diff options
author | Yehonal <yehonal.azeroth@gmail.com> | 2017-12-21 11:26:43 +0100 |
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committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-12-21 11:26:43 +0100 |
commit | 403ed2600f39c1105b6641086808a6cdafbca1c5 (patch) | |
tree | 0422298438422af22f3f0723dfa62f66e10510f1 /deps/recastnavigation/Detour/DetourNavMesh.cpp | |
parent | acd60005e833efee3a10a2f1a4aee7ecced4cc97 (diff) | |
parent | a0d17509a2c0b06d9e74c01d3fe7dc4df2c5c9a7 (diff) |
Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure
Diffstat (limited to 'deps/recastnavigation/Detour/DetourNavMesh.cpp')
-rw-r--r-- | deps/recastnavigation/Detour/DetourNavMesh.cpp | 1239 |
1 files changed, 0 insertions, 1239 deletions
diff --git a/deps/recastnavigation/Detour/DetourNavMesh.cpp b/deps/recastnavigation/Detour/DetourNavMesh.cpp deleted file mode 100644 index 95af28797d..0000000000 --- a/deps/recastnavigation/Detour/DetourNavMesh.cpp +++ /dev/null @@ -1,1239 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#include <math.h> -#include <float.h> -#include <string.h> -#include <stdio.h> -#include "DetourNavMesh.h" -#include "DetourNode.h" -#include "DetourCommon.h" -#include "DetourAlloc.h" -#include "DetourAssert.h" -#include <new> - - -inline bool overlapSlabs(const float* amin, const float* amax, - const float* bmin, const float* bmax, - const float px, const float py) -{ - // Check for horizontal overlap. - // The segment is shrunken a little so that slabs which touch - // at end points are not connected. - const float minx = dtMax(amin[0]+px,bmin[0]+px); - const float maxx = dtMin(amax[0]-px,bmax[0]-px); - if (minx > maxx) - return false; - - // Check vertical overlap. - const float ad = (amax[1]-amin[1]) / (amax[0]-amin[0]); - const float ak = amin[1] - ad*amin[0]; - const float bd = (bmax[1]-bmin[1]) / (bmax[0]-bmin[0]); - const float bk = bmin[1] - bd*bmin[0]; - const float aminy = ad*minx + ak; - const float amaxy = ad*maxx + ak; - const float bminy = bd*minx + bk; - const float bmaxy = bd*maxx + bk; - const float dmin = bminy - aminy; - const float dmax = bmaxy - amaxy; - - // Crossing segments always overlap. - if (dmin*dmax < 0) - return true; - - // Check for overlap at endpoints. - const float thr = dtSqr(py*2); - if (dmin*dmin <= thr || dmax*dmax <= thr) - return true; - - return false; -} - -static void calcSlabEndPoints(const float* va, const float* vb, float* bmin, float* bmax, const int side) -{ - if (side == 0 || side == 4) - { - if (va[2] < vb[2]) - { - bmin[0] = va[2]; - bmin[1] = va[1]; - bmax[0] = vb[2]; - bmax[1] = vb[1]; - } - else - { - bmin[0] = vb[2]; - bmin[1] = vb[1]; - bmax[0] = va[2]; - bmax[1] = va[1]; - } - } - else if (side == 2 || side == 6) - { - if (va[0] < vb[0]) - { - bmin[0] = va[0]; - bmin[1] = va[1]; - bmax[0] = vb[0]; - bmax[1] = vb[1]; - } - else - { - bmin[0] = vb[0]; - bmin[1] = vb[1]; - bmax[0] = va[0]; - bmax[1] = va[1]; - } - } -} - -inline int computeTileHash(int x, int y, const int mask) -{ - const unsigned int h1 = 0x8da6b343; // Large multiplicative constants; - const unsigned int h2 = 0xd8163841; // here arbitrarily chosen primes - unsigned int n = h1 * x + h2 * y; - return (int)(n & mask); -} - -inline unsigned int allocLink(dtMeshTile* tile) -{ - if (tile->linksFreeList == DT_NULL_LINK) - return DT_NULL_LINK; - unsigned int link = tile->linksFreeList; - tile->linksFreeList = tile->links[link].next; - return link; -} - -inline void freeLink(dtMeshTile* tile, unsigned int link) -{ - tile->links[link].next = tile->linksFreeList; - tile->linksFreeList = link; -} - - -dtNavMesh* dtAllocNavMesh() -{ - void* mem = dtAlloc(sizeof(dtNavMesh), DT_ALLOC_PERM); - if (!mem) return 0; - return new(mem) dtNavMesh; -} - -void dtFreeNavMesh(dtNavMesh* navmesh) -{ - if (!navmesh) return; - navmesh->~dtNavMesh(); - dtFree(navmesh); -} - -////////////////////////////////////////////////////////////////////////////////////////// -dtNavMesh::dtNavMesh() : - m_tileWidth(0), - m_tileHeight(0), - m_maxTiles(0), - m_tileLutSize(0), - m_tileLutMask(0), - m_posLookup(0), - m_nextFree(0), - m_tiles(0), - m_saltBits(0), - m_tileBits(0), - m_polyBits(0) -{ - memset(&m_params, 0, sizeof(dtNavMeshParams)); - m_orig[0] = 