diff options
author | talamortis <talamortis@gmail.com> | 2017-06-30 20:06:12 +0100 |
---|---|---|
committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-08-20 02:33:48 +0200 |
commit | e471c1bb6a241cfffe9c7ae61aa502eba9a046a0 (patch) | |
tree | 2142523ff7d35b34e9b3789c813939e84c405e16 | |
parent | bf80a43d7861e6d53946e156b80ed5be3f2a2127 (diff) |
fix for PR
# Conflicts:
# src/authserver/Server/AuthSocket.cpp
# src/game/AI/SmartScripts/SmartScript.cpp
# src/game/DungeonFinding/LFGMgr.cpp
# src/game/Entities/Player/Player.cpp
# src/game/Entities/Unit/Unit.cpp
# src/game/Entities/Vehicle/Vehicle.cpp
# src/game/Guilds/Guild.cpp
# src/game/Handlers/ChannelHandler.cpp
# src/game/Handlers/GuildHandler.cpp
# src/game/Handlers/LFGHandler.cpp
# src/game/Handlers/LootHandler.cpp
# src/game/Handlers/MiscHandler.cpp
# src/game/Handlers/PetitionsHandler.cpp
# src/game/Handlers/QueryHandler.cpp
# src/game/Movement/MotionMaster.cpp
# src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
# src/game/Server/WorldSocket.cpp
# src/game/Spells/Auras/SpellAuraEffects.cpp
# src/game/Spells/SpellEffects.cpp
# src/scripts/Commands/cs_modify.cpp
-rw-r--r-- | src/authserver/Server/AuthSocket.cpp | 5 | ||||
-rw-r--r-- | src/game/AI/SmartScripts/SmartScript.cpp | 167 | ||||
-rw-r--r-- | src/game/DungeonFinding/LFGMgr.cpp | 45 | ||||
-rw-r--r-- | src/game/Entities/Player/Player.cpp | 26 | ||||
-rw-r--r-- | src/game/Entities/Unit/Unit.cpp | 6 | ||||
-rw-r--r-- | src/game/Entities/Vehicle/Vehicle.cpp | 5 | ||||
-rw-r--r-- | src/game/Guilds/Guild.cpp | 26 | ||||
-rw-r--r-- | src/game/Handlers/ChannelHandler.cpp | 47 | ||||
-rw-r--r-- | src/game/Handlers/GuildHandler.cpp | 27 | ||||
-rw-r--r-- | src/game/Handlers/LFGHandler.cpp | 21 | ||||
-rw-r--r-- | src/game/Handlers/MiscHandler.cpp | 15 | ||||
-rw-r--r-- | src/game/Handlers/PetitionsHandler.cpp | 2 | ||||
-rw-r--r-- | src/game/Handlers/QueryHandler.cpp | 5 | ||||
-rw-r--r-- | src/game/Movement/MotionMaster.cpp | 92 | ||||
-rw-r--r-- | src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp | 2 | ||||
-rw-r--r-- | src/game/Server/WorldSocket.cpp | 5 | ||||
-rw-r--r-- | src/game/Spells/Auras/SpellAuraEffects.cpp | 18 | ||||
-rw-r--r-- | src/game/Spells/SpellEffects.cpp | 3 |
18 files changed, 211 insertions, 306 deletions
diff --git a/src/authserver/Server/AuthSocket.cpp b/src/authserver/Server/AuthSocket.cpp index 71ea08629d..98d204fa99 100644 --- a/src/authserver/Server/AuthSocket.cpp +++ b/src/authserver/Server/AuthSocket.cpp @@ -766,9 +766,8 @@ bool AuthSocket::_HandleLogonProof() #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times", -#endif - // socket().getRemoteAddress().c_str(), socket().getRemotePort(), socket().getRemoteAddress().c_str(), WrongPassBanTime, _login.c_str(), failed_logins); - } + socket().getRemoteAddress().c_str(), socket().getRemotePort(), socket().getRemoteAddress().c_str(), WrongPassBanTime, _login.c_str(), failed_logins); +#endif } } } } diff --git a/src/game/AI/SmartScripts/SmartScript.cpp b/src/game/AI/SmartScripts/SmartScript.cpp index d7c1d0af10..c665b26102 100644 --- a/src/game/AI/SmartScripts/SmartScript.cpp +++ b/src/game/AI/SmartScripts/SmartScript.cpp @@ -194,9 +194,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u mUseTextTimer = true; sCreatureTextMgr->SendChat(talker, uint8(e.action.talk.textGroupID), talkTarget); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textGuid: %u", talker->GetName().c_str(), talker->GetGUIDLow(), GUID_LOPART(mTextGUID)); -#endif break; - } + sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textId: %u", talker->GetName().c_str(), talker->GetGUIDLow(), mLastTextID); +#endif + break; } case SMART_ACTION_SIMPLE_TALK: { ObjectList* targets = GetTargets(e, unit); @@ -213,9 +213,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u } #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SIMPLE_TALK: talker: %s (GuidLow: %u), textGroupId: %u", -#endif - // (*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), uint8(e.action.talk.textGroupID)); - } + (*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), uint8(e.action.talk.textGroupID)); +#endif } delete targets; } @@ -233,9 +232,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToUnit()->HandleEmoteCommand(e.action.emote.emote); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_PLAY_EMOTE: target: %s (GuidLow: %u), emote: %u", -#endif - // (*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.emote.emote); - } + (*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.emote.emote); +#endif } } delete targets; @@ -254,9 +252,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->SendPlaySound(e.action.sound.sound, e.action.sound.onlySelf > 0); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (GuidLow: %u), sound: %u, onlyself: %u", -#endif - // (*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.sound.sound, e.action.sound.range); - } + (*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.sound.sound); +#endif } } delete targets; @@ -277,9 +274,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToCreature()->setFaction(e.action.faction.factionID); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u", -#endif - // (*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.faction.factionID); - } + (*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.faction.factionID); +#endif } else { if (CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate((*itr)->ToCreature()->GetEntry())) @@ -289,9 +285,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToCreature()->setFaction(ci->faction); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u", -#endif - // (*itr)->GetEntry(), (*itr)->GetGUIDLow(), ci->faction); - } + (*itr)->GetEntry(), (*itr)->GetGUIDLow(), ci->faction); +#endif } } } } @@ -323,9 +318,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToCreature()->SetDisplayId(displayId); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u", -#endif - // (*itr)->GetEntry(), (*itr)->GetGUIDLow(), display_id); - } + (*itr)->GetEntry(), (*itr)->GetGUIDLow(), displayId); +#endif } } //if no param1, then use value from param2 (modelId) else @@ -333,18 +327,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToCreature()->SetDisplayId(e.action.morphOrMount.model); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u", -#endif - // (*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.morphOrMount.model); - } + (*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.morphOrMount.model); +#endif } } else { (*itr)->ToCreature()->DeMorph(); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u demorphs.", -#endif - // (*itr)->GetEntry(), (*itr)->GetGUIDLow()); - } + (*itr)->GetEntry(), (*itr)->GetGUIDLow()); +#endif } } delete targets; @@ -363,9 +355,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToPlayer()->FailQuest(e.action.quest.quest); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FAIL_QUEST: Player guidLow %u fails quest %u", -#endif - // (*itr)->GetGUIDLow(), e.action.quest.quest); - } + (*itr)->GetGUIDLow(), e.action.quest.quest); +#endif } } delete targets; @@ -386,9 +377,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToPlayer()->AddQuestAndCheckCompletion(q, NULL); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ADD_QUEST: Player guidLow %u add quest %u", -#endif - // (*itr)->GetGUIDLow(), e.action.quest.quest); - } + (*itr)->GetGUIDLow(), e.action.quest.quest); +#endif } } } @@ -450,9 +440,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToUnit()->HandleEmoteCommand(emote); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_EMOTE: Creature guidLow %u handle random emote %u", -#endif - // (*itr)->GetGUIDLow(), emote); - } + (*itr)->GetGUIDLow(), emote); +#endif } } delete targets; @@ -471,9 +460,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u me->getThreatManager().modifyThreatPercent(target, e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_THREAT_ALL_PCT: Creature guidLow %u modify threat for unit %u, value %i", -#endif - // me->GetGUIDLow(), target->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC); - } + me->GetGUIDLow(), target->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC); +#endif } } break; } @@ -493,9 +481,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u me->getThreatManager().modifyThreatPercent((*itr)->ToUnit(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature guidLow %u modify threat for unit %u, value %i", -#endif - // me->GetGUIDLow(), (*itr)->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC); - } + me->GetGUIDLow(), (*itr)->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC); +#endif } } delete targets; @@ -522,9 +509,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u player->GroupEventHappens(e.action.quest.quest, me); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player guidLow %u credited quest %u", -#endif - // (*itr)->GetGUIDLow(), e.action.quest.quest); - } + (*itr)->GetGUIDLow(), e.action.quest.quest); +#endif } } } @@ -631,9 +617,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToUnit()->AddAura(e.action.cast.spell, (*itr)->ToUnit()); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ADD_AURA: Adding aura %u to unit %u", -#endif - // e.action.cast.spell, (*itr)->GetGUIDLow()); - } + e.action.cast.spell, (*itr)->GetGUIDLow()); +#endif } } delete targets; @@ -655,9 +640,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToGameObject()->UseDoorOrButton(0, e.action.activateObject.alternative ? true : false, unit); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ACTIVATE_GOBJECT. Gameobject %u (entry: %u) activated", -#endif - // (*itr)->GetGUIDLow(), (*itr)->GetEntry()); - } + (*itr)->GetGUIDLow(), (*itr)->GetEntry()); +#endif } } delete targets; @@ -676,9 +660,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToGameObject()->ResetDoorOrButton(); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_RESET_GOBJECT. Gameobject %u (entry: %u) reset", -#endif - // (*itr)->GetGUIDLow(), (*itr)->GetEntry()); - } + (*itr)->GetGUIDLow(), (*itr)->GetEntry()); +#endif } } delete targets; @@ -697,9 +680,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToUnit()->SetUInt32Value(UNIT_NPC_EMOTESTATE, e.action.emote.emote); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_EMOTE_STATE. Unit %u set emotestate to %u", -#endif - // (*itr)->GetGUIDLow(), e.action.emote.emote); - } + (*itr)->GetGUIDLow(), e.action.emote.emote); +#endif } } delete targets; @@ -769,9 +751,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u CAST_AI(SmartAI, me->AI())->SetAutoAttack(e.action.autoAttack.attack); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_AUTO_ATTACK: Creature: %u bool on = %u", -#endif - // me->GetGUIDLow(), e.action.autoAttack.attack); - break; + me->GetGUIDLow(), e.action.autoAttack.attack); +#endif break; } case SMART_ACTION_ALLOW_COMBAT_MOVEMENT: { @@ -789,9 +770,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u CAST_AI(SmartAI, me->AI())->SetCombatMove(move); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ALLOW_COMBAT_MOVEMENT: Creature %u bool on = %u", -#endif - // me->GetGUIDLow(), e.action.combatMove.move); - break; + me->GetGUIDLow(), e.action.combatMove.move); +#endif break; } case SMART_ACTION_SET_EVENT_PHASE: { @@ -801,9 +781,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u SetPhase(e.action.setEventPhase.phase); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_EVENT_PHASE: Creature %u set event phase %u", -#endif - // GetBaseObject()->GetGUIDLow(), e.action.setEventPhase.phase); - break; + GetBaseObject()->GetGUIDLow(), e.action.setEventPhase.phase); +#endif break; } case SMART_ACTION_INC_EVENT_PHASE: { @@ -814,9 +793,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u DecPhase(e.action.incEventPhase.dec); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_INC_EVENT_PHASE: Creature %u inc event phase by %u, " -#endif - // "decrease by %u", GetBaseObject()->GetGUIDLow(), e.action.incEventPhase.inc, e.action.incEventPhase.dec); - break; + "decrease by %u", GetBaseObject()->GetGUIDLow(), e.action.incEventPhase.inc, e.action.incEventPhase.dec); +#endif break; } case SMART_ACTION_EVADE: { @@ -877,9 +855,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u player->GroupEventHappens(e.action.quest.quest, GetBaseObject()); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player %u, group credit for quest %u", -#endif - // (*itr)->GetGUIDLow(), e.action.quest.quest); - } + (*itr)->GetGUIDLow(), e.action.quest.quest); +#endif } } delete targets; @@ -911,9 +888,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_REMOVEAURASFROMSPELL: Unit %u, spell %u", -#endif - // (*itr)->GetGUIDLow(), e.action.removeAura.spell); - } + (*itr)->GetGUIDLow(), e.action.removeAura.spell); +#endif } delete targets; break; @@ -938,9 +914,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u CAST_AI(SmartAI, me->AI())->SetFollow((*itr)->ToUnit(), float(int32(e.action.follow.dist))+0.1f, angle, e.action.follow.credit, e.action.follow.entry, e.action.follow.creditType, e.action.follow.aliveState); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_FOLLOW: Creature %u following target %u", -#endif - // me->GetGUIDLow(), (*itr)->GetGUIDLow()); - break; + me->GetGUIDLow(), (*itr)->GetGUIDLow()); +#endif break; } } @@ -977,9 +952,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u SetPhase(phase); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE: Creature %u sets event phase to %u", -#endif - // GetBaseObject()->GetGUIDLow(), phase); - break; + GetBaseObject()->GetGUIDLow(), phase); +#endif break; } case SMART_ACTION_RANDOM_PHASE_RANGE: { @@ -990,9 +964,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u SetPhase(phase); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE_RANGE: Creature %u sets event phase to %u", -#endif - // GetBaseObject()->GetGUIDLow(), phase); - break; + GetBaseObject()->GetGUIDLow(), phase); +#endif break; } case SMART_ACTION_CALL_KILLEDMONSTER: { @@ -1001,9 +974,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u unit->ToPlayer()->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, unit); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: (trigger == true) Player %u, Killcredit: %u", -#endif - // unit->GetGUIDLow(), e.action.killedMonster.creature); - } + unit->GetGUIDLow(), e.action.killedMonster.creature); +#endif } else if (e.target.type == SMART_TARGET_NONE || e.target.type == SMART_TARGET_SELF) // Loot recipient and his group members { if (!me) @@ -1034,9 +1006,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u player->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, player); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %u, Killcredit: %u", -#endif - // (*itr)->GetGUIDLow(), e.action.killedMonster.creature); - } + (*itr)->GetGUIDLow(), e.action.killedMonster.creature); +#endif } delete targets; } @@ -1061,9 +1032,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u instance->SetData(e.action.setInstanceData.field, e.action.setInstanceData.data); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: Field: %u, data: %u", -#endif - // e.action.setInstanceData.field, e.action.setInstanceData.data); - break; + e.action.setInstanceData.field, e.action.setInstanceData.data); +#endif break; } case SMART_ACTION_SET_INST_DATA64: { @@ -1088,9 +1058,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u instance->SetData64(e.action.setInstanceData64.field, targets->front()->GetGUID()); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: "UI64FMTD, + e.action.setInstanceData64.field, targets->front()->GetGUID()); #endif - // e.action.setInstanceData64.field, targets->front()->GetGUID()); - delete targets; break; } @@ -1158,9 +1127,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u me->SetSheath(SheathState(e.action.setSheath.sheath)); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_SHEATH: Creature %u, State: %u", -#endif - // me->GetGUIDLow(), e.action.setSheath.sheath); - } + me->GetGUIDLow(), e.action.setSheath.sheath); +#endif } break; } case SMART_ACTION_FORCE_DESPAWN: @@ -2305,9 +2273,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_GOSSIP_MENU: gossipMenuId %d, gossipNpcTextId %d", + e.action.sendGossipMenu.gossipMenuId, e.action.sendGossipMenu.gossipNpcTextId); #endif - // e.action.sendGossipMenu.gossipMenuId, e.action.sendGossipMenu.gossipNpcTextId); - ObjectList* targets = GetTargets(e, unit); if (!targets) break; diff --git a/src/game/DungeonFinding/LFGMgr.cpp b/src/game/DungeonFinding/LFGMgr.cpp index 6257809456..a7fb602bc1 100644 --- a/src/game/DungeonFinding/LFGMgr.cpp +++ b/src/game/DungeonFinding/LFGMgr.cpp @@ -723,8 +723,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const */ void LFGMgr::LeaveLfg(uint64 guid) { - //sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::LeaveLfg: [" UI64FMTD "]", guid); - + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Leave: [" UI64FMTD "]", guid); uint64 gguid = IS_GROUP_GUID(guid) ? guid : GetGroup(guid); LfgState state = GetState(guid); switch (state) @@ -1606,7 +1605,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, uint64 guid, bool accept) player.accept = LfgAnswer(accept); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept); #endif if (!accept) { @@ -1699,7 +1698,7 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate proposal.state = LFG_PROPOSAL_FAILED; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type); #endif // Mark all people that didn't answered as no accept if (type == LFG_UPDATETYPE_PROPOSAL_FAILED) @@ -1745,14 +1744,14 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate { updateData.updateType = type; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid); #endif } else { updateData.updateType = LFG_UPDATETYPE_REMOVED_FROM_QUEUE; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid); #endif } @@ -1768,7 +1767,7 @@ void LFGMgr::RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdate else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid); #endif SetState(guid, LFG_STATE_QUEUED); if (gguid != guid) @@ -2146,7 +2145,7 @@ LfgState LFGMgr::GetState(uint64 guid) state = PlayersStore[guid].GetState(); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetState: [" UI64FMTD "] = %u", guid, state); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetState: [" UI64FMTD "] = %u", guid, state); #endif return state; } @@ -2160,7 +2159,7 @@ LfgState LFGMgr::GetOldState(uint64 guid) state = PlayersStore[guid].GetOldState(); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outTrace(LOG_FILTER_LFG, "LFGMgr::GetOldState: [" UI64FMTD "] = %u", guid, state); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetOldState: [" UI64FMTD "] = %u", guid, state); #endif return state; } @@ -2169,7 +2168,7 @@ uint32 LFGMgr::GetDungeon(uint64 guid, bool asId /*= true */) { uint32 dungeon = GroupsStore[guid].GetDungeon(asId); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u = %u", guid, asId, dungeon); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u = %u", guid, asId, dungeon); #endif return dungeon; } @@ -2183,7 +2182,7 @@ uint32 LFGMgr::GetDungeonMapId(uint64 guid) mapId = dungeon->map; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetDungeonMapId: [" UI64FMTD "] = %u (DungeonId = %u)", guid, mapId, dungeonId); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetDungeonMapId: [" UI64FMTD "] = %u (DungeonId = %u)", guid, mapId, dungeonId); #endif return mapId; } @@ -2192,7 +2191,7 @@ uint8 LFGMgr::GetRoles(uint64 guid) { uint8 roles = PlayersStore[guid].GetRoles(); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetRoles: [" UI64FMTD "] = %u", guid, roles); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetRoles: [" UI64FMTD "] = %u", guid, roles); #endif return roles; } @@ -2200,7 +2199,7 @@ uint8 LFGMgr::GetRoles(uint64 guid) const std::string& LFGMgr::GetComment(uint64 guid) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetComment: [" UI64FMTD "] = %s", guid, PlayersStore[guid].GetComment().c_str()); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetComment: [" UI64FMTD "] = %s", guid, PlayersStore[guid].GetComment().c_str()); #endif return PlayersStore[guid].GetComment(); } @@ -2208,7 +2207,7 @@ const std::string& LFGMgr::GetComment(uint64 guid) LfgDungeonSet const& LFGMgr::GetSelectedDungeons(uint64 guid) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outTrace(LOG_FILTER_LFG, "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid); #endif return PlayersStore[guid].GetSelectedDungeons(); } @@ -2216,7 +2215,7 @@ LfgDungeonSet const& LFGMgr::GetSelectedDungeons(uint64 guid) LfgLockMap const& LFGMgr::GetLockedDungeons(uint64 guid) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid); #endif return PlayersStore[guid].GetLockedDungeons(); } @@ -2225,7 +2224,7 @@ uint8 LFGMgr::GetKicksLeft(uint64 guid) { uint8 kicks = GroupsStore[guid].GetKicksLeft(); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::GetKicksLeft: [" UI64FMTD "] = %u", guid, kicks); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetKicksLeft: [" UI64FMTD "] = %u", guid, kicks); #endif return kicks; } @@ -2289,7 +2288,7 @@ void LFGMgr::SetCanOverrideRBState(uint64 guid, bool val) void LFGMgr::SetDungeon(uint64 guid, uint32 dungeon) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon); #endif GroupsStore[guid].SetDungeon(dungeon); } @@ -2297,7 +2296,7 @@ void LFGMgr::SetDungeon(uint64 guid, uint32 dungeon) void LFGMgr::SetRoles(uint64 guid, uint8 roles) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles); #endif PlayersStore[guid].SetRoles(roles); } @@ -2305,7 +2304,7 @@ void LFGMgr::SetRoles(uint64 guid, uint8 roles) void LFGMgr::SetComment(uint64 guid, std::string const& comment) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str()); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str()); #endif PlayersStore[guid].SetComment(comment); } @@ -2326,7 +2325,7 @@ void LFGMgr::LfrSetComment(Player* p, std::string comment) void LFGMgr::SetSelectedDungeons(uint64 guid, LfgDungeonSet const& dungeons) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::SetSelectedDungeons: [" UI64FMTD "]", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid); #endif PlayersStore[guid].SetSelectedDungeons(dungeons); } @@ -2334,7 +2333,7 @@ void LFGMgr::SetSelectedDungeons(uint64 guid, LfgDungeonSet const& dungeons) void LFGMgr::SetLockedDungeons(uint64 guid, LfgLockMap const& lock) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid); #endif PlayersStore[guid].SetLockedDungeons(lock); } @@ -2342,7 +2341,7 @@ void LFGMgr::SetLockedDungeons(uint64 guid, LfgLockMap const& lock) void LFGMgr::DecreaseKicksLeft(uint64 guid) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid); #endif GroupsStore[guid].DecreaseKicksLeft(); } @@ -2350,7 +2349,7 @@ void LFGMgr::DecreaseKicksLeft(uint64 guid) void LFGMgr::RemoveGroupData(uint64 guid) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid); #endif LfgGroupDataContainer::iterator it = GroupsStore.find(guid); if (it == GroupsStore.end()) diff --git a/src/game/Entities/Player/Player.cpp b/src/game/Entities/Player/Player.cpp index db7c41e3f9..f947eb860d 100644 --- a/src/game/Entities/Player/Player.cpp +++ b/src/game/Entities/Player/Player.cpp @@ -18602,18 +18602,16 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::_LoadInventory: player (GUID: %u, name: '%s', map: %u) has item (GUID: %u, entry: %u) limited to another map (%u). Deleting item.", -#endif - // GetGUIDLow(), GetName().c_str(), GetMapId(), item->GetGUIDLow(), item->GetEntry(), zoneId); - remove = true; + GetGUIDLow(), GetName().c_str(), GetMapId(), item->GetGUIDLow(), item->GetEntry(), zoneId); +#endif remove = true; } // "Conjured items disappear if you are logged out for more than 15 minutes" else if (timeDiff > 15 * MINUTE && proto->Flags & ITEM_PROTO_FLAG_CONJURED) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::_LoadInventory: player (GUID: %u, name: '%s', diff: %u) has conjured item (GUID: %u, entry: %u) with expired lifetime (15 minutes). Deleting item.", -#endif - // GetGUIDLow(), GetName().c_str(), timeDiff, item->GetGUIDLow(), item->GetEntry()); - remove = true; + GetGUIDLow(), GetName().c_str(), timeDiff, item->GetGUIDLow(), item->GetEntry()); +#endif remove = true; } else if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE)) { @@ -18621,9 +18619,8 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) with expired refund time (%u). Deleting refund data and removing refundable flag.", + GetGUIDLow(), GetName().c_str(), item->GetGUIDLow(), item->GetEntry(), item->GetPlayedTime()); #endif - // GetGUIDLow(), GetName().c_str(), item->GetGUIDLow(), item->GetEntry(), item->GetPlayedTime()); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_REFUND_INSTANCE); stmt->setUInt32(0, item->GetGUIDLow()); trans->Append(stmt); @@ -18647,9 +18644,8 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) with refundable flags, but without data in item_refund_instance. Removing flag.", -#endif // GetGUIDLow(), GetName().c_str(), item->GetGUIDLow(), item->GetEntry()); - item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE); +#endif item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE); } } } @@ -18677,9 +18673,8 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) with ITEM_FLAG_BOP_TRADEABLE flag, but without data in item_soulbound_trade_data. Removing flag.", -#endif - // GetGUIDLow(), GetName().c_str(), item->GetGUIDLow(), item->GetEntry()); - item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_BOP_TRADEABLE); + GetGUIDLow(), GetName().c_str(), item->GetGUIDLow(), item->GetEntry()); +#endif item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_BOP_TRADEABLE); } } else if (proto->HolidayId) @@ -19488,9 +19483,8 @@ bool Player::_LoadHomeBind(PreparedQueryResult result) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Setting player home position - mapid: %u, areaid: %u, X: %f, Y: %f, Z: %f", + m_homebindMapId, m_homebindAreaId, m_homebindX, m_homebindY, m_homebindZ); #endif - // m_homebindMapId, m_homebindAreaId, m_homebindX, m_homebindY, m_homebindZ); - return true; } @@ -25367,7 +25361,7 @@ void Player::HandleFall(MovementInfo const& movementInfo) //Z given by moveinfo, LastZ, FallTime, WaterZ, MapZ, Damage, Safefall reduction #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outStaticDebug("FALLDAMAGE z=%f sz=%f pZ=%f FallTime=%d mZ=%f damage=%d SF=%d", movementInfo.pos.GetPositionZ(), height, GetPositionZ(), movementInfo.fallTime, height, damage, safe_fall); + sLog->outStaticDebug("FALLDAMAGE z=%f sz=%f pZ=%f FallTime=%d mZ=%f damage=%d SF=%d", movementInfo.pos.GetPositionZ(), GetPositionZ(), movementInfo.fallTime, damage, safe_fall); #endif } diff --git a/src/game/Entities/Unit/Unit.cpp b/src/game/Entities/Unit/Unit.cpp index fb7cb42b31..a6004c12fb 100644 --- a/src/game/Entities/Unit/Unit.cpp +++ b/src/game/Entities/Unit/Unit.cpp @@ -15154,9 +15154,8 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)", + (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); #endif - // (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - if (damage > 0) { HandleAuraRaidProcFromChargeWithValue(triggeredByAura); @@ -15168,9 +15167,8 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)", + (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); #endif - // (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - HandleAuraRaidProcFromCharge(triggeredByAura); takeCharges = true; break; diff --git a/src/game/Entities/Vehicle/Vehicle.cpp b/src/game/Entities/Vehicle/Vehicle.cpp index 5d61c40a9f..b1975b91a2 100644 --- a/src/game/Entities/Vehicle/Vehicle.cpp +++ b/src/game/Entities/Vehicle/Vehicle.cpp @@ -310,8 +310,9 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) if (_status == STATUS_UNINSTALLING) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outError(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, attempting to board vehicle GuidLow: %u, Entry: %u during uninstall! SeatId: %i", unit->GetGUIDLow(), unit->GetEntry(), _me->GetGUIDLow(), _me->GetEntry(), (int32)seatId); -#endif return false; + sLog->outDebug(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, attempting to board vehicle GuidLow: %u, Entry: %u during uninstall! SeatId: %i", unit->GetGUIDLow(), unit->GetEntry(), _me->GetGUIDLow(), _me->GetEntry(), (int32)seatId); + return false; +#endif } if (unit->GetVehicle() != this) diff --git a/src/game/Guilds/Guild.cpp b/src/game/Guilds/Guild.cpp index e80f36134d..bbbb78ed9c 100644 --- a/src/game/Guilds/Guild.cpp +++ b/src/game/Guilds/Guild.cpp @@ -565,9 +565,8 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: Tabid: %u, Text: %s" -#endif - // , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str()); - session->SendPacket(&data); + , session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str()); +#endif session->SendPacket(&data); } else { @@ -961,9 +960,8 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u", -#endif - // m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); - pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end()); + m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); +#endif pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end()); } return pLastItem; } @@ -1066,9 +1064,8 @@ InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u", + m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); #endif - // m_container, m_slotId, pItem->GetEntry(), pItem->GetCount()); - uint32 count = pItem->GetCount(); // Soulbound items cannot be moved if (pItem->IsSoulBound()) @@ -1166,9 +1163,8 @@ bool Guild::Create(Player* pLeader, std::string const& name) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)", + name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid)); #endif - // name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid)); - SQLTransaction trans = CharacterDatabase.BeginTransaction(); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_MEMBERS); @@ -2905,9 +2901,8 @@ void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/ session->SendPacket(&data); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %d", -#endif - // session->GetPlayerInfo().c_str(), tabId, sendAllSlots, numSlots); - } + session->GetPlayerInfo().c_str(), tabId, sendAllSlots, numSlots); +#endif } else // TODO - Probably this is just sent to session + those that have sent CMSG_GUILD_BANKER_ACTIVATE { for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) @@ -2923,9 +2918,8 @@ void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/ player->GetSession()->SendPacket(&data); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %u" -#endif - // , player->GetName().c_str(), tabId, sendAllSlots, numSlots); - } + , player->GetName().c_str(), tabId, sendAllSlots, numSlots); +#endif } } } diff --git a/src/game/Handlers/ChannelHandler.cpp b/src/game/Handlers/ChannelHandler.cpp index 58c2819cc0..36a252dd73 100644 --- a/src/game/Handlers/ChannelHandler.cpp +++ b/src/game/Handlers/ChannelHandler.cpp @@ -58,9 +58,8 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u", + GetPlayerInfo().c_str(), channelName.c_str(), unk); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), unk); - if (channelName.empty()) return; @@ -78,10 +77,9 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "%s %s Channel: %s", + recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST", + GetPlayerInfo().c_str(), channelName.c_str()); #endif - // recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST", - // GetPlayerInfo().c_str(), channelName.c_str()); - if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->List(GetPlayer()); @@ -94,9 +92,8 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s", + GetPlayerInfo().c_str(), channelName.c_str(), password.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), password.c_str()); - if (password.length() > MAX_CHANNEL_PASS_STR) return; @@ -112,9 +109,8 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s", -#endif // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - +#endif if (!normalizePlayerName(targetName)) return; @@ -130,9 +126,8 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s", + GetPlayerInfo().c_str(), channelName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str()); - if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->SendWhoOwner(GetPlayer()->GetGUID()); @@ -145,9 +140,8 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -163,9 +157,8 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -181,9 +174,8 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -199,9 +191,8 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -217,9 +208,8 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -235,9 +225,8 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -253,9 +242,8 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -271,9 +259,8 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s", + GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); - if (!normalizePlayerName(targetName)) return; @@ -289,9 +276,8 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s", + GetPlayerInfo().c_str(), channelName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str()); - if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->Announce(GetPlayer()); @@ -310,9 +296,8 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s", + GetPlayerInfo().c_str(), channelName.c_str()); #endif - // GetPlayerInfo().c_str(), channelName.c_str()); - if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) { if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) diff --git a/src/game/Handlers/GuildHandler.cpp b/src/game/Handlers/GuildHandler.cpp index 6a4c3ad47a..0cbbc29296 100644 --- a/src/game/Handlers/GuildHandler.cpp +++ b/src/game/Handlers/GuildHandler.cpp @@ -206,9 +206,8 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_OFFICER_NOTE [%s]: Target: %s, Note: %s", + GetPlayerInfo().c_str(), playerName.c_str(), note.c_str()); #endif - // GetPlayerInfo().c_str(), playerName.c_str(), note.c_str()); - if (normalizePlayerName(playerName)) if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMemberNote(this, playerName, note, false); @@ -301,12 +300,11 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD + "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" + , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle() + , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() + , emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor()); #endif - // "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" - // , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle() - // , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() - // , emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor()); - if (GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_TABARDDESIGNER)) { // Remove fake death @@ -361,9 +359,8 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" + , GetPlayerInfo().c_str(), guid, sendAllSlots); #endif - // , GetPlayerInfo().c_str(), guid, sendAllSlots); - Guild * const guild = GetPlayer()->GetGuild(); if (!guild) { @@ -385,9 +382,8 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u" + , GetPlayerInfo().c_str(), guid, tabId, full); #endif - // , GetPlayerInfo().c_str(), guid, tabId, full); - if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) guild->SendBankTabData(this, tabId); @@ -401,9 +397,8 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u", + GetPlayerInfo().c_str(), guid, money); #endif - // GetPlayerInfo().c_str(), guid, money); - if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (money && GetPlayer()->HasEnoughMoney(money)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -418,9 +413,8 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u", + GetPlayerInfo().c_str(), guid, money); #endif - // GetPlayerInfo().c_str(), guid, money); - if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleMemberWithdrawMoney(this, money); @@ -536,9 +530,8 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" + , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str()); #endif - // , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str()); - if (!name.empty() && !icon.empty()) if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) diff --git a/src/game/Handlers/LFGHandler.cpp b/src/game/Handlers/LFGHandler.cpp index f2d685232f..1142602234 100644 --- a/src/game/Handlers/LFGHandler.cpp +++ b/src/game/Handlers/LFGHandler.cpp @@ -110,7 +110,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData) recvData >> accept; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), lfgGroupID, accept ? 1 : 0); + sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), proposalID, accept ? 1 : 0); #endif sLFGMgr->UpdateProposal(proposalID, GetPlayer()->GetGUID(), accept); } @@ -137,6 +137,7 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData) void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData) { + uint64 guid = GetPlayer()->GetGUID(); std::string comment; recvData >> comment; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS @@ -343,9 +344,8 @@ void WorldSession::SendLfgUpdatePlayer(lfg::LfgUpdateData const& updateData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", -#endif - // GetPlayerInfo().c_str(), updateData.updateType); - WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); + GetPlayerInfo().c_str(), updateData.updateType); +#endif WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type data << uint8(size > 0); // Extra info if (size) @@ -386,9 +386,8 @@ void WorldSession::SendLfgUpdateParty(lfg::LfgUpdateData const& updateData) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", -#endif - // GetPlayerInfo().c_str(), updateData.updateType); - WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); + GetPlayerInfo().c_str(), updateData.updateType); +#endif WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type data << uint8(size > 0); // Extra info if (size) @@ -491,9 +490,8 @@ void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_QUEUE_STATUS [" UI64FMTD "] dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u", + GetPlayer()->GetGUID(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, queueData.waitTimeTank, queueData.waitTimeHealer, queueData.waitTimeDps, queueData.queuedTime, queueData.tanks, queueData.healers, queueData.dps); #endif - // GetPlayer()->GetGUID(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, queueData.waitTimeTank, queueData.waitTimeHealer, queueData.waitTimeDps, queueData.queuedTime, queueData.tanks, queueData.healers, queueData.dps); - WorldPacket data(SMSG_LFG_QUEUE_STATUS, 4 + 4 + 4 + 4 + 4 +4 + 1 + 1 + 1 + 4); data << uint32(queueData.dungeonId); // Dungeon data << int32(queueData.waitTimeAvg); // Average Wait time @@ -560,9 +558,8 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot) } #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_BOOT_PROPOSAL_UPDATE [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", -#endif - // guid, uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim, votesNum, agreeNum, secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str()); - WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length()); + guid, uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim, votesNum, agreeNum, secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str()); +#endif WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length()); data << uint8(boot.inProgress); // Vote in progress data << uint8(playerVote != lfg::LFG_ANSWER_PENDING); // Did Vote data << uint8(playerVote == lfg::LFG_ANSWER_AGREE); // Agree diff --git a/src/game/Handlers/MiscHandler.cpp b/src/game/Handlers/MiscHandler.cpp index 2fa32ba9e8..494832deac 100644 --- a/src/game/Handlers/MiscHandler.cpp +++ b/src/game/Handlers/MiscHandler.cpp @@ -884,9 +884,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u", -#endif - // player->GetName().c_str(), player->GetGUIDLow(), triggerId); - return; + player->GetName().c_str(), player->GetGUIDLow(), triggerId); +#endif return; } AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(triggerId); @@ -894,18 +893,16 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u", -#endif - // player->GetName().c_str(), player->GetGUIDLow(), triggerId); - return; + player->GetName().c_str(), player->GetGUIDLow(), triggerId); +#endif return; } if (!player->IsInAreaTriggerRadius(atEntry)) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", -#endif - // player->GetName().c_str(), atEntry->mapid, player->GetMapId(), player->GetGUIDLow(), triggerId); - return; + player->GetName().c_str(), atEntry->mapid, player->GetMapId(), player->GetGUIDLow(), triggerId); +#endif return; } if (player->isDebugAreaTriggers) diff --git a/src/game/Handlers/PetitionsHandler.cpp b/src/game/Handlers/PetitionsHandler.cpp index 0e87f23f1b..8a9b6e8b17 100644 --- a/src/game/Handlers/PetitionsHandler.cpp +++ b/src/game/Handlers/PetitionsHandler.cpp @@ -832,7 +832,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recvData) for (SignatureMap::const_iterator itr = signatureCopy.begin(); itr != signatureCopy.end(); ++itr) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), memberGUID); + sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId()); #endif arenaTeam->AddMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); } diff --git a/src/game/Handlers/QueryHandler.cpp b/src/game/Handlers/QueryHandler.cpp index 3b341d0d60..962ebdc942 100644 --- a/src/game/Handlers/QueryHandler.cpp +++ b/src/game/Handlers/QueryHandler.cpp @@ -205,9 +205,8 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recvData) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)", -#endif - // GUID_LOPART(guid), entry); - WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4); + GUID_LOPART(guid), entry); +#endif WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4); data << uint32(entry | 0x80000000); SendPacket(&data); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS diff --git a/src/game/Movement/MotionMaster.cpp b/src/game/Movement/MotionMaster.cpp index 829fd75c8b..67909a66af 100644 --- a/src/game/Movement/MotionMaster.cpp +++ b/src/game/Movement/MotionMaster.cpp @@ -301,21 +301,19 @@ void MotionMaster::MoveChase(Unit* target, float dist, float angle) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Player (GUID: %u) chase to %s (GUID: %u)", -#endif - // _owner->GetGUIDLow(), - // target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - // target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); - Mutate(new ChaseMovementGenerator<Player>(target, dist, angle), MOTION_SLOT_ACTIVE); + _owner->GetGUIDLow(), + target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", + target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); +#endif Mutate(new ChaseMovementGenerator<Player>(target, dist, angle), MOTION_SLOT_ACTIVE); } else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) chase to %s (GUID: %u)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), - // target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - // target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); - Mutate(new ChaseMovementGenerator<Creature>(target, dist, angle), MOTION_SLOT_ACTIVE); + _owner->GetEntry(), _owner->GetGUIDLow(), + target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", + target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); +#endif Mutate(new ChaseMovementGenerator<Creature>(target, dist, angle), MOTION_SLOT_ACTIVE); } } @@ -331,20 +329,18 @@ void MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlo { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Player (GUID: %u) follow to %s (GUID: %u)", _owner->GetGUIDLow(), -#endif - // target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - // target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); - Mutate(new FollowMovementGenerator<Player>(target, dist, angle), slot); + target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", + target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); +#endif Mutate(new FollowMovementGenerator<Player>(target, dist, angle), slot); } else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) follow to %s (GUID: %u)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), - // target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - // target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); - Mutate(new FollowMovementGenerator<Creature>(target, dist, angle), slot); + _owner->GetEntry(), _owner->GetGUIDLow(), + target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", + target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); +#endif Mutate(new FollowMovementGenerator<Creature>(target, dist, angle), slot); } } @@ -365,14 +361,16 @@ void MotionMaster::MovePoint(uint32 id, float x, float y, float z, bool generate { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) targeted point (ID: %u X: %f Y: %f Z: %f)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), id, x, y, z); - Mutate(new PointMovementGenerator<Creature>(id, x, y, z, 0.0f, NULL, generatePath, forceDestination), slot); + _owner->GetEntry(), _owner->GetGUIDLow(), id, x, y, z); +#endif Mutate(new PointMovementGenerator<Creature>(id, x, y, z, 0.0f, NULL, generatePath, forceDestination), slot); } } void MotionMaster::MoveSplinePath(Movement::PointsArray* path) { + uint32 id; + float x, y, z; + // Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE if (_owner->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE)) return; @@ -388,9 +386,8 @@ void MotionMaster::MoveSplinePath(Movement::PointsArray* path) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) targeted point (ID: %u X: %f Y: %f Z: %f)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), id, x, y, z); - Mutate(new EscortMovementGenerator<Creature>(path), MOTION_SLOT_ACTIVE); + _owner->GetEntry(), _owner->GetGUIDLow(), id, x, y, z); +#endif Mutate(new EscortMovementGenerator<Creature>(path), MOTION_SLOT_ACTIVE); } } @@ -528,9 +525,8 @@ void MotionMaster::MoveFall(uint32 id /*=0*/, bool addFlagForNPC) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("MotionMaster::MoveFall: unable retrive a proper height at map %u (x: %f, y: %f, z: %f).", -#endif - // _owner->GetMap()->GetId(), _owner->GetPositionX(), _owner->GetPositionX(), _owner->GetPositionZ()); - return; + _owner->GetMap()->GetId(), _owner->GetPositionX(), _owner->GetPositionX(), _owner->GetPositionZ()); +#endif return; } // Abort too if the ground is very near @@ -579,9 +575,8 @@ void MotionMaster::MoveCharge(float x, float y, float z, float speed, uint32 id, { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) charge point (X: %f Y: %f Z: %f)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), x, y, z); - Mutate(new PointMovementGenerator<Creature>(id, x, y, z, speed, path, generatePath, generatePath), MOTION_SLOT_CONTROLLED); + _owner->GetEntry(), _owner->GetGUIDLow(), x, y, z); +#endif Mutate(new PointMovementGenerator<Creature>(id, x, y, z, speed, path, generatePath, generatePath), MOTION_SLOT_CONTROLLED); } } @@ -599,9 +594,8 @@ void MotionMaster::MoveSeekAssistance(float x, float y, float z) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) seek assistance (X: %f Y: %f Z: %f)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), x, y, z); - _owner->AttackStop(); + _owner->GetEntry(), _owner->GetGUIDLow(), x, y, z); +#endif _owner->AttackStop(); _owner->CastStop(0, false); _owner->ToCreature()->SetReactState(REACT_PASSIVE); Mutate(new AssistanceMovementGenerator(x, y, z), MOTION_SLOT_ACTIVE); @@ -622,9 +616,8 @@ void MotionMaster::MoveSeekAssistanceDistract(uint32 time) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) is distracted after assistance call (Time: %u)", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), time); - Mutate(new AssistanceDistractMovementGenerator(time), MOTION_SLOT_ACTIVE); + _owner->GetEntry(), _owner->GetGUIDLow(), time); +#endif