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authorYehonal <yehonal.azeroth@gmail.com>2017-12-20 20:48:35 +0100
committerYehonal <yehonal.azeroth@gmail.com>2017-12-21 00:20:29 +0100
commit17332304fdf129076d0196010602350d5750c808 (patch)
treed161f8845df9e5c8ec0b149bd846646c2b112d49 /src/scripts/Commands/cs_debug.cpp
parent0fc4a6a153ca3a09ccb6e1311131b12a59c6cba3 (diff)
Using TC structure allowing easier patches importing
Diffstat (limited to 'src/scripts/Commands/cs_debug.cpp')
-rw-r--r--src/scripts/Commands/cs_debug.cpp1358
1 files changed, 0 insertions, 1358 deletions
diff --git a/src/scripts/Commands/cs_debug.cpp b/src/scripts/Commands/cs_debug.cpp
deleted file mode 100644
index 5b627d9693..0000000000
--- a/src/scripts/Commands/cs_debug.cpp
+++ /dev/null
@@ -1,1358 +0,0 @@
-/*
- * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
- * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- */
-
-/* ScriptData
-Name: debug_commandscript
-%Complete: 100
-Comment: All debug related commands
-Category: commandscripts
-EndScriptData */
-
-#include "ScriptMgr.h"
-#include "ObjectMgr.h"
-#include "BattlegroundMgr.h"
-#include "Chat.h"
-#include "Cell.h"
-#include "CellImpl.h"
-#include "GridNotifiers.h"
-#include "GridNotifiersImpl.h"
-#include "GossipDef.h"
-#include "Language.h"
-
-#include <fstream>
-
-class debug_commandscript : public CommandScript
-{
-public:
- debug_commandscript() : CommandScript("debug_commandscript") { }
-
- std::vector<ChatCommand> GetCommands() const override
- {
- static std::vector<ChatCommand> debugPlayCommandTable =
- {
- { "cinematic", SEC_MODERATOR, false, &HandleDebugPlayCinematicCommand, "" },
- { "movie", SEC_MODERATOR, false, &HandleDebugPlayMovieCommand, "" },
- { "sound", SEC_MODERATOR, false, &HandleDebugPlaySoundCommand, "" }
- };
- static std::vector<ChatCommand> debugSendCommandTable =
- {
- { "buyerror", SEC_ADMINISTRATOR, false, &HandleDebugSendBuyErrorCommand, "" },
- { "channelnotify", SEC_ADMINISTRATOR, false, &HandleDebugSendChannelNotifyCommand, "" },
- { "chatmmessage", SEC_ADMINISTRATOR, false, &HandleDebugSendChatMsgCommand, "" },
- { "equiperror", SEC_ADMINISTRATOR, false, &HandleDebugSendEquipErrorCommand, "" },
- { "largepacket", SEC_ADMINISTRATOR, false, &HandleDebugSendLargePacketCommand, "" },
- { "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "" },
- { "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "" },
- { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "" },
- { "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "" },
- { "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "" },
- { "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "" }
- };
- static std::vector<ChatCommand> debugCommandTable =
- {
- { "setbit", SEC_ADMINISTRATOR, false, &HandleDebugSet32BitCommand, "" },
- { "threat", SEC_ADMINISTRATOR, false, &HandleDebugThreatListCommand, "" },
- { "hostil", SEC_MODERATOR, false, &HandleDebugHostileRefListCommand, "" },
- { "anim", SEC_ADMINISTRATOR, false, &HandleDebugAnimCommand, "" },
- { "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "" },
- { "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "" },
- { "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "" },
- { "lootrecipient", SEC_ADMINISTRATOR, false, &HandleDebugGetLootRecipientCommand, "" },
- { "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "" },
- { "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "" },
- { "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "" },
- { "play", SEC_MODERATOR, false, nullptr, "", debugPlayCommandTable },
- { "send", SEC_ADMINISTRATOR, false, nullptr, "", debugSendCommandTable },
- { "setaurastate", SEC_ADMINISTRATOR, false, &HandleDebugSetAuraStateCommand, "" },
- { "setitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetItemValueCommand, "" },
- { "setvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetValueCommand, "" },
- { "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "" },
- { "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "" },
- { "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "" },
- { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "" },
- { "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "" },
- { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "" },
- { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "" },
