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author | Barbz <BarbzYHOOL@users.noreply.github.com> | 2017-09-23 11:30:22 +0200 |
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committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-09-23 11:30:22 +0200 |
commit | efbcb8f65d35736cb7ecf6977237b47c07ae3292 (patch) | |
tree | 807fce908b49540ad56c9b57cc952699f7a2be7c /src/game/AI/SmartScripts/SmartScript.cpp | |
parent | 23cb1a18e546d6a51cdea2e2cd36f39fc6c8e888 (diff) |
Fix CMake custom script (#658)
* CMake - CMake now detects custom scripts in the Custom directory
* CMake - CMake now detects the custom script headers
* CMake - Added an example in the README on how to make a CMakeLists.txt for a custom script
Diffstat (limited to 'src/game/AI/SmartScripts/SmartScript.cpp')
0 files changed, 0 insertions, 0 deletions