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authorYehonal <yehonal.azeroth@gmail.com>2017-11-16 22:29:59 +0000
committerYehonal <yehonal.azeroth@gmail.com>2017-11-20 11:36:46 +0100
commit3e9ffa3e33f99cc020061c6557a3806408fd5f5c (patch)
tree55cbf5a02cf9797c5d3b31d51548a56f8560b694 /src/game/Entities/Unit/Unit.cpp
parentbc726a2f1631a2bc6bc4622d90a464e51cd2b38d (diff)
Implemented GetPhaseByAuras removing redundant code (DRY)
Diffstat (limited to 'src/game/Entities/Unit/Unit.cpp')
-rw-r--r--src/game/Entities/Unit/Unit.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/Entities/Unit/Unit.cpp b/src/game/Entities/Unit/Unit.cpp
index d6e453c5a5..40cc595000 100644
--- a/src/game/Entities/Unit/Unit.cpp
+++ b/src/game/Entities/Unit/Unit.cpp
@@ -17556,6 +17556,17 @@ float Unit::MeleeSpellMissChance(const Unit* victim, WeaponAttackType attType, i
return missChance;
}
+uint32 Unit::GetPhaseByAuras() const
+{
+ uint32 currentPhase = 0;
+ AuraEffectList const& phases = GetAuraEffectsByType(SPELL_AURA_PHASE);
+ if (!phases.empty())
+ for (AuraEffectList::const_iterator itr = phases.begin(); itr != phases.end(); ++itr)
+ currentPhase |= (*itr)->GetMiscValue();
+
+ return currentPhase;
+}
+
void Unit::SetPhaseMask(uint32 newPhaseMask, bool update)
{
if (newPhaseMask == GetPhaseMask())