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authorYehonal <yehonal.azeroth@gmail.com>2016-09-04 10:45:51 +0200
committerYehonal <yehonal.azeroth@gmail.com>2016-09-04 10:45:51 +0200
commit1f751abf2506cea6cad24fe368f12e6a8ad602d0 (patch)
treebd54ee464f90f5823685300265ecf8ff1d16823d
parent61a3d890302074903aa9ad9d7c8bc1f98d25c2e5 (diff)
parente139de4a8a12c1f6c7f238badf91d6469e3c295f (diff)
Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk.git
-rw-r--r--modules/worldengine/nucleus/src/cmake/compiler/clang/settings.cmake2
-rw-r--r--src/game/ArenaSpectator/ArenaSpectator.h8
-rw-r--r--src/game/Battlegrounds/BattlegroundQueue.cpp8
-rw-r--r--src/game/Battlegrounds/Zones/BattlegroundRV.cpp3
-rw-r--r--src/game/Chat/Channels/Channel.cpp7
-rw-r--r--src/game/Entities/Object/Object.cpp2
-rw-r--r--src/game/Entities/Player/Player.cpp16
-rw-r--r--src/game/Entities/Unit/Unit.cpp12
-rw-r--r--src/game/Entities/Unit/Unit.h8
-rw-r--r--src/game/Groups/Group.cpp4
-rw-r--r--src/game/Handlers/CharacterHandler.cpp7
-rw-r--r--src/game/Handlers/MiscHandler.cpp26
-rw-r--r--src/game/Handlers/MovementHandler.cpp2
-rw-r--r--src/game/Maps/Map.h2
-rw-r--r--src/game/Movement/MovementGenerators/PathGenerator.cpp4
-rw-r--r--src/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp10
-rw-r--r--src/game/Server/WorldSession.cpp6
-rw-r--r--src/game/Spells/Auras/SpellAuras.cpp3
-rw-r--r--src/scripts/Commands/cs_spectator.cpp4
-rw-r--r--src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp4
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp9
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp3
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp9
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp9
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp6
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp3
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp8
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp7
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp2
-rw-r--r--src/scripts/Northrend/VioletHold/boss_erekem.cpp3
-rw-r--r--src/scripts/Northrend/VioletHold/instance_violet_hold.cpp3
31 files changed, 65 insertions, 135 deletions
diff --git a/modules/worldengine/nucleus/src/cmake/compiler/clang/settings.cmake b/modules/worldengine/nucleus/src/cmake/compiler/clang/settings.cmake
index a5f06e1216..2b8e6cbdd2 100644
--- a/modules/worldengine/nucleus/src/cmake/compiler/clang/settings.cmake
+++ b/modules/worldengine/nucleus/src/cmake/compiler/clang/settings.cmake
@@ -16,5 +16,5 @@ endif()
# -Wno-narrowing needed to suppress a warning in g3d
# -Wno-deprecated-register -Wstring-plus-int -Wpointer-bool-conversion are needed to suppress gsoap warnings on Unix systems.
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-narrowing -Wno-deprecated-register -Wstring-plus-int -Wparentheses -Wreorder")
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-narrowing -Wno-deprecated-register -Wstring-plus-int -Wparentheses -Wreorder -Wlogical-op-parentheses")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG=1")
diff --git a/src/game/ArenaSpectator/ArenaSpectator.h b/src/game/ArenaSpectator/ArenaSpectator.h
index 6ba1d63ffd..d9c9dc6b47 100644
--- a/src/game/ArenaSpectator/ArenaSpectator.h
+++ b/src/game/ArenaSpectator/ArenaSpectator.h
@@ -205,12 +205,8 @@ namespace ArenaSpectator
if (effMask & (1<<i))
{
AuraType at = aura->GetEffect(i)->GetAuraType();
- if ((aura->GetEffect(i)->GetAmount() && (aura->GetSpellInfo()->IsPositive() || targetGUID != aura->GetCasterGUID())) ||
- at == SPELL_AURA_MECHANIC_IMMUNITY ||
- at == SPELL_AURA_EFFECT_IMMUNITY ||
- at == SPELL_AURA_STATE_IMMUNITY ||
- at == SPELL_AURA_SCHOOL_IMMUNITY ||
- at == SPELL_AURA_DISPEL_IMMUNITY)
+ if (aura->GetEffect(i)->GetAmount() && (aura->GetSpellInfo()->IsPositive() || targetGUID != aura->GetCasterGUID()) ||
+ at == SPELL_AURA_MECHANIC_IMMUNITY || at == SPELL_AURA_EFFECT_IMMUNITY || at == SPELL_AURA_STATE_IMMUNITY || at == SPELL_AURA_SCHOOL_IMMUNITY || at == SPELL_AURA_DISPEL_IMMUNITY)
return true;
}
}
diff --git a/src/game/Battlegrounds/BattlegroundQueue.cpp b/src/game/Battlegrounds/BattlegroundQueue.cpp
index 3ec64eba97..8d85fc6713 100644
--- a/src/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/game/Battlegrounds/BattlegroundQueue.cpp
@@ -378,8 +378,8 @@ void BattlegroundQueue::FillPlayersToBG(const int32 aliFree, const int32 hordeFr
// quick check if nothing we can do:
if (!sBattlegroundMgr->isTesting())
- if ((aliFree > hordeFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].empty()) ||
- (hordeFree > aliFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].empty()))
+ if (aliFree > hordeFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].empty() ||
+ hordeFree > aliFree && m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].empty())
return;
// ally: at first fill as much as possible
@@ -434,8 +434,8 @@ void BattlegroundQueue::FillPlayersToBGWithSpecific(const int32 aliFree, const i
// quick check if nothing we can do:
if (!sBattlegroundMgr->isTesting())
- if ((m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty()) ||
- (m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_HORDE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_HORDE].empty()))
+ if (m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_ALLIANCE].empty() ||
