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authorAnton Popovichenko <walkline.ua@gmail.com>2025-07-11 16:44:44 +0200
committerGitHub <noreply@github.com>2025-07-11 11:44:44 -0300
commit628f6255c49e1ef2123b0f5fb33c3de0a968432e (patch)
tree82eb01f64e332f4792c2bfdd3bf20f0b6d103a21 /deps
parent1c3cbd3d9e1d07369be77a049cb95f22c2caf03d (diff)
fix(Core/FleeingMovementGenerator): Prevent fear movement from causing characters to fall through the ground (#22451)
Diffstat (limited to 'deps')
-rw-r--r--deps/recastnavigation/Detour/Include/DetourStatus.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/deps/recastnavigation/Detour/Include/DetourStatus.h b/deps/recastnavigation/Detour/Include/DetourStatus.h
index 8e1bb44b9d..96dcb5b004 100644
--- a/deps/recastnavigation/Detour/Include/DetourStatus.h
+++ b/deps/recastnavigation/Detour/Include/DetourStatus.h
@@ -36,6 +36,7 @@ static const unsigned int DT_BUFFER_TOO_SMALL = 1 << 4; // Result buffer for the
static const unsigned int DT_OUT_OF_NODES = 1 << 5; // Query ran out of nodes during search.
static const unsigned int DT_PARTIAL_RESULT = 1 << 6; // Query did not reach the end location, returning best guess.
static const unsigned int DT_ALREADY_OCCUPIED = 1 << 7; // A tile has already been assigned to the given x,y coordinate
+static const unsigned int DT_SLOPE_TOO_STEEP = 1 << 8; // Surface slope too steep to be walkable.
// Returns true of status is success.