1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UpdateFetcher_h__
#define UpdateFetcher_h__
#include <DBUpdater.h>
#include <functional>
#include <string>
#include <memory>
#include <vector>
class UpdateFetcher
{
using Path = boost::filesystem::path;
public:
UpdateFetcher(Path const& updateDirectory,
std::function<void(std::string const&)> const& apply,
std::function<void(Path const& path)> const& applyFile,
std::function<QueryResult(std::string const&)> const& retrieve);
uint32 Update(bool const redundancyChecks, bool const allowRehash,
bool const archivedRedundancy, bool const cleanDeadReferences) const;
private:
enum UpdateMode
{
MODE_APPLY,
MODE_REHASH
};
enum State
{
RELEASED,
ARCHIVED
};
struct AppliedFileEntry
{
std::string const name;
std::string const hash;
State const state;
uint32 const timestamp;
static inline State StateConvert(std::string const& state)
{
return (state == "RELEASED") ? RELEASED : ARCHIVED;
}
static inline std::string StateConvert(State const state)
{
return (state == RELEASED) ? "RELEASED" : "ARCHIVED";
}
std::string GetStateAsString() const
{
return StateConvert(state);
}
};
struct DirectoryEntry
{
Path const path;
State const state;
};
using LocaleFileEntry = std::pair<Path, State>;
struct PathCompare
{
inline bool operator() (LocaleFileEntry const& left, LocaleFileEntry const& right) const
{
return left.first.filename().string() < right.first.filename().string();
}
};
using LocaleFileStorage = std::set<LocaleFileEntry, PathCompare>;
using HashToFileNameStorage = std::unordered_map<std::string, std::string>;
using AppliedFileStorage = std::unordered_map<std::string, AppliedFileEntry>;
using DirectoryStorage = std::vector<UpdateFetcher::DirectoryEntry>;
using SQLUpdate = std::shared_ptr<std::string>;
LocaleFileStorage GetFileList() const;
void FillFileListRecursively(Path const& path, LocaleFileStorage& storage, State const state, uint32 const depth) const;
DirectoryStorage ReceiveIncludedDirectories() const;
AppliedFileStorage ReceiveAppliedFiles() const;
SQLUpdate ReadSQLUpdate(Path const& file) const;
std::string CalculateHash(SQLUpdate const& query) const;
uint32 Apply(Path const& path) const;
void UpdateEntry(AppliedFileEntry const& entry, uint32 const speed = 0) const;
void RenameEntry(std::string const& from, std::string const& to) const;
void CleanUp(AppliedFileStorage const& storage) const;
void UpdateState(std::string const& name, State const state) const;
Path const _sourceDirectory;
std::function<void(std::string const&)> const _apply;
std::function<void(Path const& path)> const _applyFile;
std::function<QueryResult(std::string const&)> const _retrieve;
};
#endif // UpdateFetcher_h__
|