+ m_QueuedGroups[thisBracketId][BG_QUEUE_NORMAL_HORDE].empty() && specificQueue->m_QueuedGroups[specificBracketId][BG_QUEUE_NORMAL_HORDE].empty())
return;
// copy groups from both queues to new joined container
diff --git a/src/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/game/Battlegrounds/Zones/BattlegroundRV.cpp
index 90d64d80fb..590b45e705 100644
--- a/src/game/Battlegrounds/Zones/BattlegroundRV.cpp
+++ b/src/game/Battlegrounds/Zones/BattlegroundRV.cpp
@@ -47,8 +47,7 @@ void BattlegroundRV::CheckPositionForUnit(Unit* unit)
{
float groundZ_vmap = unit->GetMap()->GetHeight(unit->GetPositionX(), unit->GetPositionY(), 37.0f, true, 50.0f);
float groundZ_dyntree = unit->GetMap()->GetDynamicMapTree().getHeight(unit->GetPositionX(), unit->GetPositionY(), 37.0f, 50.0f, unit->GetPhaseMask());
- if ((groundZ_vmap > 28.0f && groundZ_vmap < 29.0f) ||
- (groundZ_dyntree > 28.0f && groundZ_dyntree < 37.0f))
+ if (groundZ_vmap > 28.0f && groundZ_vmap < 29.0f || groundZ_dyntree > 28.0f && groundZ_dyntree < 37.0f)
{
float groundZ = std::max<float>(groundZ_vmap, groundZ_dyntree);
if (unit->GetPositionZ() < groundZ - 0.2f || unit->GetPositionZ() > groundZ + 3.5f)
diff --git a/src/game/Chat/Channels/Channel.cpp b/src/game/Chat/Channels/Channel.cpp
index 6cc674af5d..f7facedaf1 100644
--- a/src/game/Chat/Channels/Channel.cpp
+++ b/src/game/Chat/Channels/Channel.cpp
@@ -380,8 +380,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
return;
}
- if ((ban && (_channelRights.flags & CHANNEL_RIGHT_CANT_BAN)) ||
- (!ban && (_channelRights.flags & CHANNEL_RIGHT_CANT_KICK)))
+ if (ban && (_channelRights.flags & CHANNEL_RIGHT_CANT_BAN) || !ban && (_channelRights.flags & CHANNEL_RIGHT_CANT_KICK))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -649,8 +648,8 @@ void Channel::SetOwner(Player const* player, std::string const& newname)
Player* newp = ObjectAccessor::FindPlayerByName(newname, false);
uint64 victim = newp ? newp->GetGUID() : 0;
- if (!victim || !IsOn(victim) ||
- (newp->GetTeamId() != player->GetTeamId() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)))
+ if (!victim || !IsOn(victim) || newp->GetTeamId() != player->GetTeamId() &&
+ !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
diff --git a/src/game/Entities/Object/Object.cpp b/src/game/Entities/Object/Object.cpp
index 2afa765297..34fb518497 100644
--- a/src/game/Entities/Object/Object.cpp
+++ b/src/game/Entities/Object/Object.cpp
@@ -2081,7 +2081,7 @@ TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropert
summon->SetHomePosition(pos);
summon->InitStats(duration);
- AddToMap(summon->ToCreature(), (IS_PLAYER_GUID(summon->GetOwnerGUID()) || (summoner && summoner->GetTransport())));
+ AddToMap(summon->ToCreature(), (IS_PLAYER_GUID(summon->GetOwnerGUID()) || summoner && summoner->GetTransport()));
summon->InitSummon();
//ObjectAccessor::UpdateObjectVisibility(summon);
diff --git a/src/game/Entities/Player/Player.cpp b/src/game/Entities/Player/Player.cpp
index b94dd3d245..1e43810031 100644
--- a/src/game/Entities/Player/Player.cpp
+++ b/src/game/Entities/Player/Player.cpp
@@ -4190,8 +4190,8 @@ void Player::removeSpell(uint32 spellId, uint8 removeSpecMask, bool onlyTemporar
continue;
// pussywizard: don't understand why whole skill is removed when just single spell from it is removed
- if ((_spell_idx->second->learnOnGetSkill == ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL && pSkill->categoryId != SKILL_CATEGORY_CLASS) || // pussywizard: don't unlearn class skills
- ((pSkill->id == SKILL_LOCKPICKING || pSkill->id == SKILL_RUNEFORGING) && _spell_idx->second->max_value == 0))
+ if (_spell_idx->second->learnOnGetSkill == ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL && pSkill->categoryId != SKILL_CATEGORY_CLASS || // pussywizard: don't unlearn class skills
+ (pSkill->id == SKILL_LOCKPICKING || pSkill->id == SKILL_RUNEFORGING) && _spell_idx->second->max_value == 0)
{
// not reset skills for professions and racial abilities
if ((pSkill->categoryId == SKILL_CATEGORY_SECONDARY || pSkill->categoryId == SKILL_CATEGORY_PROFESSION) && (IsProfessionSkill(pSkill->id) || _spell_idx->second->racemask != 0))
@@ -17486,8 +17486,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
// pussywizard: group changed difficulty when player was offline, teleport to the enterance of new difficulty
- if (mapEntry && ((mapEntry->IsNonRaidDungeon() && dungeonDiff != GetDungeonDifficulty()) ||
- (mapEntry->IsRaid() && raidDiff != GetRaidDifficulty())))
+ if (mapEntry && (mapEntry->IsNonRaidDungeon() && dungeonDiff != GetDungeonDifficulty() || mapEntry->IsRaid() && raidDiff != GetRaidDifficulty()))
{
bool fixed = false;
if (uint32 destInstId = sInstanceSaveMgr->PlayerGetDestinationInstanceId(this, mapId, GetDifficulty(mapEntry->IsRaid())))
@@ -22833,9 +22832,7 @@ void Player::ApplyEquipCooldown(Item* pItem)
// xinef: dont apply equip cooldown if spell on item has insignificant cooldown
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellData.SpellId);
- if (spellData.SpellCooldown <= 3000 &&
- spellData.SpellCategoryCooldown <= 3000 &&
- (!spellInfo || (spellInfo->RecoveryTime <= 3000 && spellInfo->CategoryRecoveryTime <= 3000)))
+ if (spellData.SpellCooldown <= 3000 && spellData.SpellCategoryCooldown <= 3000 && (!spellInfo || spellInfo->RecoveryTime <= 3000 && spellInfo->CategoryRecoveryTime <= 3000))
continue;
// Don't replace longer cooldowns by equip cooldown if we have any.