- { "los", SEC_ADMINISTRATOR, false, &HandleDebugLoSCommand, "" },
- { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "" },
- { "unitstate", SEC_ADMINISTRATOR, false, &HandleDebugUnitStateCommand, "" }
- };
- static std::vector<ChatCommand> commandTable =
- {
- { "debug", SEC_GAMEMASTER, true, nullptr, "", debugCommandTable },
- { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", }
- };
- return commandTable;
- }
-
- static bool HandleDebugPlayCinematicCommand(ChatHandler* handler, char const* args)
- {
- // USAGE: .debug play cinematic #cinematicid
- // #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column)
- if (!*args)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint32 id = atoi((char*)args);
-
- if (!sCinematicSequencesStore.LookupEntry(id))
- {
- handler->PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, id);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- handler->GetSession()->GetPlayer()->SendCinematicStart(id);
- return true;
- }
-
- static bool HandleDebugPlayMovieCommand(ChatHandler* handler, char const* args)
- {
- // USAGE: .debug play movie #movieid
- // #movieid - ID decimal number from Movie.dbc (1st column)
- if (!*args)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint32 id = atoi((char*)args);
-
- if (!sMovieStore.LookupEntry(id))
- {
- handler->PSendSysMessage(LANG_MOVIE_NOT_EXIST, id);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- handler->GetSession()->GetPlayer()->SendMovieStart(id);
- return true;
- }
-
- //Play sound
- static bool HandleDebugPlaySoundCommand(ChatHandler* handler, char const* args)
- {
- // USAGE: .debug playsound #soundid
- // #soundid - ID decimal number from SoundEntries.dbc (1st column)
- if (!*args)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint32 soundId = atoi((char*)args);
-
- if (!sSoundEntriesStore.LookupEntry(soundId))
- {
- handler->PSendSysMessage(LANG_SOUND_NOT_EXIST, soundId);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- Unit* unit = handler->getSelectedUnit();
- if (!unit)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (handler->GetSession()->GetPlayer()->GetTarget())
- unit->PlayDistanceSound(soundId, handler->GetSession()->GetPlayer());
- else
- unit->PlayDirectSound(soundId, handler->GetSession()->GetPlayer());
-
- handler->PSendSysMessage(LANG_YOU_HEAR_SOUND, soundId);
- return true;
- }
-
- static bool HandleDebugSendSpellFailCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* result = strtok((char*)args, " ");
- if (!result)
- return false;
-
- uint8 failNum = (uint8)atoi(result);
- if (failNum == 0 && *result != '0')
- return false;
-
- char* fail1 = strtok(nullptr, " ");
- uint8 failArg1 = fail1 ? (uint8)atoi(fail1) : 0;
-
- char* fail2 = strtok(nullptr, " ");
- uint8 failArg2 = fail2 ? (uint8)atoi(fail2) : 0;
-
- WorldPacket data(SMSG_CAST_FAILED, 5);
- data << uint8(0);
- data << uint32(133);
- data << uint8(failNum);
- if (fail1 || fail2)
- data << uint32(failArg1);
- if (fail2)
- data << uint32(failArg2);
-
- handler->GetSession()->SendPacket(&data);
-
- return true;
- }
-
- static bool HandleDebugSendEquipErrorCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- InventoryResult msg = InventoryResult(atoi(args));
- handler->GetSession()->GetPlayer()->SendEquipError(msg, nullptr, nullptr);
- return true;
- }
-
- static bool HandleDebugSendSellErrorCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- SellResult msg = SellResult(atoi(args));
- handler->GetSession()->GetPlayer()->SendSellError(msg, 0, 0, 0);
- return true;
- }
-
- static bool HandleDebugSendBuyErrorCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- BuyResult msg = BuyResult(atoi(args));
- handler->GetSession()->GetPlayer()->SendBuyError(msg, 0, 0, 0);
- return true;
- }
-
- static bool HandleDebugSendOpcodeCommand(ChatHandler* handler, char const* /*args*/)
- {
- Unit* unit = handler->getSelectedUnit();
- Player* player = nullptr;
- if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
- player = handler->GetSession()->GetPlayer();
- else
- player = unit->ToPlayer();
-
- if (!unit)
- unit = player;
-
- std::ifstream ifs("opcode.txt");
- if (ifs.bad())
- return false;
-
- // remove comments from file
- std::stringstream parsedStream;
- while (!ifs.eof())
- {
- char commentToken[2];
- ifs.get(commentToken[0]);
- if (commentToken[0] == '/' && !ifs.eof())
- {