0; - m_orig[1] = 0; - m_orig[2] = 0; -} - -dtNavMesh::~dtNavMesh() -{ - for (int i = 0; i < m_maxTiles; ++i) - { - if (m_tiles[i].flags & DT_TILE_FREE_DATA) - { - dtFree(m_tiles[i].data); - m_tiles[i].data = 0; - m_tiles[i].dataSize = 0; - } - } - dtFree(m_posLookup); - dtFree(m_tiles); -} - -dtStatus dtNavMesh::init(const dtNavMeshParams* params) -{ - memcpy(&m_params, params, sizeof(dtNavMeshParams)); - dtVcopy(m_orig, params->orig); - m_tileWidth = params->tileWidth; - m_tileHeight = params->tileHeight; - - // Init tiles - m_maxTiles = params->maxTiles; - m_tileLutSize = dtNextPow2(params->maxTiles/4); - if (!m_tileLutSize) m_tileLutSize = 1; - m_tileLutMask = m_tileLutSize-1; - - m_tiles = (dtMeshTile*)dtAlloc(sizeof(dtMeshTile)*m_maxTiles, DT_ALLOC_PERM); - if (!m_tiles) - return DT_FAILURE; - m_posLookup = (dtMeshTile**)dtAlloc(sizeof(dtMeshTile*)*m_tileLutSize, DT_ALLOC_PERM); - if (!m_posLookup) - return DT_FAILURE; - memset(m_tiles, 0, sizeof(dtMeshTile)*m_maxTiles); - memset(m_posLookup, 0, sizeof(dtMeshTile*)*m_tileLutSize); - m_nextFree = 0; - for (int i = m_maxTiles-1; i >= 0; --i) - { - m_tiles[i].salt = 1; - m_tiles[i].next = m_nextFree; - m_nextFree = &m_tiles[i]; - } - - // Init ID generator values. - m_tileBits = STATIC_TILE_BITS; //dtIlog2(dtNextPow2((unsigned int)params->maxTiles)); - m_polyBits = STATIC_POLY_BITS; //dtIlog2(dtNextPow2((unsigned int)params->maxPolys)); - m_saltBits = STATIC_SALT_BITS; //sizeof(dtPolyRef)*8 - m_tileBits - m_polyBits; - //if (m_saltBits < SALT_MIN_BITS) - //return DT_FAILURE; - - return DT_SUCCESS; -} - -dtStatus dtNavMesh::init(unsigned char* data, const int dataSize, const int flags) -{ - // Make sure the data is in right format. - dtMeshHeader* header = (dtMeshHeader*)data; - if (header->magic != DT_NAVMESH_MAGIC) - return DT_FAILURE; - if (header->version != DT_NAVMESH_VERSION) - return DT_FAILURE; - - dtNavMeshParams params; - dtVcopy(params.orig, header->bmin); - params.tileWidth = header->bmax[0] - header->bmin[0]; - params.tileHeight = header->bmax[2] - header->bmin[2]; - params.maxTiles = 1; - params.maxPolys = header->polyCount; - - dtStatus res = init(¶ms); - if (res != DT_SUCCESS) - return res; - - return addTile(data, dataSize, flags, 0, 0); -} - -const dtNavMeshParams* dtNavMesh::getParams() const -{ - return &m_params; -} - -////////////////////////////////////////////////////////////////////////////////////////// -int dtNavMesh::findConnectingPolys(const float* va, const float* vb, - const dtMeshTile* tile, int side, - dtPolyRef* con, float* conarea, int maxcon) const -{ - if (!tile) return 0; - - float amin[2], amax[2]; - calcSlabEndPoints(va,vb, amin,amax, side); - - // Remove links pointing to 'side' and compact the links array. - float bmin[2], bmax[2]; - unsigned short m = DT_EXT_LINK | (unsigned short)side; - int n = 0; - - dtPolyRef base = getPolyRefBase(tile); - - for (int i = 0; i < tile->header->polyCount; ++i) - { - dtPoly* poly = &tile->polys[i]; - const int nv = poly->vertCount; - for (int j = 0; j < nv; ++j) - { - // Skip edges which do not point to the right side. - if (poly->neis[j] != m) continue; - // Check if the segments touch. - const float* vc = &tile->verts[poly->verts[j]*3]; - const float* vd = &tile->verts[poly->verts[(j+1) % nv]*3]; - calcSlabEndPoints(vc,vd, bmin,bmax, side); - - if (!overlapSlabs(amin,amax, bmin,bmax, 0.01f, tile->header->walkableClimb)) continue; - - // Add return value. - if (n < maxcon) - { - conarea[n*2+0] = dtMax(amin[0], bmin[0]); - conarea[n*2+1] = dtMin(amax[0], bmax[0]); - con[n] = base | (dtPolyRef)i; - n++; - } - break; - } - } - return n; -} - -void dtNavMesh::unconnectExtLinks(dtMeshTile* tile, int side) -{ - if (!tile) return; - - for (int i = 0; i < tile->header->polyCount; ++i) - { - dtPoly* poly = &tile->polys[i]; - unsigned int j = poly->firstLink; - unsigned int pj = DT_NULL_LINK; - while (j != DT_NULL_LINK) - { - if (tile->links[j].side == side) - { - // Revove link. - unsigned int nj = tile->links[j].next; - if (pj == DT_NULL_LINK) - poly->firstLink = nj; - else - tile->links[pj].next = nj; - freeLink(tile, j); - j = nj; - } - else - { - // Advance - pj = j; - j = tile->links[j].next; - } - } - } -} - -void