@@ -26366,10 +26363,7 @@ uint8 Player::GetMostPointsTalentTree() const
bool Player::IsHealerTalentSpec() const
{
uint8 tree = GetMostPointsTalentTree();
- return ((getClass() == CLASS_DRUID && tree == 2) ||
- (getClass() == CLASS_PALADIN && tree == 0) ||
- (getClass() == CLASS_PRIEST && tree <= 1) ||
- (getClass() == CLASS_SHAMAN && tree == 2));
+ return (getClass() == CLASS_DRUID && tree == 2 || getClass() == CLASS_PALADIN && tree == 0 || getClass() == CLASS_PRIEST && tree <= 1 || getClass() == CLASS_SHAMAN && tree == 2);
}
void Player::ResetTimeSync()
diff --git a/src/game/Entities/Unit/Unit.cpp b/src/game/Entities/Unit/Unit.cpp
index 73298fb36d..d145b99a57 100644
--- a/src/game/Entities/Unit/Unit.cpp
+++ b/src/game/Entities/Unit/Unit.cpp
@@ -3368,16 +3368,13 @@ bool Unit::isInAccessiblePlaceFor(Creature const* c) const
else if (c->GetMapId() == 631) // Icecrown Citadel
{
// if static transport doesn't match - return false
- if (c->GetTransport() != this->GetTransport() &&
- ((c->GetTransport() && c->GetTransport()->IsStaticTransport()) ||
- (this->GetTransport() && this->GetTransport()->IsStaticTransport())))
+ if (c->GetTransport() != this->GetTransport() && (c->GetTransport() && c->GetTransport()->IsStaticTransport() || this->GetTransport() && this->GetTransport()->IsStaticTransport()))
return false;
// special handling for ICC (map 631), for non-flying pets in Gunship Battle, for trash npcs this is done via CanAIAttack
if (IS_PLAYER_GUID(c->GetOwnerGUID()) && !c->CanFly())
{
- if ((c->GetTransport() && !this->GetTransport()) ||
- (!c->GetTransport() && this->GetTransport()))
+ if (c->GetTransport() && !this->GetTransport() || !c->GetTransport() && this->GetTransport())
return false;
if (this->GetTransport())
{
@@ -3662,7 +3659,7 @@ void Unit::HandleSafeUnitPointersOnDelete(Unit* thisUnit)
bool Unit::IsInWater(bool allowAbove) const
{
const_cast<Unit*>(this)->UpdateEnvironmentIfNeeded(1);
- return m_last_isinwater_status || (allowAbove && m_last_islittleabovewater_status);
+ return m_last_isinwater_status || allowAbove && m_last_islittleabovewater_status;
}
bool Unit::IsUnderWater() const
@@ -10377,8 +10374,7 @@ float Unit::SpellPctDamageModsDone(Unit* victim, SpellInfo const* spellProto, Da
// Merciless Combat
if ((*i)->GetSpellInfo()->SpellIconID == 2656)
{
- if (spellProto &&
- ((spellProto->SpellFamilyFlags[0] & 0x2) || (spellProto->SpellFamilyFlags[1] & 0x2)))
+ if( spellProto && spellProto->SpellFamilyFlags[0] & 0x2 || spellProto->SpellFamilyFlags[1] & 0x2 )
if (!victim->HealthAbovePct(35))
AddPct(DoneTotalMod, (*i)->GetAmount());
}
diff --git a/src/game/Entities/Unit/Unit.h b/src/game/Entities/Unit/Unit.h
index a0a6697a72..d622b7909f 100644
--- a/src/game/Entities/Unit/Unit.h
+++ b/src/game/Entities/Unit/Unit.h
@@ -2368,13 +2368,7 @@ class Unit : public WorldObject
// pussywizard:
// MMaps
std::map<uint64, MMapTargetData> m_targetsNotAcceptable;
- bool isTargetNotAcceptableByMMaps(uint64 guid, uint32 currTime, const Position* t = NULL) const {
- std::map<uint64, MMapTargetData>::const_iterator itr = m_targetsNotAcceptable.find(guid);
- if ((itr != m_targetsNotAcceptable.end() && (itr->second._endTime >= currTime)) ||
- (t && !itr->second.PosChanged(*this, *t)))
- return true;
- return false;
- }
+ bool isTargetNotAcceptableByMMaps(uint64 guid, uint32 currTime, const Position* t = NULL) const { std::map<uint64, MMapTargetData>::const_iterator itr = m_targetsNotAcceptable.find(guid); if (itr != m_targetsNotAcceptable.end() && (itr->second._endTime >= currTime || t && !itr->second.PosChanged(*this, *t))) return true; return false; }
uint32 m_mmapNotAcceptableStartTime;
// Safe mover
std::set<SafeUnitPointer*> SafeUnitPointerSet;
diff --git a/src/game/Groups/Group.cpp b/src/game/Groups/Group.cpp
index 03cf5ac1b0..ebac30cfbd 100644
--- a/src/game/Groups/Group.cpp
+++ b/src/game/Groups/Group.cpp
@@ -1350,7 +1350,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap)
continue;
player = ObjectAccessor::FindPlayer(itr->first);
- if (!player || (allowedMap != NULL && player->FindMap() != allowedMap))
+ if (!player || allowedMap != NULL && player->FindMap() != allowedMap)
{
--roll->totalNeed;
continue;
@@ -1414,7 +1414,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, Map* allowedMap)
continue;
player = ObjectAccessor::FindPlayer(itr->first);
- if (!player || (allowedMap != NULL && player->FindMap() != allowedMap))
+ if (!player || allowedMap != NULL && player->FindMap() != allowedMap)