- ifs.get(commentToken[1]);
- // /* comment
- if (commentToken[1] == '*')
- {
- while (!ifs.eof())
- {
- ifs.get(commentToken[0]);
- if (commentToken[0] == '*' && !ifs.eof())
- {
- ifs.get(commentToken[1]);
- if (commentToken[1] == '/')
- break;
- else
- ifs.putback(commentToken[1]);
- }
- }
- continue;
- }
- // line comment
- else if (commentToken[1] == '/')
- {
- std::string str;
- getline(ifs, str);
- continue;
- }
- // regular data
- else
- ifs.putback(commentToken[1]);
- }
- parsedStream.put(commentToken[0]);
- }
- ifs.close();
-
- uint32 opcode;
- parsedStream >> opcode;
-
- WorldPacket data(opcode, 0);
-
- while (!parsedStream.eof())
- {
- std::string type;
- parsedStream >> type;
-
- if (type == "")
- break;
-
- if (type == "uint8")
- {
- uint16 val1;
- parsedStream >> val1;
- data << uint8(val1);
- }
- else if (type == "uint16")
- {
- uint16 val2;
- parsedStream >> val2;
- data << val2;
- }
- else if (type == "uint32")
- {
- uint32 val3;
- parsedStream >> val3;
- data << val3;
- }
- else if (type == "uint64")
- {
- uint64 val4;
- parsedStream >> val4;
- data << val4;
- }
- else if (type == "float")
- {
- float val5;
- parsedStream >> val5;
- data << val5;
- }
- else if (type == "string")
- {
- std::string val6;
- parsedStream >> val6;
- data << val6;
- }
- else if (type == "appitsguid")
- {
- data.append(unit->GetPackGUID());
- }
- else if (type == "appmyguid")
- {
- data.append(player->GetPackGUID());
- }
- else if (type == "appgoguid")
- {
- GameObject* obj = handler->GetNearbyGameObject();
- if (!obj)
- {
- handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0);
- handler->SetSentErrorMessage(true);
- ifs.close();
- return false;
- }
- data.append(obj->GetPackGUID());
- }
- else if (type == "goguid")
- {
- GameObject* obj = handler->GetNearbyGameObject();
- if (!obj)
- {
- handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0);
- handler->SetSentErrorMessage(true);
- ifs.close();
- return false;
- }
- data << uint64(obj->GetGUID());
- }
- else if (type == "myguid")
- {
- data << uint64(player->GetGUID());
- }
- else if (type == "itsguid")
- {
- data << uint64(unit->GetGUID());
- }
- else if (type == "itspos")
- {
- data << unit->GetPositionX();
- data << unit->GetPositionY();
- data << unit->GetPositionZ();
- }
- else if (type == "mypos")
- {
- data << player->GetPositionX();
- data << player->GetPositionY();
- data << player->GetPositionZ();
- }
- else
- {
- sLog->outError("Sending opcode that has unknown type '%s'", type.c_str());
- break;
- }
- }
-
- data.hexlike(true);
- player->GetSession()->SendPacket(&data);
- handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName().c_str());
- return true;
- }
-
- static bool HandleDebugUpdateWorldStateCommand(ChatHandler* handler, char const* args)
- {
- char* w = strtok((char*)args, " ");
- char* s = strtok(nullptr, " ");
-
- if (!w || !s)
- return false;
-
- uint32 world = (uint32)atoi(w);
- uint32 state = (uint32)atoi(s);
- handler->GetSession()->GetPlayer()->SendUpdateWorldState(world, state);
- return true;
- }
-
- static bool HandleDebugAreaTriggersCommand(ChatHandler* handler, char const* /*args*/)
- {
- Player* player = handler->GetSession()->GetPlayer();
- if (!player->isDebugAreaTriggers)
- {
- handler->PSendSysMessage(LANG_DEBUG_AREATRIGGER_ON);
- player->isDebugAreaTriggers = true;
- }
- else
- {
- handler->PSendSysMessage(LANG_DEBUG_AREATRIGGER_OFF);
- player->isDebugAreaTriggers = false;
- }
- return true;
- }
-
- //Send notification in channel
- static bool HandleDebugSendChannelNotifyCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char const* name = "test";
- uint8 code = atoi(args);
-
- WorldPacket data(SMSG_CHANNEL_NOTIFY, (1+10));
- data << code; // notify type
- data << name; // channel name
- data << uint32(0);
- data << uint32(0);
- handler->GetSession()->SendPacket(&data);
- return true;
- }
-
- //Send notification in chat
- static bool HandleDebugSendChatMsgCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char const* msg = "testtest";
- uint8 type = atoi(args);
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), LANG_UNIVERSAL, handler->GetSession()->GetPlayer(), handler->GetSession()->GetPlayer(), msg, 0, "chan");
- handler->GetSession()->SendPacket(&data);
- return true;
- }
-
- static bool HandleDebugSendQuestPartyMsgCommand(ChatHandler* handler, char const* args)
- {
