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authorUltraNix <80540499+UltraNix@users.noreply.github.com>2022-04-10 14:24:35 +0200
committerGitHub <noreply@github.com>2022-04-10 09:24:35 -0300
commit47790c971401c33bbe618cc4aa6302c5f715f86b (patch)
treec7670d1271582201b845cb174a63bb7856566793 /src/common/Collision/Models/ModelInstance.cpp
parent6efc08f42e8ae731776517b187a79ba2ad546ec7 (diff)
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341)
* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty Fixes #11293 * buildfix. Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
Diffstat (limited to 'src/common/Collision/Models/ModelInstance.cpp')
-rw-r--r--src/common/Collision/Models/ModelInstance.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/Models/ModelInstance.cpp b/src/common/Collision/Models/ModelInstance.cpp
index 4634b006c7..4510461bdd 100644
--- a/src/common/Collision/Models/ModelInstance.cpp
+++ b/src/common/Collision/Models/ModelInstance.cpp
@@ -30,7 +30,7 @@ namespace VMAP
iInvScale = 1.f / iScale;
}
- bool ModelInstance::intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool StopAtFirstHit) const
+ bool ModelInstance::intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool StopAtFirstHit, ModelIgnoreFlags ignoreFlags) const
{
if (!iModel)
{
@@ -54,7 +54,7 @@ namespace VMAP
Vector3 p = iInvRot * (pRay.origin() - iPos) * iInvScale;
Ray modRay(p, iInvRot * pRay.direction());
float distance = pMaxDist * iInvScale;
- bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit);
+ bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit, ignoreFlags);
if (hit)
{
distance *= iScale;