{
--roll->totalGreed;
continue;
diff --git a/src/game/Handlers/CharacterHandler.cpp b/src/game/Handlers/CharacterHandler.cpp
index 0f4ee76ff6..146840095c 100644
--- a/src/game/Handlers/CharacterHandler.cpp
+++ b/src/game/Handlers/CharacterHandler.cpp
@@ -2073,11 +2073,8 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
// xinef: check money
bool valid = Player::TeamIdForRace(oldRace) == Player::TeamIdForRace(race);
- if ((level < 10 && money <= 0) ||
- (level > 10 && level <= 30 && money <= 3000000) ||
- (level > 30 && level <= 50 && money <= 10000000) ||
- (level > 50 && level <= 70 && money <= 50000000) ||
- (level > 70 && money <= 200000000))
+ if (level < 10 && money <= 0 || level > 10 && level <= 30 && money <= 3000000 || level > 30 && level <= 50 && money <= 10000000 ||
+ level > 50 && level <= 70 && money <= 50000000 || level > 70 && money <= 200000000)
valid = true;
if (!valid)
{
diff --git a/src/game/Handlers/MiscHandler.cpp b/src/game/Handlers/MiscHandler.cpp
index f4f93bda28..708db524f2 100644
--- a/src/game/Handlers/MiscHandler.cpp
+++ b/src/game/Handlers/MiscHandler.cpp
@@ -398,7 +398,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/)
if (uint64 lguid = GetPlayer()->GetLootGUID())
DoLootRelease(lguid);
- bool instantLogout = (GetSecurity() >= sWorld->getIntConfig(CONFIG_INSTANT_LOGOUT) || (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat())) || GetPlayer()->IsInFlight();
+ bool instantLogout = (GetSecurity() >= sWorld->getIntConfig(CONFIG_INSTANT_LOGOUT) || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat()) || GetPlayer()->IsInFlight();
/// TODO: Possibly add RBAC permission to log out in combat
bool canLogoutInCombat = GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING);
@@ -1520,17 +1520,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data)
return;
}
- if (!groupGuy->IsAlive() ||
- groupGuy->IsInCombat() ||
- groupGuy->GetVictim() ||
- groupGuy->m_mover != groupGuy ||
- groupGuy->IsNonMeleeSpellCast(true) ||
- (!groupGuy->GetMotionMaster()->empty() && groupGuy->GetMotionMaster()->GetCurrentMovementGeneratorType() != IDLE_MOTION_TYPE) ||
- !groupGuy->movespline->Finalized() ||
- !groupGuy->GetMap()->ToInstanceMap() ||
- !groupGuy->GetMap()->ToInstanceMap()->GetInstanceScript() ||
- groupGuy->GetMap()->ToInstanceMap()->GetInstanceScript()->IsEncounterInProgress() ||
- !groupGuy->Satisfy(sObjectMgr->GetAccessRequirement(groupGuy->GetMap()->GetId(), Difficulty(mode)), groupGuy->GetMap()->GetId(), false))
+ if (!groupGuy->IsAlive() || groupGuy->IsInCombat() || groupGuy->GetVictim() || groupGuy->m_mover != groupGuy || groupGuy->IsNonMeleeSpellCast(true) || !groupGuy->GetMotionMaster()->empty() && groupGuy->GetMotionMaster()->GetCurrentMovementGeneratorType() != IDLE_MOTION_TYPE || !groupGuy->movespline->Finalized() || !groupGuy->GetMap()->ToInstanceMap() || !groupGuy->GetMap()->ToInstanceMap()->GetInstanceScript() || groupGuy->GetMap()->ToInstanceMap()->GetInstanceScript()->IsEncounterInProgress() || !groupGuy->Satisfy(sObjectMgr->GetAccessRequirement(groupGuy->GetMap()->GetId(), Difficulty(mode)), groupGuy->GetMap()->GetId(), false))
{
_player->SendRaidDifficulty(group != NULL);
return;
@@ -1554,17 +1544,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data)
if (Player* p = itr->GetSource())
if (p->GetGroup() != group)
{
- if (!p->IsInWorld() ||
- !p->IsAlive() ||
- p->IsInCombat() ||
- p->GetVictim() ||
- p->m_mover != p ||
- p->IsNonMeleeSpellCast(true) ||
- (!p->GetMotionMaster()->empty() && p->GetMotionMaster()->GetCurrentMovementGeneratorType() != IDLE_MOTION_TYPE) ||
- !p->movespline->Finalized() ||
- !p->GetMap()->ToInstanceMap() ||
- !p->GetMap()->ToInstanceMap()->GetInstanceScript() ||
- p->GetMap()->ToInstanceMap()->GetInstanceScript()->IsEncounterInProgress())
+ if (!p->IsInWorld() || !p->IsAlive() || p->IsInCombat() || p->GetVictim() || p->m_mover != p || p->IsNonMeleeSpellCast(true) || !p->GetMotionMaster()->empty() && p->GetMotionMaster()->GetCurrentMovementGeneratorType() != IDLE_MOTION_TYPE || !p->movespline->Finalized() || !p->GetMap()->ToInstanceMap() || !p->GetMap()->ToInstanceMap()->GetInstanceScript() || p->GetMap()->ToInstanceMap()->GetInstanceScript()->IsEncounterInProgress())
{
_player->SendRaidDifficulty(group != NULL);
return;
diff --git a/src/game/Handlers/MovementHandler.cpp b/src/game/Handlers/MovementHandler.cpp
index 3d42e1af43..bf6fbdefaf 100644
--- a/src/game/Handlers/MovementHandler.cpp
