MAGENTA,
CYAN,
GREY,
YELLOW,
LRED,
LGREEN,
LBLUE,
LMAGENTA,
LCYAN,
WHITE
};
const int Colors = int(WHITE)+1;
class Log
{
friend class ACE_Singleton<Log, ACE_Thread_Mutex>;
Log();
~Log();
public:
void Initialize();
void InitColors(const std::string& init_str);
void SetColor(bool stdout_stream, ColorTypes color);
void ResetColor(bool stdout_stream);
void outDB( LogTypes type, const char * str );
void outString( const char * str, ... ) ATTR_PRINTF(2,3);
void outString( );
void outStringInLine( const char * str, ... ) ATTR_PRINTF(2,3);
void outError( const char * err, ... ) ATTR_PRINTF(2,3);
void outCrash( const char * err, ... ) ATTR_PRINTF(2,3);
void outBasic( const char * str, ... ) ATTR_PRINTF(2,3);
void outDetail( const char * str, ... ) ATTR_PRINTF(2,3);
void outDebug(DebugLogFilters f, const char* str, ...) ATTR_PRINTF(3,4);
void outStaticDebug( const char * str, ... ) ATTR_PRINTF(2,3);
void outDebugInLine( const char * str, ... ) ATTR_PRINTF(2,3);
void outErrorDb( const char * str, ... ) ATTR_PRINTF(2,3);
void outChar( const char * str, ... ) ATTR_PRINTF(2,3);
void outCommand( uint32 account, const char * str, ...) ATTR_PRINTF(3,4);
void outRemote( const char * str, ... ) ATTR_PRINTF(2,3);
void outChat( const char * str, ... ) ATTR_PRINTF(2,3);
void outArena( const char * str, ... ) ATTR_PRINTF(2,3);
void outSQLDriver( const char* str, ... ) ATTR_PRINTF(2,3);
void outCharDump( const char * str, uint32 account_id, uint32 guid, const char * name );
static void outTimestamp(FILE* file);
static std::string GetTimestampStr();
void SetLogLevel(char * Level);
void SetLogFileLevel(char * Level);
void SetDBLogLevel(char * Level);
void SetSQLDriverQueryLogging(bool newStatus) { m_sqlDriverQueryLogging = newStatus; }
void SetRealmID(uint32 id) { realm = id; }
bool IsOutDebug() const { return m_logLevel > 2 || (m_logFileLevel > 2 && logfile); }
bool IsOutCharDump() const { return m_charLog_Dump; }
bool GetLogDB() const { return m_enableLogDB; }
bool GetLogDBLater() const { return m_enableLogDBLater; }
void SetLogDB(bool enable) { m_enableLogDB = enable; }
void SetLogDBLater(bool value) { m_enableLogDBLater = value; }
bool GetSQLDriverQueryLogging() const { return m_sqlDriverQueryLogging; }
private:
FILE* openLogFile(char const* configFileName,char const* configTimeStampFlag, char const* mode);
FILE* openGmlogPerAccount(uint32 account);
FILE* raLogfile;
FILE* logfile;
FILE* gmLogfile;
FILE* charLogfile;
FILE* dberLogfile;
FILE* chatLogfile;
FILE* arenaLogFile;
FILE* sqlLogFile;
// cache values for after initilization use (like gm log per account case)
std::string m_logsDir;
std::string m_logsTimestamp;
// gm log control
bool m_gmlog_per_account;
std::string m_gmlog_filename_format;
bool m_enableLogDBLater;
bool m_enableLogDB;
uint32 realm;
// log coloring
bool m_colored;
ColorTypes m_colors[4];
// log levels:
// false: errors only, true: full query logging
bool m_sqlDriverQueryLogging;
// log levels:
// 0 minimum/string, 1 basic/error, 2 detail, 3 full/debug
uint8 m_dbLogLevel;
uint8 m_logLevel;
uint8 m_logFileLevel;
bool m_dbChar;
bool m_dbRA;
bool m_dbGM;
bool m_dbChat;
bool m_charLog_Dump;
bool m_charLog_Dump_Separate;
std::string m_dumpsDir;
DebugLogFilters m_DebugLogMask;
};
#define sLog ACE_Singleton<Log, ACE_Thread_Mutex>::instance()
#endif
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