- uint32 msg = atol((char*)args);
- handler->GetSession()->GetPlayer()->SendPushToPartyResponse(handler->GetSession()->GetPlayer(), msg);
- return true;
- }
-
- static bool HandleDebugGetLootRecipientCommand(ChatHandler* handler, char const* /*args*/)
- {
- Creature* target = handler->getSelectedCreature();
- if (!target)
- return false;
-
- handler->PSendSysMessage("Loot recipient for creature %s (GUID %u, DB GUID %u) is %s", target->GetName().c_str(), target->GetGUIDLow(), target->GetDBTableGUIDLow(), target->hasLootRecipient() ? (target->GetLootRecipient() ? target->GetLootRecipient()->GetName().c_str() : "offline") : "no loot recipient");
- return true;
- }
-
- static bool HandleDebugSendQuestInvalidMsgCommand(ChatHandler* handler, char const* args)
- {
- uint32 msg = atol((char*)args);
- handler->GetSession()->GetPlayer()->SendCanTakeQuestResponse(msg);
- return true;
- }
-
- static bool HandleDebugGetItemStateCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- std::string itemState = args;
-
- ItemUpdateState state = ITEM_UNCHANGED;
- bool listQueue = false;
- bool checkAll = false;
-
- if (itemState == "unchanged")
- state = ITEM_UNCHANGED;
- else if (itemState == "changed")
- state = ITEM_CHANGED;
- else if (itemState == "new")
- state = ITEM_NEW;
- else if (itemState == "removed")
- state = ITEM_REMOVED;
- else if (itemState == "queue")
- listQueue = true;
- else if (itemState == "check_all")
- checkAll = true;
- else
- return false;
-
- Player* player = handler->getSelectedPlayer();
- if (!player)
- player = handler->GetSession()->GetPlayer();
-
- if (!listQueue && !checkAll)
- {
- itemState = "The player has the following " + itemState + " items: ";
- handler->SendSysMessage(itemState.c_str());
- for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
- {
- if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
- continue;
-
- if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i))
- {
- if (Bag* bag = item->ToBag())
- {
- for (uint8 j = 0; j < bag->GetBagSize(); ++j)
- if (Item* item2 = bag->GetItemByPos(j))
- if (item2->GetState() == state)
- handler->PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()));
- }
- else if (item->GetState() == state)
- handler->PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()));
- }
- }
- }
-
- if (listQueue)
- {
- std::vector<Item*>& updateQueue = player->GetItemUpdateQueue();
- for (size_t i = 0; i < updateQueue.size(); ++i)
- {
- Item* item = updateQueue[i];
- if (!item)
- continue;
-
- Bag* container = item->GetContainer();
- uint8 bagSlot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
-
- std::string st;
- switch (item->GetState())
- {
- case ITEM_UNCHANGED:
- st = "unchanged";
- break;
- case ITEM_CHANGED:
- st = "changed";
- break;
- case ITEM_NEW:
- st = "new";
- break;
- case ITEM_REMOVED:
- st = "removed";
- break;
- }
-
- handler->PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bagSlot, item->GetSlot(), item->GetGUIDLow(), st.c_str());
- }
- if (updateQueue.empty())
- handler->PSendSysMessage("The player's updatequeue is empty");
- }
-
- if (checkAll)
- {
- bool error = false;
- std::vector<Item*>& updateQueue = player->GetItemUpdateQueue();
- for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
- {
- if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
- continue;
-
- Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
- if (!item)
- continue;
-
- if (item->GetSlot() != i)
- {
- handler->PSendSysMessage("Item with slot %d and guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot());
- error = true;
- continue;
- }
-
- if (item->GetOwnerGUID() != player->GetGUID())
- {
- handler->PSendSysMessage("The item with slot %d and itemguid %d does have non-matching owner guid (%d) and player guid (%d) !", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (Bag* container = item->GetContainer())
- {
- handler->PSendSysMessage("The item with slot %d and guid %d has a container (slot: %d, guid: %d) but shouldn't!", item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (item->IsInUpdateQueue())
- {
- uint16 qp = item->GetQueuePos();
- if (qp > updateQueue.size())
- {
- handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp);
- error = true;
- continue;
- }
-
- if (updateQueue[qp] == nullptr)
- {
- handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) pointing to nullptr in the queue!", item->GetSlot(), item->GetGUIDLow(), qp);