+++ b/src/game/Handlers/MovementHandler.cpp
@@ -74,7 +74,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
Map* newMap = sMapMgr->CreateMap(loc.GetMapId(), GetPlayer());
// the CanEnter checks are done in TeleporTo but conditions may change
// while the player is in transit, for example the map may get full
- if (!newMap || !newMap->CanEnter(GetPlayer()))
+ if (!newMap || !newMap->CanEnter(GetPlayer(), false))
{
sLog->outError("Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow());
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
diff --git a/src/game/Maps/Map.h b/src/game/Maps/Map.h
index 8f5009cf19..93061f4a3f 100644
--- a/src/game/Maps/Map.h
+++ b/src/game/Maps/Map.h
@@ -368,7 +368,7 @@ class Map : public GridRefManager<NGridType>
uint32 GetInstanceId() const { return i_InstanceId; }
uint8 GetSpawnMode() const { return (i_spawnMode); }
- virtual bool CanEnter(Player* /*player*/, bool loginCheck = false) { return true; }
+ virtual bool CanEnter(Player* /*player*/, bool /*loginCheck = false*/) { return true; }
const char* GetMapName() const;
// have meaning only for instanced map (that have set real difficulty)
diff --git a/src/game/Movement/MovementGenerators/PathGenerator.cpp b/src/game/Movement/MovementGenerators/PathGenerator.cpp
index c42ae417d2..c72e04b870 100644
--- a/src/game/Movement/MovementGenerators/PathGenerator.cpp
+++ b/src/game/Movement/MovementGenerators/PathGenerator.cpp
@@ -226,8 +226,8 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
}
if (sourceCanSwim)
{
- if ((startPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, NULL)) ||
- (endPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, NULL)))
+ if (startPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(startPos.x, startPos.y, startPos.z, MAP_ALL_LIQUIDS, NULL) ||
+ endPoly == INVALID_POLYREF && LIQUID_MAP_NO_WATER == _sourceUnit->GetBaseMap()->getLiquidStatus(endPos.x, endPos.y, endPos.z, MAP_ALL_LIQUIDS, NULL))
{
_type = PATHFIND_NOPATH;
return;
diff --git a/src/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
index 297f438655..bd9044ce14 100644
--- a/src/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
+++ b/src/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
@@ -121,9 +121,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool ini
Position dest = {x, y, z, 0.0f};
if (GameObject* pillar = ((BattlegroundRV*)bg)->GetPillarAtPosition(&dest))
{
- if ((pillar->GetGoState() == GO_STATE_READY && pillar->ToTransport()->GetPathProgress() == 0) ||
- owner->GetPositionZ() > 31.0f ||
- owner->GetTransGUID() == pillar->GetGUID())
+ if (pillar->GetGoState() == GO_STATE_READY && pillar->ToTransport()->GetPathProgress() == 0 || owner->GetPositionZ() > 31.0f || owner->GetTransGUID() == pillar->GetGUID())
{
if (pillar->GetGoState() == GO_STATE_READY && pillar->ToTransport()->GetPathProgress() == 0)
z = std::max(z, 28.28f);
@@ -137,8 +135,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool ini
init.Launch();
return;
}
- if (pillar->GetGoState() == GO_STATE_ACTIVE ||
- (pillar->GetGoState() == GO_STATE_READY && pillar->ToTransport()->GetPathProgress() > 0))
+ if (pillar->GetGoState() == GO_STATE_ACTIVE || pillar->GetGoState() == GO_STATE_READY && pillar->ToTransport()->GetPathProgress() > 0)
{
Position pos;
owner->GetFirstCollisionPositionForTotem(pos, owner->GetExactDist2d(i_target.getTarget()), owner->GetAngle(i_target.getTarget())-owner->GetOrientation(), false);
@@ -161,8 +158,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool ini
if (result)
{
float maxDist = MELEE_RANGE + owner->GetMeleeReach() + i_target->GetMeleeReach();
- if ((!forceDest && (i_path->GetPathType() & PATHFIND_NOPATH)) ||
- (!i_offset && !isPlayerPet && i_target->GetExactDistSq(i_path->GetActualEndPosition().x, i_path->GetActualEndPosition().y, i_path->GetActualEndPosition().z) > maxDist*maxDist))
+ if (!forceDest && (i_path->GetPathType() & PATHFIND_NOPATH || !i_offset && !isPlayerPet && i_target->GetExactDistSq(i_path->GetActualEndPosition().x, i_path->GetActualEndPosition().y, i_path->GetActualEndPosition().z) > maxDist*maxDist))
{
lastPathingFailMSTime = World::GetGameTimeMS();
owner->m_targetsNotAcceptable[i_target->GetGUID()] = MMapTargetData(sWorld->GetGameTime()+DISALLOW_TIME_AFTER_FAIL, owner, i_target.getTarget());
diff --git a/src/game/Server/WorldSession.cpp b/src/game/Server/WorldSession.cpp
index 01af0e49ac..8fd98aa424 100644
--- a/src/game/Server/WorldSession.cpp
