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authorMatteo Emili <matteo.emili14@gmail.com>2017-01-29 22:03:03 +0100
committerYehonal <yehonal.azeroth@gmail.com>2017-03-26 01:09:36 +0100
commitcbdecc082809ce37ad7bf0f825b63a88c0f94e38 (patch)
tree50b6b2102cf80dae1c5f9c0a3231d8587b331e9b /src/game/Scripting/ScriptMgr.h
parent25a38da1e308f45db6445f885cf3466d6cbcfd03 (diff)
Fixed hooks OnPlayerJoinArena and OnPlayerJoinBG
Diffstat (limited to 'src/game/Scripting/ScriptMgr.h')
-rw-r--r--src/game/Scripting/ScriptMgr.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Scripting/ScriptMgr.h b/src/game/Scripting/ScriptMgr.h
index 60e450cbd7..b8f798cf62 100644
--- a/src/game/Scripting/ScriptMgr.h
+++ b/src/game/Scripting/ScriptMgr.h
@@ -872,10 +872,10 @@ class PlayerScript : public ScriptObject
virtual void OnEquip(Player* /*player*/, Item* /*it*/, uint8 /*bag*/, uint8 /*slot*/, bool /*update*/) { }
// After player enters queue for BG
- virtual void OnPlayerJoinBG(Player* player, Battleground* bg) { }
+ virtual void OnPlayerJoinBG(Player* /*player*/) { }
// After player enters queue for Arena
- virtual void OnPlayerJoinArena(Player* player, Battleground* bg) { }
+ virtual void OnPlayerJoinArena(Player* /*player*/) { }
//After looting item
virtual void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid) { }
@@ -1205,8 +1205,8 @@ class ScriptMgr
void OnAfterPlayerSetVisibleItemSlot(Player* player, uint8 slot, Item *item);
void OnAfterPlayerMoveItemFromInventory(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
void OnEquip(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
- void OnPlayerJoinBG(Player* player, Battleground* bg);
- void OnPlayerJoinArena(Player* player, Battleground* bg);
+ void OnPlayerJoinBG(Player* player);
+ void OnPlayerJoinArena(Player* player);
void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid);
void OnCreateItem(Player* player, Item* item, uint32 count);
void OnQuestRewardItem(Player* player, Item* item, uint32 count);