- error = true;
- continue;
- }
-
- if (updateQueue[qp] != item)
- {
- handler->PSendSysMessage("The item with slot %d and guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
- error = true;
- continue;
- }
- }
- else if (item->GetState() != ITEM_UNCHANGED)
- {
- handler->PSendSysMessage("The item with slot %d and guid %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState());
- error = true;
- continue;
- }
-
- if (Bag* bag = item->ToBag())
- {
- for (uint8 j = 0; j < bag->GetBagSize(); ++j)
- {
- Item* item2 = bag->GetItemByPos(j);
- if (!item2)
- continue;
-
- if (item2->GetSlot() != j)
- {
- handler->PSendSysMessage("The item in bag %d and slot %d (guid: %d) has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot());
- error = true;
- continue;
- }
-
- if (item2->GetOwnerGUID() != player->GetGUID())
- {
- handler->PSendSysMessage("The item in bag %d at slot %d and with itemguid %d, the owner's guid (%d) and the player's guid (%d) don't match!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()), player->GetGUIDLow());
- error = true;
- continue;
- }
-
- Bag* container = item2->GetContainer();
- if (!container)
- {
- handler->PSendSysMessage("The item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (container != bag)
- {
- handler->PSendSysMessage("The item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (item2->IsInUpdateQueue())
- {
- uint16 qp = item2->GetQueuePos();
- if (qp > updateQueue.size())
- {
- handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
- error = true;
- continue;
- }
-
- if (updateQueue[qp] == nullptr)
- {
- handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to nullptr in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
- error = true;
- continue;
- }
-
- if (updateQueue[qp] != item2)
- {
- handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
- error = true;
- continue;
- }
- }
- else if (item2->GetState() != ITEM_UNCHANGED)
- {
- handler->PSendSysMessage("The item in bag %d at slot %d having guid %d is not in queue but should be (state: %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), item2->GetState());
- error = true;
- continue;
- }
- }
- }
- }
-
- for (size_t i = 0; i < updateQueue.size(); ++i)
- {
- Item* item = updateQueue[i];
- if (!item)
- continue;
-
- if (item->GetOwnerGUID() != player->GetGUID())
- {
- handler->PSendSysMessage("queue(" SIZEFMTD "): For the item with guid %d, the owner's guid (%d) and the player's guid (%d) don't match!", i, item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (item->GetQueuePos() != i)
- {
- handler->PSendSysMessage("queue(" SIZEFMTD "): For the item with guid %d, the queuepos doesn't match it's position in the queue!", i, item->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (item->GetState() == ITEM_REMOVED)
- continue;
-
- Item* test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot());
-
- if (test == nullptr)
- {
- handler->PSendSysMessage("queue(" SIZEFMTD "): The bag(%d) and slot(%d) values for the item with guid %d are incorrect, the player doesn't have any item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow());
- error = true;
- continue;
- }
-
- if (test != item)
- {
- handler->PSendSysMessage("queue(" SIZEFMTD "): The bag(%d) and slot(%d) values for the item with guid %d are incorrect, an item which guid is %d is there instead!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow(), test->GetGUIDLow());
- error = true;
- continue;
- }
- }
- if (!error)
- handler->SendSysMessage("All OK!");
- }
-
- return true;
- }
-
- static bool HandleDebugBattlegroundCommand(ChatHandler* /*handler*/, char const* /*args*/)
- {
- sBattlegroundMgr->ToggleTesting();
- return true;
- }
-
- static bool HandleDebugArenaCommand(ChatHandler* /*handler*/, char const* /*args*/)
- {
- sBattlegroundMgr->ToggleArenaTesting();
- return true;
- }
-
- static bool HandleDebugThreatListCommand(ChatHandler* handler, char const* /*args*/)
- {
- Creature* target = handler->getSelectedCreature();
- if (!target || target->IsTotem() || target->IsPet())
- return false;
-
- ThreatContainer::StorageType const &threatList = target->getThreatManager().getThreatList();
- ThreatContainer::StorageType::const_iterator itr;
- uint32 count = 0;
- handler->PSendSysMessage("Threat list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow());