+++ b/src/game/Server/WorldSession.cpp
@@ -868,10 +868,8 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo* mi)
*/
// pussywizard: remade this condition
- bool canFly = GetPlayer()->m_mover->HasAuraType(SPELL_AURA_FLY) ||
- GetPlayer()->m_mover->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) ||
- (GetPlayer()->m_mover->GetTypeId() == TYPEID_UNIT && GetPlayer()->m_mover->ToCreature()->CanFly()) ||
- GetSecurity() > SEC_PLAYER;
+ bool canFly = GetPlayer()->m_mover->HasAuraType(SPELL_AURA_FLY) || GetPlayer()->m_mover->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) ||
+ GetPlayer()->m_mover->GetTypeId() == TYPEID_UNIT && GetPlayer()->m_mover->ToCreature()->CanFly() || GetSecurity() > SEC_PLAYER;
REMOVE_VIOLATING_FLAGS(mi->HasMovementFlag(MOVEMENTFLAG_FLYING | MOVEMENTFLAG_CAN_FLY) && !canFly,
MOVEMENTFLAG_FLYING | MOVEMENTFLAG_CAN_FLY);
diff --git a/src/game/Spells/Auras/SpellAuras.cpp b/src/game/Spells/Auras/SpellAuras.cpp
index 6408876e71..b1bdd291d3 100644
--- a/src/game/Spells/Auras/SpellAuras.cpp
+++ b/src/game/Spells/Auras/SpellAuras.cpp
@@ -852,8 +852,7 @@ void Aura::RefreshTimersWithMods()
{
Unit* caster = GetCaster();
m_maxDuration = CalcMaxDuration();
- if ((caster && caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo)) ||
- m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION))
+ if (caster && caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION))
m_maxDuration = int32(m_maxDuration * caster->GetFloatValue(UNIT_MOD_CAST_SPEED));
// xinef: we should take ModSpellDuration into account, but none of the spells using this function is affected by contents of ModSpellDuration
diff --git a/src/scripts/Commands/cs_spectator.cpp b/src/scripts/Commands/cs_spectator.cpp
index 098f5f333a..6a846bf0ac 100644
--- a/src/scripts/Commands/cs_spectator.cpp
+++ b/src/scripts/Commands/cs_spectator.cpp
@@ -180,8 +180,8 @@ bool ArenaSpectator::HandleSpectatorSpectateCommand(ChatHandler* handler, char c
}
bool bgPreparation = false;
- if ((!handler->GetSession()->GetSecurity() && bgmap->GetBG()->GetStatus() != STATUS_IN_PROGRESS) ||
- (handler->GetSession()->GetSecurity() && bgmap->GetBG()->GetStatus() != STATUS_WAIT_JOIN && bgmap->GetBG()->GetStatus() != STATUS_IN_PROGRESS))
+ if (!handler->GetSession()->GetSecurity() && bgmap->GetBG()->GetStatus() != STATUS_IN_PROGRESS ||
+ handler->GetSession()->GetSecurity() && bgmap->GetBG()->GetStatus() != STATUS_WAIT_JOIN && bgmap->GetBG()->GetStatus() != STATUS_IN_PROGRESS)
{
bgPreparation = true;
handler->SendSysMessage("Arena is not in progress yet. You will be invited as soon as it starts.");
diff --git a/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index 39afc6c04d..2798b21a13 100644
--- a/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -394,8 +394,8 @@ public:
{
if (pInstance && pInstance->GetData(DATA_INSTANCE_PROGRESS) == INSTANCE_PROGRESS_NONE)
{
- if ((me->GetPositionX() > 490.0f && me->GetPositionX() < 504.0f && me->GetPositionY() > 192.0f && me->GetPositionY() < 206.0f) ||
- (me->GetPositionX() > 490.0f && me->GetPositionX() < 504.0f && me->GetPositionY() > 240.0f && me->GetPositionY() < 254.0f))
+ if (me->GetPositionX() > 490.0f && me->GetPositionX() < 504.0f && me->GetPositionY() > 192.0f && me->GetPositionY() < 206.0f ||
+ me->GetPositionX() > 490.0f && me->GetPositionX() < 504.0f && me->GetPositionY() > 240.0f && me->GetPositionY() < 254.0f)
{
isInvincible = true;
if (SPELL_NECROLYTE_CHANNELING)
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
index e07c190a38..b3708177d1 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
@@ -158,13 +158,8 @@ class boss_festergut : public CreatureScript
else if (Player* p = target->ToPlayer())
{
// Gaseous Blight damage
- if ((spell->Id == 69159 ||
- spell->Id == 70136 ||
- spell->Id == 69161 ||
- spell->Id == 70139 ||
- spell->Id == 69163 ||
- (spell->Id == 70469 && p->GetQuestStatus(QUEST_RESIDUE_RENDEZVOUS_10) == QUEST_STATUS_INCOMPLETE)) ||
- ((spell->Id == 70135 || spell->Id == 70138 || spell->Id == 70468 || spell->Id == 70137 || spell->Id == 70140 || spell->Id == 70470) && p->GetQuestStatus(QUEST_RESIDUE_RENDEZVOUS_25) == QUEST_STATUS_INCOMPLETE))
+ if ((spell->Id == 69159 || spell->Id == 70136 || spell->Id == 69161 || spell->Id == 70139 || spell->Id == 69163 || spell->Id == 70469) && p->GetQuestStatus(QUEST_RESIDUE_RENDEZVOUS_10) == QUEST_STATUS_INCOMPLETE ||