dtNavMesh::connectExtLinks(dtMeshTile* tile, dtMeshTile* target, int side) -{ - if (!tile) return; - - // Connect border links. - for (int i = 0; i < tile->header->polyCount; ++i) - { - dtPoly* poly = &tile->polys[i]; - - // Create new links. - unsigned short m = DT_EXT_LINK | (unsigned short)side; - const int nv = poly->vertCount; - for (int j = 0; j < nv; ++j) - { - // Skip edges which do not point to the right side. - if (poly->neis[j] != m) continue; - - // Create new links - const float* va = &tile->verts[poly->verts[j]*3]; - const float* vb = &tile->verts[poly->verts[(j+1) % nv]*3]; - dtPolyRef nei[4]; - float neia[4*2]; - int nnei = findConnectingPolys(va,vb, target, dtOppositeTile(side), nei,neia,4); - for (int k = 0; k < nnei; ++k) - { - unsigned int idx = allocLink(tile); - if (idx != DT_NULL_LINK) - { - dtLink* link = &tile->links[idx]; - link->ref = nei[k]; - link->edge = (unsigned char)j; - link->side = (unsigned char)side; - - link->next = poly->firstLink; - poly->firstLink = idx; - - // Compress portal limits to a byte value. - if (side == 0 || side == 4) - { - float tmin = (neia[k*2+0]-va[2]) / (vb[2]-va[2]); - float tmax = (neia[k*2+1]-va[2]) / (vb[2]-va[2]); - if (tmin > tmax) - dtSwap(tmin,tmax); - link->bmin = (unsigned char)(dtClamp(tmin, 0.0f, 1.0f)*255.0f); - link->bmax = (unsigned char)(dtClamp(tmax, 0.0f, 1.0f)*255.0f); - } - else if (side == 2 || side == 6) - { - float tmin = (neia[k*2+0]-va[0]) / (vb[0]-va[0]); - float tmax = (neia[k*2+1]-va[0]) / (vb[0]-va[0]); - if (tmin > tmax) - dtSwap(tmin,tmax); - link->bmin = (unsigned char)(dtClamp(tmin, 0.0f, 1.0f)*255.0f); - link->bmax = (unsigned char)(dtClamp(tmax, 0.0f, 1.0f)*255.0f); - } - } - } - } - } -} - -void dtNavMesh::connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side) -{ - if (!tile) return; - - // Connect off-mesh links. - // We are interested on links which land from target tile to this tile. - const unsigned char oppositeSide = (unsigned char)dtOppositeTile(side); - - for (int i = 0; i < target->header->offMeshConCount; ++i) - { - dtOffMeshConnection* targetCon = &target->offMeshCons[i]; - if (targetCon->side != oppositeSide) - continue; - - dtPoly* targetPoly = &target->polys[targetCon->poly]; - - const float ext[3] = { targetCon->rad, target->header->walkableClimb, targetCon->rad }; - - // Find polygon to connect to. - const float* p = &targetCon->pos[3]; - float nearestPt[3]; - dtPolyRef ref = findNearestPolyInTile(tile, p, ext, nearestPt); - if (!ref) continue; - // findNearestPoly may return too optimistic results, further check to make sure. - if (dtSqr(nearestPt[0]-p[0])+dtSqr(nearestPt[2]-p[2]) > dtSqr(targetCon->rad)) - continue; - // Make sure the location is on current mesh. - float* v = &target->verts[targetPoly->verts[1]*3]; - dtVcopy(v, nearestPt); - - // Link off-mesh connection to target poly. - unsigned int idx = allocLink(target); - if (idx != DT_NULL_LINK) - { - dtLink* link = &target->links[idx]; - link->ref = ref; - link->edge = (unsigned char)1; - link->side = oppositeSide; - link->bmin = link->bmax = 0; - // Add to linked list. - link->next = targetPoly->firstLink; - targetPoly->firstLink = idx; - } - - // Link target poly to off-mesh connection. - if (targetCon->flags & DT_OFFMESH_CON_BIDIR) - { - unsigned int idx = allocLink(tile); - if (idx != DT_NULL_LINK) - { - const unsigned short landPolyIdx = (unsigned short)decodePolyIdPoly(ref); - dtPoly* landPoly = &tile->polys[landPolyIdx]; - dtLink* link = &tile->links[idx]; - link->ref = getPolyRefBase(target) | (dtPolyRef)(targetCon->poly); - link->edge = 0xff; - link->side = (unsigned char)side; - link->bmin = link->bmax = 0; - // Add to linked list. - link->next = landPoly->firstLink; - landPoly->firstLink = idx; - } - } - } - -} - -void dtNavMesh::connectIntLinks(dtMeshTile* tile) -{ - if (!tile) return; - - dtPolyRef base = getPolyRefBase(tile); - - for (int i = 0; i < tile->header->polyCount; ++i) - { - dtPoly* poly = &tile->polys[i]; - poly->firstLink = DT_NULL_LINK; - - if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) - continue; - - // Build edge links backwards so that the links will be - // in the linked list from lowest index to highest. - for (int j = poly->vertCount-1; j >= 0; --j) - { - // Skip hard and non-internal edges. - if (poly->neis[j] == 0 || (poly->neis[j] & DT_EXT_LINK)) continue; - - unsigned int idx = allocLink(tile); - if (idx != DT_NULL_LINK) - { - dtLink* link = &tile->links[idx]; - link->ref = base | (dtPolyRef)(poly->neis[j]-1); - link->edge = (unsigned char)j; - link->side = 0xff; - link->bmin = link->bmax = 0; - // Add to linked list. - link->next = poly->firstLink; - poly->firstLink = idx; - } - } - } -} - -void dtNavMesh::connectIntOffMeshLinks(dtMeshTile* tile) -{ - if (!tile) return; - - dtPolyRef base = getPolyRefBase(tile); - - // Find Off-mesh connection end points. - for (int i = 0; i < tile->header->offMeshConCount; ++i) - { - dtOffMeshConnection* con = &tile->offMeshCons[i]; - dtPoly* poly = &tile->polys[con->poly]; - - const float ext[3] = { con->rad, tile->header->walkableClimb, con->rad }; - - for (int j = 0; j < 2; ++j) - { - unsigned char side = j == 0 ? 0xff : con->side; - - if (side == 0xff) - { - // Find polygon to connect to. - const float* p = &con->pos[j*3]; - float nearestPt[3]; - dtPolyRef ref = findNearestPolyInTile(tile, p, ext, nearestPt); - if (!ref) continue; - // findNearestPoly may return too optimistic results, further check to make sure. - if (dtSqr(nearestPt[0]-p[0])+dtSqr(nearestPt[2]-p[2]) > dtSqr(con->rad)) - continue; - // Make sure the location is on current mesh. - float* v = &tile->verts[poly->verts[j]*3]; - dtVcopy(v, nearestPt); - - // Link off-mesh connection to target poly. - unsigned int idx = allocLink(tile); - if (idx != DT_NULL_LINK) - { - dtLink* link = &tile->links[idx]; - link->ref = ref; - link->edge = (unsigned char)j; - link->side = 0xff; - link->bmin = link->bmax = 0; - // Add to linked list. - link->next = poly->firstLink; - poly->firstLink = idx; - } - - // Start end-point is always connect back to off-mesh connection, - // Destination end-point only if it is bidirectional link. - if (j == 0 || (j == 1 && (con->flags & DT_OFFMESH_CON_BIDIR))) - { - // Link target poly to off-mesh connection. - unsigned int idx = allocLink(tile); - if (idx != DT_NULL_LINK) - { - const unsigned short landPolyIdx = (unsigned short)decodePolyIdPoly(ref); - dtPoly* landPoly = &tile->polys[landPolyIdx]; - dtLink* link = &tile->links[idx]; - link->ref = base | (dtPolyRef)(con->poly); - link->edge = 0xff; - link->side = 0xff; - link->bmin = link->bmax = 0; - // Add to linked list. - link->next = landPoly->firstLink; - landPoly->firstLink = idx; - } - } - - } - } - } -} - -dtStatus dtNavMesh::closestPointOnPolyInTile(const dtMeshTile* tile, unsigned int ip, - const float* pos, float* closest) const -{ - const dtPoly* poly = &tile->polys[ip]; - - float closestDistSqr = FLT_MAX; - const dtPolyDetail* pd = &tile->detailMeshes[ip]; - - for (int j = 0; j < pd->triCount; ++j) - { - const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4]; - const float* v[3]; - for (int k = 0; k < 3; ++k) - { - if (t[k] < poly->vertCount) - v[k] = &tile->verts[poly->verts[t[k]]*3]; - else - v[k] = &tile->detailVerts[(pd->vertBase+(t[k]-poly->vertCount))*3]; - } - float pt[3]; - dtClosestPtPointTriangle(pt, pos, v[0], v[1], v[2]); - float d = dtVdistSqr(pos, pt); - if (d < closestDistSqr) - { - dtVcopy(closest, pt); - closestDistSqr = d; - } - } - - return DT_SUCCESS; -} - -dtPolyRef dtNavMesh::findNearestPolyInTile(const dtMeshTile* tile, - const float* center, const float* extents, - float* nearestPt) const -{ - float bmin[3], bmax[3]; - dtVsub(bmin, center, extents); - dtVadd(bmax, center, extents); - - // Get nearby polygons from proximity grid. - dtPolyRef polys[128]; - int polyCount = queryPolygonsInTile(tile, bmin, bmax, polys, 128); - - // Find nearest polygon amongst the nearby polygons. - dtPolyRef nearest = 0; - float nearestDistanceSqr = FLT_MAX; - for (int i = 0; i < polyCount; ++i) - { - dtPolyRef ref = polys[i]; - float closestPtPoly[3]; - if (closestPointOnPolyInTile(tile, decodePolyIdPoly(ref), center, closestPtPoly) != DT_SUCCESS) - continue; - float d = dtVdistSqr(center, closestPtPoly); - if (d < nearestDistanceSqr) - { - if (nearestPt) - dtVcopy(nearestPt, closestPtPoly); - nearestDistanceSqr = d; - nearest = ref; - } - } - - return nearest; -} - -int