- for (itr = threatList.begin(); itr != threatList.end(); ++itr)
- {
- Unit* unit = (*itr)->getTarget();
- if (!unit)
- {
- handler->PSendSysMessage(" %u. No Unit - threat %f", ++count, (*itr)->getThreat());
- continue;
- }
- handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", ++count, unit->GetName().c_str(), unit->GetGUIDLow(), (*itr)->getThreat());
- }
- ThreatContainer::StorageType const &threatList2 = target->getThreatManager().getOfflineThreatList();
- for (itr = threatList2.begin(); itr != threatList2.end(); ++itr)
- {
- Unit* unit = (*itr)->getTarget();
- if (!unit)
- {
- handler->PSendSysMessage(" %u. [offline] No Unit - threat %f", ++count, (*itr)->getThreat());
- continue;
- }
- handler->PSendSysMessage(" %u. [offline] %s (guid %u) - threat %f", ++count, unit->GetName().c_str(), unit->GetGUIDLow(), (*itr)->getThreat());
- }
- handler->SendSysMessage("End of threat list.");
-
- return true;
- }
-
- static bool HandleDebugHostileRefListCommand(ChatHandler* handler, char const* /*args*/)
- {
- Unit* target = handler->getSelectedUnit();
- if (!target)
- target = handler->GetSession()->GetPlayer();
- HostileReference* ref = target->getHostileRefManager().getFirst();
- uint32 count = 0;
- handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow());
- while (ref)
- {
- if (Unit* unit = ref->GetSource()->GetOwner())
- handler->PSendSysMessage(" %u. %s %s (guid %u) - threat %f", ++count, (ref->isOnline() ? "" : "[offline]"), unit->GetName().c_str(), unit->GetGUIDLow(), ref->getThreat());
- else
- handler->PSendSysMessage(" %u. No Owner - threat %f", ++count, ref->getThreat());
- ref = ref->next();
- }
- handler->SendSysMessage("End of hostil reference list.");
- return true;
- }
-
- static bool HandleDebugSetVehicleIdCommand(ChatHandler* handler, char const* args)
- {
- Unit* target = handler->getSelectedUnit();
- if (!target || target->IsVehicle())
- return false;
-
- if (!args)
- return false;
-
- char* i = strtok((char*)args, " ");
- if (!i)
- return false;
-
- uint32 id = (uint32)atoi(i);
- //target->SetVehicleId(id);
- handler->PSendSysMessage("Vehicle id set to %u", id);
- return true;
- }
-
- static bool HandleDebugEnterVehicleCommand(ChatHandler* handler, char const* args)
- {
- Unit* target = handler->getSelectedUnit();
- if (!target || !target->IsVehicle())
- return false;
-
- if (!args)
- return false;
-
- char* i = strtok((char*)args, " ");
- if (!i)
- return false;
-
- char* j = strtok(nullptr, " ");
-
- uint32 entry = (uint32)atoi(i);
- int8 seatId = j ? (int8)atoi(j) : -1;
-
- if (!entry)
- handler->GetSession()->GetPlayer()->EnterVehicle(target, seatId);
- else
- {
- Creature* passenger = nullptr;
- Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
- Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
- handler->GetSession()->GetPlayer()->VisitNearbyObject(30.0f, searcher);
- if (!passenger || passenger == target)
- return false;
- passenger->EnterVehicle(target, seatId);
- }
-
- handler->PSendSysMessage("Unit %u entered vehicle %d", entry, (int32)seatId);
- return true;
- }
-
- static bool HandleDebugSpawnVehicleCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* e = strtok((char*)args, " ");
- char* i = strtok(nullptr, " ");
-
- if (!e)
- return false;
-
- uint32 entry = (uint32)atoi(e);
-
- float x, y, z, o = handler->GetSession()->GetPlayer()->GetOrientation();
- handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, handler->GetSession()->GetPlayer()->GetObjectSize());
-
- if (!i)
- return handler->GetSession()->GetPlayer()->SummonCreature(entry, x, y, z, o);
-
- uint32 id = (uint32)atoi(i);
-
- CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(entry);
-
- if (!ci)
- return false;
-
- VehicleEntry const* ve = sVehicleStore.LookupEntry(id);
-
- if (!ve)
- return false;
-
- Creature* v = new Creature;
-
- Map* map = handler->GetSession()->GetPlayer()->GetMap();
-
- if (!v->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_VEHICLE), map, handler->GetSession()->GetPlayer()->GetPhaseMask(), entry, id, x, y, z, o))
- {
- delete v;
- return false;
- }
-
- map->AddToMap(v->ToCreature());
-
- return true;
- }
-
- static bool HandleDebugSendLargePacketCommand(ChatHandler* handler, char const* /*args*/)
- {
- const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
- std::ostringstream ss;
- while (ss.str().size() < 128000)
- ss << stuffingString;
