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| author | Dan <83884799+elthehablo@users.noreply.github.com> | 2023-08-25 16:33:44 +0200 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-25 11:33:44 -0300 | 
| commit | 122b7a8eb01e94d58b0a189479f2b2aeb4d7f0db (patch) | |
| tree | 574981203938fab6871a516640be2f61a20e19c2 /src/common/Configuration/Config.cpp | |
| parent | 96135cd1d8dd69285e385dc97fa4fc933d6f1a02 (diff) | |
fix(DB/Creature): rework Agamand Family Crypt creature positions to make sure creatures don't aggro weirdly anymore (#17022)
* fix ohf
* revert
* initial
* the right sql file this TIME
help
* stop crying about codestyle
* frick YOU
* :(
* destroy readability - remove complaining? pog
* add new sql file with EOL converted
again... sigh
* Delete new-agamand-spawns.sql
* safety concerning primary key
delete based on guids instead of ids
Diffstat (limited to 'src/common/Configuration/Config.cpp')
0 files changed, 0 insertions, 0 deletions
