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#include <iostream>
#include <filesystem>
#include <fstream>
#include <array>
#include <iterator>
int main(int argc, char** argv)
{
std::string wow;
if (argc < 2)
{
std::cout << "World of Warcraft exe not found!\n";
return 1;
}
wow = argv[1];
std::fstream wow_exe(wow, std::ios::in | std::ios::out | std::ios::binary);
if (!wow_exe)
{
std::cout << "World of Warcraft exe not found!\n";
return 1;
}
// windowed mode to full screen
wow_exe.seekp(0xE94);
wow_exe << static_cast<char>(0xEB);
// melee swing on right-click
wow_exe.clear();
wow_exe.seekg(0);
wow_exe.seekp(0x2E1C67);
for (size_t i = 0; i < 11; ++i)
wow_exe << static_cast<char>(0x90);
// NPC attack animation when turning
wow_exe.clear();
wow_exe.seekg(0);
wow_exe.seekp(0x33D7C9);
wow_exe << static_cast<char>(0xEB);
// "ghost" attack when NPC evades from combat
wow_exe.clear();
wow_exe.seekg(0);
wow_exe.seekp(0x355BF);
wow_exe << static_cast<char>(0xEB);
std::cout << "World of Warcraft exe has been patched!\n";
return 0;
}
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