- handler->SendSysMessage(ss.str().c_str());
- return true;
- }
-
- static bool HandleDebugSendSetPhaseShiftCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- uint32 PhaseShift = atoi(args);
- handler->GetSession()->SendSetPhaseShift(PhaseShift);
- return true;
- }
-
- static bool HandleDebugGetItemValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* e = strtok((char*)args, " ");
- char* f = strtok(nullptr, " ");
-
- if (!e || !f)
- return false;
-
- uint32 guid = (uint32)atoi(e);
- uint32 index = (uint32)atoi(f);
-
- Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
-
- if (!i)
- return false;
-
- if (index >= i->GetValuesCount())
- return false;
-
- uint32 value = i->GetUInt32Value(index);
-
- handler->PSendSysMessage("Item %u: value at %u is %u", guid, index, value);
-
- return true;
- }
-
- static bool HandleDebugSetItemValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* e = strtok((char*)args, " ");
- char* f = strtok(nullptr, " ");
- char* g = strtok(nullptr, " ");
-
- if (!e || !f || !g)
- return false;
-
- uint32 guid = (uint32)atoi(e);
- uint32 index = (uint32)atoi(f);
- uint32 value = (uint32)atoi(g);
-
- Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
-
- if (!i)
- return false;
-
- if (index >= i->GetValuesCount())
- return false;
-
- i->SetUInt32Value(index, value);
-
- return true;
- }
-
- static bool HandleDebugItemExpireCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* e = strtok((char*)args, " ");
- if (!e)
- return false;
-
- uint32 guid = (uint32)atoi(e);
-
- Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
-
- if (!i)
- return false;
-
- handler->GetSession()->GetPlayer()->DestroyItem(i->GetBagSlot(), i->GetSlot(), true);
- sScriptMgr->OnItemExpire(handler->GetSession()->GetPlayer(), i->GetTemplate());
-
- return true;
- }
-
- //show animation
- static bool HandleDebugAnimCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- uint32 animId = atoi((char*)args);
- handler->GetSession()->GetPlayer()->HandleEmoteCommand(animId);
- return true;
- }
-
- static bool HandleDebugLoSCommand(ChatHandler* handler, char const* /*args*/)
- {
- if (Unit* unit = handler->getSelectedUnit())
- handler->PSendSysMessage("Unit %s (GuidLow: %u) is %sin LoS", unit->GetName().c_str(), unit->GetGUIDLow(), handler->GetSession()->GetPlayer()->IsWithinLOSInMap(unit) ? "" : "not ");
- return true;
- }
-
- static bool HandleDebugSetAuraStateCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- Unit* unit = handler->getSelectedUnit();
- if (!unit)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- int32 state = atoi((char*)args);
- if (!state)
- {
- // reset all states
- for (int i = 1; i <= 32; ++i)
- unit->ModifyAuraState(AuraStateType(i), false);
- return true;
- }
-
- unit->ModifyAuraState(AuraStateType(abs(state)), state > 0);
- return true;
- }
-
- static bool HandleDebugSetValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* x = strtok((char*)args, " ");
- char* y = strtok(nullptr, " ");
- char* z = strtok(nullptr, " ");
-
- if (!x || !y)
- return false;
-
- WorldObject* target = handler->getSelectedObject();
- if (!target)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint64 guid = target->GetGUID();
-
- uint32 opcode = (uint32)atoi(x);
- if (opcode >= target->GetValuesCount())
- {
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, GUID_LOPART(guid), target->GetValuesCount());
- return false;
- }
-
- bool isInt32 = true;
- if (z)
- isInt32 = (bool)atoi(z);
-
- if (isInt32)
- {
- uint32 value = (uint32)atoi(y);
- target->SetUInt32Value(opcode , value);
- handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), opcode, value);
- }
- else
- {
- float value = (float)atof(y);
- target->SetFloatValue(opcode , value);
- handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), opcode, value);
- }
-
- return true;
- }
-
- static bool HandleDebugGetValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* x = strtok((char*)args, " ");
- char* z = strtok(nullptr, " ");
-
- if (!x)
- return false;
-
- Unit* target = handler->getSelectedUnit();
- if (!target)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint64 guid = target->GetGUID();
-
- uint32 opcode = (uint32)atoi(x);
- if (opcode >= target->GetValuesCount())
- {
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, GUID_LOPART(guid), target->GetValuesCount());
- return false;