+ (spell->Id == 70135 || spell->Id == 70138 || spell->Id == 70468 || spell->Id == 70137 || spell->Id == 70140 || spell->Id == 70470) && p->GetQuestStatus(QUEST_RESIDUE_RENDEZVOUS_25) == QUEST_STATUS_INCOMPLETE)
p->CastSpell(p, SPELL_ORANGE_BLIGHT_RESIDUE, true);
}
}
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index a19394ae7f..514986d189 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -982,8 +982,7 @@ class spell_putricide_unstable_experiment : public SpellScriptLoader
std::list<Creature*> creList;
GetCreatureListWithEntryInGrid(creList, GetCaster(), NPC_ABOMINATION_WING_MAD_SCIENTIST_STALKER, 200.0f);
for (std::list<Creature*>::iterator itr = creList.begin(); itr != creList.end(); ++itr)
- if (((*itr)->GetPositionX() > 4350.0f && stage == 0) ||
- ((*itr)->GetPositionX() < 4350.0f && stage == 1))
+ if ((*itr)->GetPositionX() > 4350.0f && stage == 0 || (*itr)->GetPositionX() < 4350.0f && stage == 1)
{
target = (*itr);
break;
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 26c5585e92..592025da8d 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -881,14 +881,9 @@ public:
if (p->getClass() == CLASS_HUNTER)
return true;
uint8 maxIndex = p->GetMostPointsTalentTree();
- if ((p->getClass() == CLASS_PALADIN && maxIndex >= 1) ||
- (p->getClass() == CLASS_SHAMAN && maxIndex == 1) ||
- (p->getClass() == CLASS_DRUID && maxIndex == 1))
+ if (p->getClass() == CLASS_PALADIN && maxIndex >= 1 || p->getClass() == CLASS_SHAMAN && maxIndex == 1 || p->getClass() == CLASS_DRUID && maxIndex == 1)
return true;
- if (_removeHealers == (p->getClass() == CLASS_DRUID && maxIndex == 2) ||
- (p->getClass() == CLASS_PALADIN && maxIndex == 0) ||
- (p->getClass() == CLASS_PRIEST && maxIndex <= 1) ||
- (p->getClass() == CLASS_SHAMAN && maxIndex == 2))
+ if (_removeHealers == (p->getClass() == CLASS_DRUID && maxIndex == 2 || p->getClass() == CLASS_PALADIN && maxIndex == 0 || p->getClass() == CLASS_PRIEST && maxIndex <= 1 || p->getClass() == CLASS_SHAMAN && maxIndex == 2))
return true;
return false;
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index bd7432ea66..3012c4c1db 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -377,8 +377,7 @@ public:
return false;
if (_maxDist && _source->GetExactDist(target) > _maxDist)
return false;
- if ((_exclude1 && target->HasAura(_exclude1)) ||
- (_exclude2 && target->HasAura(_exclude2)))
+ if (_exclude1 && target->HasAura(_exclude1) || _exclude2 && target->HasAura(_exclude2))
return false;
if (_reqLOS && !_source->IsWithinLOSInMap(target))
return false;
@@ -1239,8 +1238,7 @@ class npc_tirion_fordring_tft : public CreatureScript
void Reset()
{
_events.Reset();
- if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE ||
- (me->GetMap()->IsHeroic() && !_instance->GetData(DATA_LK_HC_AVAILABLE)))
+ if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE || me->GetMap()->IsHeroic() && !_instance->GetData(DATA_LK_HC_AVAILABLE))
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->SetReactState(REACT_PASSIVE);
}
@@ -1312,8 +1310,7 @@ class npc_tirion_fordring_tft : public CreatureScript
void JustReachedHome()
{
ScriptedAI::JustReachedHome();
- if (!(_instance->GetBossState(DATA_THE_LICH_KING) == DONE ||
- (me->GetMap()->IsHeroic() && !_instance->GetData(DATA_LK_HC_AVAILABLE))))
+ if (!(_instance->GetBossState(DATA_THE_LICH_KING) == DONE || me->GetMap()->IsHeroic() && !_instance->GetData(DATA_LK_HC_AVAILABLE)))
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
}
diff --git a/src/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 155cbb2c2a..8b4f825996 100644
--- a/src/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -3231,8 +3231,7 @@ public:
--currPipeWP;
}
me->SetHomePosition(VengefulWP[currPipeWP].GetPositionX(), VengefulWP[currPipeWP].GetPositionY(), VengefulWP[currPipeWP].GetPositionZ(), me->GetOrientation());
- if ((forward && currPipeWP == 3) ||
- (!forward && currPipeWP == 2))
+ if (forward && currPipeWP == 3 || !forward && currPipeWP == 2)
me->GetMotionMaster()->MoveJump(VengefulWP[currPipeWP].GetPositionX(), VengefulWP[currPipeWP].GetPositionY(), VengefulWP[currPipeWP].GetPositionZ(), 10.0f, 6.0f, 1);
else
me->GetMotionMaster()->MovePoint(1, VengefulWP[currPipeWP].GetPositionX(), VengefulWP[currPipeWP].GetPositionY(), VengefulWP[currPipeWP].GetPositionZ());
@@ -3276,8 +3275,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
- if ((creature->GetEntry() == NPC_GARROSH_HELLSCREAM && player->PlayerTalkClass->GetGossipMenu().GetMenuId() == 11206) ||
- (creature->GetEntry() == NPC_KING_VARIAN_WRYNN && player->PlayerTalkClass->GetGossipMenu().GetMenuId() == 11204))