Mutate(new AssistanceDistractMovementGenerator(time), MOTION_SLOT_ACTIVE); } } @@ -641,21 +634,19 @@ void MotionMaster::MoveFleeing(Unit* enemy, uint32 time) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Player (GUID: %u) flee from %s (GUID: %u)", _owner->GetGUIDLow(), -#endif - // enemy->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - // enemy->GetTypeId() == TYPEID_PLAYER ? enemy->GetGUIDLow() : enemy->ToCreature()->GetDBTableGUIDLow()); - Mutate(new FleeingMovementGenerator<Player>(enemy->GetGUID()), MOTION_SLOT_CONTROLLED); + enemy->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", + enemy->GetTypeId() == TYPEID_PLAYER ? enemy->GetGUIDLow() : enemy->ToCreature()->GetDBTableGUIDLow()); +#endif Mutate(new FleeingMovementGenerator<Player>(enemy->GetGUID()), MOTION_SLOT_CONTROLLED); } else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("Creature (Entry: %u GUID: %u) flee from %s (GUID: %u)%s", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow(), - // enemy->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - // enemy->GetTypeId() == TYPEID_PLAYER ? enemy->GetGUIDLow() : enemy->ToCreature()->GetDBTableGUIDLow(), - // time ? " for a limited time" : ""); - if (time) + _owner->GetEntry(), _owner->GetGUIDLow(), + enemy->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", + enemy->GetTypeId() == TYPEID_PLAYER ? enemy->GetGUIDLow() : enemy->ToCreature()->GetDBTableGUIDLow(), + time ? " for a limited time" : ""); +#endif if (time) Mutate(new TimedFleeingMovementGenerator(enemy->GetGUID(), time), MOTION_SLOT_CONTROLLED); else Mutate(new FleeingMovementGenerator<Creature>(enemy->GetGUID()), MOTION_SLOT_CONTROLLED); @@ -771,10 +762,9 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("%s (GUID: %u) start moving over path(Id:%u, repeatable: %s)", -#endif - // _owner->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature", - // _owner->GetGUIDLow(), path_id, repeatable ? "YES" : "NO"); -} + _owner->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature", + _owner->GetGUIDLow(), path_id, repeatable ? "YES" : "NO"); +#endif} void MotionMaster::MoveRotate(uint32 time, RotateDirection direction) { diff --git a/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 17b10e81b1..ffa91d291c 100644 --- a/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -481,7 +481,7 @@ void FlightPathMovementGenerator::PreloadEndGrid() { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("Preloading rid (%f, %f) for map %u at node index %u/%u", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path->size()-1)); -#endif +#endi endMap->LoadGrid(_endGridX, _endGridY); } else diff --git a/src/game/Server/WorldSocket.cpp b/src/game/Server/WorldSocket.cpp index 91c5efe6a2..928f8b5b54 100644 --- a/src/game/Server/WorldSocket.cpp +++ b/src/game/Server/WorldSocket.cpp @@ -920,10 +920,9 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outStaticDebug("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.", + account.c_str(), + address.c_str()); #endif - // account.c_str(), - // address.c_str()); - // Check if this user is by any chance a recruiter stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_RECRUITER); diff --git a/src/game/Spells/Auras/SpellAuraEffects.cpp b/src/game/Spells/Auras/SpellAuraEffects.cpp index 4790865244..070b155747 100644 --- a/src/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/game/Spells/Auras/SpellAuraEffects.cpp @@ -6140,9 +6140,8 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("PeriodicTick: %u (TypeId: %u) attacked %u (TypeId: %u) for %u dmg inflicted by %u abs is %u", + GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId(), absorb); #endif - // GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId(), absorb); - Unit::DealDamageMods(target, damage, &absorb); // Auras reducing damage from AOE spells @@ -6237,9 +6236,8 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("PeriodicTick: %u (TypeId: %u) health leech of %u (TypeId: %u) for %u dmg inflicted by %u abs is %u", + GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId(), absorb); #endif - // GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId(), absorb); - if (caster) caster->SendSpellNonMeleeDamageLog(target, GetId(), damage+absorb+resist, GetSpellInfo()->GetSchoolMask(), absorb, resist, false, 0, crit); @@ -6386,9 +6384,8 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("PeriodicTick: %u (TypeId: %u) heal of %u (TypeId: %u) for %u health inflicted by %u", + GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId()); #endif - // GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), damage, GetId()); - uint32 absorb = 0; uint32 heal = uint32(damage); @@ -6467,9 +6464,8 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("PeriodicTick: %u (TypeId: %u) power leech of %u (TypeId: %u) for %u dmg inflicted by %u", + GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), drainAmount, GetId()); #endif - // GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), drainAmount, GetId()); - // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) if (powerType == POWER_MANA) drainAmount -= target->GetSpellCritDamageReduction(drainAmount); @@ -6535,9 +6531,8 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const uint32 amount = std::max(m_amount, 0) * target->GetMaxPower(powerType) /100; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("PeriodicTick: %u (TypeId: %u) energize %u (TypeId: %u) for %u dmg inflicted by %u", + GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), amount, GetId()); #endif - // GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), amount, GetId()); - SpellPeriodicAuraLogInfo pInfo(this, amount, 0, 0, 0, 0.0f, false); target->SendPeriodicAuraLog(&pInfo); @@ -6575,9 +6570,8 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDetail("PeriodicTick: %u (TypeId: %u) energize %u (TypeId: %u) for %u dmg inflicted by %u", + GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), amount, GetId()); #endif - // GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), target->GetGUIDLow(), target->GetTypeId(), amount, GetId()); - int32 gain = target->ModifyPower(powerType, amount); if (caster) diff --git a/src/game/Spells/SpellEffects.cpp b/src/game/Spells/SpellEffects.cpp index 235f5e990e..3136acb94a 100644 --- a/src/game/Spells/SpellEffects.cpp +++ b/src/game/Spells/SpellEffects.cpp @@ -6197,9 +6197,8 @@ void Spell::EffectBind(SpellEffIndex effIndex) #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "EffectBind: New homebind X: %f, Y: %f, Z: %f, MapId: %u, AreaId: %u", + homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId); #endif - // homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId); - // zone update data.Initialize(SMSG_PLAYERBOUND, 8 + 4); data << uint64(m_caster->GetGUID()); |