dtNavMesh::queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax, - dtPolyRef* polys, const int maxPolys) const -{ - if (tile->bvTree) - { - const dtBVNode* node = &tile->bvTree[0]; - const dtBVNode* end = &tile->bvTree[tile->header->bvNodeCount]; - const float* tbmin = tile->header->bmin; - const float* tbmax = tile->header->bmax; - const float qfac = tile->header->bvQuantFactor; - - // Calculate quantized box - unsigned short bmin[3], bmax[3]; - // dtClamp query box to world box. - float minx = dtClamp(qmin[0], tbmin[0], tbmax[0]) - tbmin[0]; - float miny = dtClamp(qmin[1], tbmin[1], tbmax[1]) - tbmin[1]; - float minz = dtClamp(qmin[2], tbmin[2], tbmax[2]) - tbmin[2]; - float maxx = dtClamp(qmax[0], tbmin[0], tbmax[0]) - tbmin[0]; - float maxy = dtClamp(qmax[1], tbmin[1], tbmax[1]) - tbmin[1]; - float maxz = dtClamp(qmax[2], tbmin[2], tbmax[2]) - tbmin[2]; - // Quantize - bmin[0] = (unsigned short)(qfac * minx) & 0xfffe; - bmin[1] = (unsigned short)(qfac * miny) & 0xfffe; - bmin[2] = (unsigned short)(qfac * minz) & 0xfffe; - bmax[0] = (unsigned short)(qfac * maxx + 1) | 1; - bmax[1] = (unsigned short)(qfac * maxy + 1) | 1; - bmax[2] = (unsigned short)(qfac * maxz + 1) | 1; - - // Traverse tree - dtPolyRef base = getPolyRefBase(tile); - int n = 0; - while (node < end) - { - const bool overlap = dtOverlapQuantBounds(bmin, bmax, node->bmin, node->bmax); - const bool isLeafNode = node->i >= 0; - - if (isLeafNode && overlap) - { - if (n < maxPolys) - polys[n++] = base | (dtPolyRef)node->i; - } - - if (overlap || isLeafNode) - node++; - else - { - const int escapeIndex = -node->i; - node += escapeIndex; - } - } - - return n; - } - else - { - float bmin[3], bmax[3]; - int n = 0; - dtPolyRef base = getPolyRefBase(tile); - for (int i = 0; i < tile->header->polyCount; ++i) - { - dtPoly* p = &tile->polys[i]; - // Do not return off-mesh connection polygons. - if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) - continue; - // Calc polygon bounds. - const float* v = &tile->verts[p->verts[0]*3]; - dtVcopy(bmin, v); - dtVcopy(bmax, v); - for (int j = 1; j < p->vertCount; ++j) - { - v = &tile->verts[p->verts[j]*3]; - dtVmin(bmin, v); - dtVmax(bmax, v); - } - if (dtOverlapBounds(qmin,qmax, bmin,bmax)) - { - if (n < maxPolys) - polys[n++] = base | (dtPolyRef)i; - } - } - return n; - } -} - -dtStatus dtNavMesh::addTile(unsigned char* data, int dataSize, int flags, - dtTileRef lastRef, dtTileRef* result) -{ - // Make sure the data is in right format. - dtMeshHeader* header = (dtMeshHeader*)data; - if (header->magic != DT_NAVMESH_MAGIC) - return DT_FAILURE_DATA_MAGIC; - if (header->version != DT_NAVMESH_VERSION) - return DT_FAILURE_DATA_VERSION; - - // Make sure the location is free. - if (getTileAt(header->x, header->y)) - return DT_FAILURE; - - // Allocate a tile. - dtMeshTile* tile = 0; - if (!lastRef) - { - if (m_nextFree) - { - tile = m_nextFree; - m_nextFree = tile->next; - tile->next = 0; - } - } - else - { - // Try to relocate the tile to specific index with same salt. - int tileIndex = (int)decodePolyIdTile((dtPolyRef)lastRef); - if (tileIndex >= m_maxTiles) - return DT_FAILURE_OUT_OF_MEMORY; - // Try to find the specific tile id from the free list. - dtMeshTile* target = &m_tiles[tileIndex]; - dtMeshTile* prev = 0; - tile = m_nextFree; - while (tile && tile != target) - { - prev = tile; - tile = tile->next; - } - // Could not find the correct location. - if (tile != target) - return DT_FAILURE_OUT_OF_MEMORY; - // Remove from freelist - if (!prev) - m_nextFree = tile->next; - else - prev->next = tile->next; - - // Restore salt. - tile->salt = decodePolyIdSalt((dtPolyRef)lastRef); - } - - // Make sure we could allocate a tile. - if (!tile) - return DT_FAILURE_OUT_OF_MEMORY; - - // Insert tile into the position lut. - int h = computeTileHash(header->x, header->y, m_tileLutMask); - tile->next = m_posLookup[h]; - m_posLookup[h] = tile; - - // Patch header pointers. - const int headerSize = dtAlign4(sizeof(dtMeshHeader)); - const int vertsSize = dtAlign4(sizeof(float)*3*header->vertCount); - const int polysSize = dtAlign4(sizeof(dtPoly)*header->polyCount); - const int linksSize = dtAlign4(sizeof(dtLink)*(header->maxLinkCount)); - const int