- }
-
- bool isInt32 = true;
- if (z)
- isInt32 = (bool)atoi(z);
-
- if (isInt32)
- {
- uint32 value = target->GetUInt32Value(opcode);
- handler->PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), opcode, value);
- }
- else
- {
- float value = target->GetFloatValue(opcode);
- handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), opcode, value);
- }
-
- return true;
- }
-
- static bool HandleDebugMod32ValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* x = strtok((char*)args, " ");
- char* y = strtok(nullptr, " ");
-
- if (!x || !y)
- return false;
-
- uint32 opcode = (uint32)atoi(x);
- int value = atoi(y);
-
- if (opcode >= handler->GetSession()->GetPlayer()->GetValuesCount())
- {
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUIDLow(), handler->GetSession()->GetPlayer()->GetValuesCount());
- return false;
- }
-
- int currentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(opcode);
-
- currentValue += value;
- handler->GetSession()->GetPlayer()->SetUInt32Value(opcode, (uint32)currentValue);
-
- handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, opcode, currentValue);
-
- return true;
- }
-
- static bool HandleDebugUpdateCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- uint32 updateIndex;
- uint32 value;
-
- char* index = strtok((char*)args, " ");
-
- Unit* unit = handler->getSelectedUnit();
- if (!unit)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (!index)
- return true;
-
- updateIndex = atoi(index);
- //check updateIndex
- if (unit->GetTypeId() == TYPEID_PLAYER)
- {
- if (updateIndex >= PLAYER_END)
- return true;
- }
- else if (updateIndex >= UNIT_END)
- return true;
-
- char* val = strtok(nullptr, " ");
- if (!val)
- {
- value = unit->GetUInt32Value(updateIndex);
-
- handler->PSendSysMessage(LANG_UPDATE, unit->GetGUIDLow(), updateIndex, value);
- return true;
- }
-
- value = atoi(val);
-
- handler->PSendSysMessage(LANG_UPDATE_CHANGE, unit->GetGUIDLow(), updateIndex, value);
-
- unit->SetUInt32Value(updateIndex, value);
-
- return true;
- }
-
- static bool HandleDebugSet32BitCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- WorldObject* target = handler->getSelectedObject();
- if (!target)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- char* x = strtok((char*)args, " ");
- char* y = strtok(nullptr, " ");
-
- if (!x || !y)
- return false;
-
- uint32 opcode = (uint32)atoi(x);
- uint32 val = (uint32)atoi(y);
- if (val > 32) //uint32 = 32 bits
- return false;
-
- uint32 value = val ? 1 << (val - 1) : 0;
- target->SetUInt32Value(opcode, value);
-
- handler->PSendSysMessage(LANG_SET_32BIT_FIELD, opcode, value);
- return true;
- }
-
- static bool HandleDebugMoveflagsCommand(ChatHandler* handler, char const* args)
- {
- Unit* target = handler->getSelectedUnit();
- if (!target)
- target = handler->GetSession()->GetPlayer();
-
- if (!*args)
- {
- //! Display case
- handler->PSendSysMessage(LANG_MOVEFLAGS_GET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags());
- }
- else
- {
- char* mask1 = strtok((char*)args, " ");
- if (!mask1)
- return false;
-
- char* mask2 = strtok(nullptr, " \n");
-
- uint32 moveFlags = (uint32)atoi(mask1);
- target->SetUnitMovementFlags(moveFlags);
-
- if (mask2)
- {
- uint32 moveFlagsExtra = uint32(atoi(mask2));
- target->SetExtraUnitMovementFlags(moveFlagsExtra);
- }
-
- target->SendMovementFlagUpdate();
- handler->PSendSysMessage(LANG_MOVEFLAGS_SET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags());
- }
-
- return true;
- }
-
- static bool HandleDebugUnitStateCommand(ChatHandler* handler, char const* args)
- {
- Unit* target = handler->getSelectedUnit();
- if (!target)
- target = handler->GetSession()->GetPlayer();
-
- if (!*args)
- {
- handler->PSendSysMessage("Unit States: %u, React State: %u", target->GetUnitState(), target->ToCreature() ? target->ToCreature()->GetReactState() : 10);
- }
- else
- {
- uint32 unitState = atoi((char*)args);
- target->ClearUnitState(target->GetUnitState());
- target->AddUnitState(unitState);
- }
-
- return true;
- }
-
- static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
- {
- Player* player = handler->GetSession()->GetPlayer();
-
- sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
-
- handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
- return true;
- }
-};
-
-void AddSC_debug_commandscript()
-{
- new debug_commandscript();
-}