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authorDan <83884799+elthehablo@users.noreply.github.com>2023-08-25 16:33:44 +0200
committerGitHub <noreply@github.com>2023-08-25 11:33:44 -0300
commit122b7a8eb01e94d58b0a189479f2b2aeb4d7f0db (patch)
tree574981203938fab6871a516640be2f61a20e19c2 /src/common/Configuration/Config.cpp
parent96135cd1d8dd69285e385dc97fa4fc933d6f1a02 (diff)
fix(DB/Creature): rework Agamand Family Crypt creature positions to make sure creatures don't aggro weirdly anymore (#17022)
* fix ohf * revert * initial * the right sql file this TIME help * stop crying about codestyle * frick YOU * :( * destroy readability - remove complaining? pog * add new sql file with EOL converted again... sigh * Delete new-agamand-spawns.sql * safety concerning primary key delete based on guids instead of ids
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