+ if (creature->GetEntry() == NPC_GARROSH_HELLSCREAM && player->PlayerTalkClass->GetGossipMenu().GetMenuId() == 11206 || creature->GetEntry() == NPC_KING_VARIAN_WRYNN && player->PlayerTalkClass->GetGossipMenu().GetMenuId() == 11204)
{
if (!player->GetGroup() || !player->GetGroup()->isRaidGroup() || !player->GetGroup()->IsLeader(player->GetGUID()))
{
diff --git a/src/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index e7c8924e69..253df4b453 100644
--- a/src/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -526,8 +526,7 @@ class instance_icecrown_citadel : public InstanceMapScript
return entry;
return 0;
case NPC_SPIRE_FROSTWYRM:
- if ((TeamIdInInstance == TEAM_ALLIANCE && data->posY < 2200.0f) ||
- (TeamIdInInstance == TEAM_HORDE && data->posY > 2200.0f))
+ if (TeamIdInInstance == TEAM_ALLIANCE && data->posY < 2200.0f || TeamIdInInstance == TEAM_HORDE && data->posY > 2200.0f)
return 0;
break;
}
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index c38b9e35e1..d14b1787e7 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -275,9 +275,11 @@ class boss_algalon_the_observer : public CreatureScript
{
if (!item) // should not happen, but checked in GetAverageItemLevel()
return true;
- if (item->ItemLevel <= 226 || (item->ItemLevel <= 232 && (item->InventoryType == INVTYPE_SHIELD ||
- item->Class == ITEM_CLASS_WEAPON ||
- (item->Class == ITEM_CLASS_ARMOR && (item->InventoryType == INVTYPE_RELIC || item->InventoryType == INVTYPE_HOLDABLE)))))
+ if (item->ItemLevel <= 226 || item->ItemLevel <= 232 && (
+ item->InventoryType == INVTYPE_SHIELD ||
+ item->Class == ITEM_CLASS_WEAPON ||
+ item->Class == ITEM_CLASS_ARMOR && (item->InventoryType == INVTYPE_RELIC || item->InventoryType == INVTYPE_HOLDABLE)
+ ))
return true;
return false;
}
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 822af73a89..6988722eff 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -470,8 +470,8 @@ public:
if( faction )
for( uint8 k=0; k<4; ++k )
{
- if((faction == 'A' && ( k>1 || (k==1 && RAID_MODE(1,0)) )) ||
- (faction == 'H' && ( k<2 || (k==3 && RAID_MODE(1,0)) )) )
+ if( faction == 'A' && ( k>1 || k==1 && RAID_MODE(1,0) ) ||
+ faction == 'H' && ( k<2 || k==3 && RAID_MODE(1,0) ) )
continue;
for( uint8 i=0; i<4; ++i )
@@ -639,8 +639,7 @@ public:
if (me->IsSummon())
if (Unit* s = me->ToTempSummon()->GetSummoner())
{
- if ((s->GetTypeId() == TYPEID_PLAYER && !s->HasAura(SPELL_FLASH_FREEZE_TRAPPED_PLAYER)) ||
- (s->GetTypeId() == TYPEID_UNIT && !s->HasAura(SPELL_FLASH_FREEZE_TRAPPED_NPC)))
+ if (s->GetTypeId() == TYPEID_PLAYER && !s->HasAura(SPELL_FLASH_FREEZE_TRAPPED_PLAYER) || s->GetTypeId() == TYPEID_UNIT && !s->HasAura(SPELL_FLASH_FREEZE_TRAPPED_NPC))
me->DespawnOrUnsummon(2000);
else if (s->GetTypeId() == TYPEID_PLAYER)
if (InstanceScript* pInstance = me->GetInstanceScript())
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
index 71dfc11e1c..1920c9602e 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
@@ -484,7 +484,7 @@ public:
if (!summon || summon->GetEntry() != NPC_OMINOUS_CLOUD || me->GetDistance(summon) < 20)
continue;
- if ((!cloud || (urand(0,1) && !summon->HasAura(SPELL_SUMMON_GUARDIAN_OF_YS))))
+ if ((!cloud || urand(0,1) && !summon->HasAura(SPELL_SUMMON_GUARDIAN_OF_YS)))
cloud = summon;
}
diff --git a/src/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/scripts/Northrend/VioletHold/boss_erekem.cpp
index ac377727a5..8222317ea7 100644
--- a/src/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -125,8 +125,7 @@ public:
Creature *pGuard1 = pInstance->instance->GetCreature(pInstance->GetData64(DATA_EREKEM_GUARD_1_GUID));
Creature *pGuard2 = pInstance->instance->GetCreature(pInstance->GetData64(DATA_EREKEM_GUARD_2_GUID));
- if ((pGuard1 && !pGuard1->IsAlive()) ||
- (pGuard2 && !pGuard2->IsAlive()))
+ if (pGuard1 && !pGuard1->IsAlive() || pGuard2 && !pGuard2->IsAlive())
{
events.RepeatEvent(urand(3000,6000));
break;
diff --git a/src/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 95197791af..1db8fed934 100644
--- a/src/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -397,8 +397,7 @@ public:
pBoss->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_NPC);
pBoss->SetReactState(REACT_AGGRESSIVE);
- if ((WaveCount == 6 && m_auiEncounter[0] == DONE) ||
- (WaveCount == 12 && m_auiEncounter[1] == DONE))
+ if (WaveCount == 6 && m_auiEncounter[0] == DONE || WaveCount == 12 && m_auiEncounter[1] == DONE)
pBoss->SetLootMode(0);
}
}