detailMeshesSize = dtAlign4(sizeof(dtPolyDetail)*header->detailMeshCount); - const int detailVertsSize = dtAlign4(sizeof(float)*3*header->detailVertCount); - const int detailTrisSize = dtAlign4(sizeof(unsigned char)*4*header->detailTriCount); - const int bvtreeSize = dtAlign4(sizeof(dtBVNode)*header->bvNodeCount); - const int offMeshLinksSize = dtAlign4(sizeof(dtOffMeshConnection)*header->offMeshConCount); - - unsigned char* d = data + headerSize; - tile->verts = (float*)d; d += vertsSize; - tile->polys = (dtPoly*)d; d += polysSize; - tile->links = (dtLink*)d; d += linksSize; - tile->detailMeshes = (dtPolyDetail*)d; d += detailMeshesSize; - tile->detailVerts = (float*)d; d += detailVertsSize; - tile->detailTris = (unsigned char*)d; d += detailTrisSize; - tile->bvTree = (dtBVNode*)d; d += bvtreeSize; - tile->offMeshCons = (dtOffMeshConnection*)d; d += offMeshLinksSize; - - // Build links freelist - tile->linksFreeList = 0; - tile->links[header->maxLinkCount-1].next = DT_NULL_LINK; - for (int i = 0; i < header->maxLinkCount-1; ++i) - tile->links[i].next = i+1; - - // Init tile. - tile->header = header; - tile->data = data; - tile->dataSize = dataSize; - tile->flags = flags; - - connectIntLinks(tile); - connectIntOffMeshLinks(tile); - - // Create connections connections. - for (int i = 0; i < 8; ++i) - { - dtMeshTile* nei = getNeighbourTileAt(header->x, header->y, i); - if (nei) - { - connectExtLinks(tile, nei, i); - connectExtLinks(nei, tile, dtOppositeTile(i)); - connectExtOffMeshLinks(tile, nei, i); - connectExtOffMeshLinks(nei, tile, dtOppositeTile(i)); - } - } - - if (result) - *result = getTileRef(tile); - - return DT_SUCCESS; -} - -const dtMeshTile* dtNavMesh::getTileAt(int x, int y) const -{ - // Find tile based on hash. - int h = computeTileHash(x,y,m_tileLutMask); - dtMeshTile* tile = m_posLookup[h]; - while (tile) - { - if (tile->header && tile->header->x == x && tile->header->y == y) - return tile; - tile = tile->next; - } - return 0; -} - -dtMeshTile* dtNavMesh::getNeighbourTileAt(int x, int y, int side) const -{ - switch (side) - { - case 0: x++; break; - case 1: x++; y++; break; - case 2: y++; break; - case 3: x--; y++; break; - case 4: x--; break; - case 5: x--; y--; break; - case 6: y--; break; - case 7: x++; y--; break; - }; - - // Find tile based on hash. - int h = computeTileHash(x,y,m_tileLutMask); - dtMeshTile* tile = m_posLookup[h]; - while (tile) - { - if (tile->header && tile->header->x == x && tile->header->y == y) - return tile; - tile = tile->next; - } - return 0; -} - -dtTileRef dtNavMesh::getTileRefAt(int x, int y) const -{ - // Find tile based on hash. - int h = computeTileHash(x,y,m_tileLutMask); - dtMeshTile* tile = m_posLookup[h]; - while (tile) - { - if (tile->header && tile->header->x == x && tile->header->y == y) - return getTileRef(tile); - tile = tile->next; - } - return 0; -} - -const dtMeshTile* dtNavMesh::getTileByRef(dtTileRef ref) const -{ - if (!ref) - return 0; - unsigned int tileIndex = decodePolyIdTile((dtPolyRef)ref); - unsigned int tileSalt = decodePolyIdSalt((dtPolyRef)ref); - if ((int)tileIndex >= m_maxTiles) - return 0; - const dtMeshTile* tile = &m_tiles[tileIndex]; - if (tile->salt != tileSalt) - return 0; - return tile; -} - -int dtNavMesh::getMaxTiles() const -{ - return m_maxTiles; -} - -dtMeshTile* dtNavMesh::getTile(int i) -{ - return &m_tiles[i]; -} - -const dtMeshTile* dtNavMesh::getTile(int i) const -{ - return &m_tiles[i]; -} - -void dtNavMesh::calcTileLoc(const float* pos, int* tx, int* ty) const -{ - *tx = (int)floorf((pos[0]-m_orig[0]) / m_tileWidth); - *ty = (int)floorf((pos[2]-m_orig[2]) / m_tileHeight); -} - -dtStatus dtNavMesh::getTileAndPolyByRef(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return DT_FAILURE; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return DT_FAILURE; - if (ip >= (unsigned int)m_tiles[it].header->polyCount) return DT_FAILURE; - *tile = &m_tiles[it]; - *poly = &m_tiles[it].polys[ip]; - return DT_SUCCESS; -} - -void dtNavMesh::getTileAndPolyByRefUnsafe(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - *tile = &m_tiles[it]; - *poly = &m_tiles[it].polys[ip]; -} - -bool dtNavMesh::isValidPolyRef(dtPolyRef ref) const -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return false; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return false; - if (ip >= (unsigned int)m_tiles[it].header->polyCount) return false; - return true; -} - -dtStatus dtNavMesh::removeTile(dtTileRef ref, unsigned char** data, int* dataSize) -{ - if (!ref) - return DT_FAILURE; - unsigned int tileIndex = decodePolyIdTile((dtPolyRef)ref); - unsigned int tileSalt = decodePolyIdSalt((dtPolyRef)ref); - if ((int)tileIndex >= m_maxTiles) - return DT_FAILURE; - dtMeshTile* tile = &m_tiles[tileIndex]; - if (tile->salt != tileSalt) - return DT_FAILURE; - - // Remove tile from hash lookup. - int h = computeTileHash(tile->header->x,tile->header->y,m_tileLutMask); - dtMeshTile* prev = 0; - dtMeshTile* cur = m_posLookup[h]; - while (cur) - { - if (cur == tile) - { - if (prev) - prev->next = cur->next; - else - m_posLookup[h] = cur->next; - break; - } - prev = cur; - cur = cur->next; - } - - // Remove connections to neighbour tiles. - for (int i = 0; i < 8; ++i) - { - dtMeshTile* nei = getNeighbourTileAt(tile->header->x,tile->header->y,i); - if (!nei) continue; - unconnectExtLinks(nei, dtOppositeTile(i)); - } - - - // Reset tile. - if (tile->flags & DT_TILE_FREE_DATA) - { - // Owns data - dtFree(tile->data); - tile->data = 0; - tile->dataSize = 0; - if (data) *data = 0; - if (dataSize) *dataSize = 0; - } - else - { - if (data) *data = tile->data; - if (dataSize) *dataSize = tile->dataSize; - } - - tile->header = 0; - tile->flags = 0; - tile->linksFreeList = 0; - tile->polys = 0; - tile->verts = 0; - tile->links = 0; - tile->detailMeshes = 0; - tile->detailVerts = 0; - tile->detailTris = 0; - tile->bvTree = 0; - tile->offMeshCons = 0; - - // Update salt, salt should never be zero. - tile->salt = (tile->salt+1) & ((1<<m_saltBits)-1); - if (tile->salt == 0) - tile->salt++; - - // Add to free list. - tile->next = m_nextFree; - m_nextFree = tile; - - return DT_SUCCESS; -} - -dtTileRef dtNavMesh::getTileRef(const dtMeshTile* tile) const -{ - if (!tile) return 0; - const unsigned int it = (unsigned int)(tile - m_tiles); - return (dtTileRef)encodePolyId(tile->salt, it, 0); -} - -dtPolyRef dtNavMesh::getPolyRefBase(const dtMeshTile* tile) const -{ - if (!tile) return 0; - const unsigned int it = (unsigned int)(tile - m_tiles); - return encodePolyId(tile->salt, it, 0); -} - -struct dtTileState -{ - int magic; // Magic number, used to identify the data. - int version; // Data version number. - dtTileRef ref; // Tile ref at the time of storing the data. -}; - -struct dtPolyState -{ - unsigned short flags; // Flags (see dtPolyFlags). - unsigned char area; // Area ID of the polygon. -}; - -int dtNavMesh::getTileStateSize(const dtMeshTile* tile) const -{ - if (!tile) return 0; - const int headerSize = dtAlign4(sizeof(dtTileState)); - const int polyStateSize = dtAlign4(sizeof(dtPolyState) * tile->header->polyCount); - return headerSize + polyStateSize; -} - -dtStatus dtNavMesh::storeTileState(const dtMeshTile* tile, unsigned char* data, const int maxDataSize) const -{ - // Make sure there is enough space to store the state. - const int sizeReq = getTileStateSize(tile); - if (maxDataSize < sizeReq) - return DT_FAILURE; - - dtTileState* tileState = (dtTileState*)data; data += dtAlign4(sizeof(dtTileState)); - dtPolyState* polyStates = (dtPolyState*)data; data += dtAlign4(sizeof(dtPolyState) * tile->header->polyCount); - - // Store tile state. - tileState->magic = DT_NAVMESH_STATE_MAGIC; - tileState->version = DT_NAVMESH_STATE_VERSION; - tileState->ref = getTileRef(tile); - - // Store per poly state. - for (int i = 0; i < tile->header->polyCount; ++i) - { - const dtPoly* p = &tile->polys[i]; - dtPolyState* s = &polyStates[i]; - s->flags = p->flags; - s->area = p->getArea(); - } - - return DT_SUCCESS; -} - -dtStatus dtNavMesh::restoreTileState(dtMeshTile* tile, const unsigned char* data, const int maxDataSize) -{ - // Make sure there is enough space to store the state. - const int sizeReq = getTileStateSize(tile); - if (maxDataSize < sizeReq) - return DT_FAILURE; - - const dtTileState* tileState = (const dtTileState*)data; data += dtAlign4(sizeof(dtTileState)); - const dtPolyState* polyStates = (const dtPolyState*)data; data += dtAlign4(sizeof(dtPolyState) * tile->header->polyCount); - - // Check that the restore is possible. - if (tileState->magic != DT_NAVMESH_STATE_MAGIC) - return DT_FAILURE_DATA_MAGIC; - if (tileState->version != DT_NAVMESH_STATE_VERSION) - return DT_FAILURE_DATA_VERSION; - if (tileState->ref != getTileRef(tile)) - return DT_FAILURE; - - // Restore per poly state. - for (int i = 0; i < tile->header->polyCount; ++i) - { - dtPoly* p = &tile->polys[i]; - const dtPolyState* s = &polyStates[i]; - p->flags = s->flags; - p->setArea(s->area); - } - - return DT_SUCCESS; -} - -// Returns start and end location of an off-mesh link polygon. -dtStatus dtNavMesh::getOffMeshConnectionPolyEndPoints(dtPolyRef prevRef, dtPolyRef polyRef, float* startPos, float* endPos) const -{ - unsigned int salt, it, ip; - - // Get current polygon - decodePolyId(polyRef, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return DT_FAILURE; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return DT_FAILURE; - const dtMeshTile* tile = &m_tiles[it]; - if (ip >= (unsigned int)tile->header->polyCount) return DT_FAILURE; - const dtPoly* poly = &tile->polys[ip]; - - // Make sure that the current poly is indeed off-mesh link. - if (poly->getType() != DT_POLYTYPE_OFFMESH_CONNECTION) - return DT_FAILURE; - - // Figure out which way to hand out the vertices. - int idx0 = 0, idx1 = 1; - - // Find link that points to first vertex. - for (unsigned int i = poly->firstLink; i != DT_NULL_LINK; i = tile->links[i].next) - { - if (tile->links[i].edge == 0) - { - if (tile->links[i].ref != prevRef) - { - idx0 = 1; - idx1 = 0; - } - break; - } - } - - dtVcopy(startPos, &tile->verts[poly->verts[idx0]*3]); - dtVcopy(endPos, &tile->verts[poly->verts[idx1]*3]); - - return DT_SUCCESS; -} - - -const dtOffMeshConnection* dtNavMesh::getOffMeshConnectionByRef(dtPolyRef ref) const -{ - unsigned int salt, it, ip; - - // Get current polygon - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return 0; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return 0; - const dtMeshTile* tile = &m_tiles[it]; - if (ip >= (unsigned int)tile->header->polyCount) return 0; - const dtPoly* poly = &tile->polys[ip]; - - // Make sure that the current poly is indeed off-mesh link. - if (poly->getType() != DT_POLYTYPE_OFFMESH_CONNECTION) - return 0; - - const unsigned int idx = ip - tile->header->offMeshBase; - dtAssert(idx < (unsigned int)tile->header->offMeshConCount); - return &tile->offMeshCons[idx]; -} - - -dtStatus dtNavMesh::setPolyFlags(dtPolyRef ref, unsigned short flags) -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return DT_FAILURE; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return DT_FAILURE; - dtMeshTile* tile = &m_tiles[it]; - if (ip >= (unsigned int)tile->header->polyCount) return DT_FAILURE; - dtPoly* poly = &tile->polys[ip]; - - // Change flags. - poly->flags = flags; - - return DT_SUCCESS; -} - -dtStatus dtNavMesh::getPolyFlags(dtPolyRef ref, unsigned short* resultFlags) const -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return DT_FAILURE; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return DT_FAILURE; - const dtMeshTile* tile = &m_tiles[it]; - if (ip >= (unsigned int)tile->header->polyCount) return DT_FAILURE; - const dtPoly* poly = &tile->polys[ip]; - - *resultFlags = poly->flags; - - return DT_SUCCESS; -} - -dtStatus dtNavMesh::setPolyArea(dtPolyRef ref, unsigned char area) -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return DT_FAILURE; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return DT_FAILURE; - dtMeshTile* tile = &m_tiles[it]; - if (ip >= (unsigned int)tile->header->polyCount) return DT_FAILURE; - dtPoly* poly = &tile->polys[ip]; - - poly->setArea(area); - - return DT_SUCCESS; -} - -dtStatus dtNavMesh::getPolyArea(dtPolyRef ref, unsigned char* resultArea) const -{ - unsigned int salt, it, ip; - decodePolyId(ref, salt, it, ip); - if (it >= (unsigned int)m_maxTiles) return DT_FAILURE; - if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return DT_FAILURE; - const dtMeshTile* tile = &m_tiles[it]; - if (ip >= (unsigned int)tile->header->polyCount) return DT_FAILURE; - const dtPoly* poly = &tile->polys[ip]; - - *resultArea = poly->getArea(); - - return DT_SUCCESS; -} - |