diff options
author | Yehonal <yehonal.azeroth@gmail.com> | 2017-12-20 20:48:35 +0100 |
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committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-12-21 00:20:29 +0100 |
commit | 17332304fdf129076d0196010602350d5750c808 (patch) | |
tree | d161f8845df9e5c8ec0b149bd846646c2b112d49 /src/scripts/Commands/cs_debug.cpp | |
parent | 0fc4a6a153ca3a09ccb6e1311131b12a59c6cba3 (diff) |
Using TC structure allowing easier patches importing
Diffstat (limited to 'src/scripts/Commands/cs_debug.cpp')
-rw-r--r-- | src/scripts/Commands/cs_debug.cpp | 1358 |
1 files changed, 0 insertions, 1358 deletions
diff --git a/src/scripts/Commands/cs_debug.cpp b/src/scripts/Commands/cs_debug.cpp deleted file mode 100644 index 5b627d9693..0000000000 --- a/src/scripts/Commands/cs_debug.cpp +++ /dev/null @@ -1,1358 +0,0 @@ -/* - * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2 - * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - */ - -/* ScriptData -Name: debug_commandscript -%Complete: 100 -Comment: All debug related commands -Category: commandscripts -EndScriptData */ - -#include "ScriptMgr.h" -#include "ObjectMgr.h" -#include "BattlegroundMgr.h" -#include "Chat.h" -#include "Cell.h" -#include "CellImpl.h" -#include "GridNotifiers.h" -#include "GridNotifiersImpl.h" -#include "GossipDef.h" -#include "Language.h" - -#include <fstream> - -class debug_commandscript : public CommandScript -{ -public: - debug_commandscript() : CommandScript("debug_commandscript") { } - - std::vector<ChatCommand> GetCommands() const override - { - static std::vector<ChatCommand> debugPlayCommandTable = - { - { "cinematic", SEC_MODERATOR, false, &HandleDebugPlayCinematicCommand, "" }, - { "movie", SEC_MODERATOR, false, &HandleDebugPlayMovieCommand, "" }, - { "sound", SEC_MODERATOR, false, &HandleDebugPlaySoundCommand, "" } - }; - static std::vector<ChatCommand> debugSendCommandTable = - { - { "buyerror", SEC_ADMINISTRATOR, false, &HandleDebugSendBuyErrorCommand, "" }, - { "channelnotify", SEC_ADMINISTRATOR, false, &HandleDebugSendChannelNotifyCommand, "" }, - { "chatmmessage", SEC_ADMINISTRATOR, false, &HandleDebugSendChatMsgCommand, "" }, - { "equiperror", SEC_ADMINISTRATOR, false, &HandleDebugSendEquipErrorCommand, "" }, - { "largepacket", SEC_ADMINISTRATOR, false, &HandleDebugSendLargePacketCommand, "" }, - { "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "" }, - { "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "" }, - { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "" }, - { "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "" }, - { "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "" }, - { "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "" } - }; - static std::vector<ChatCommand> debugCommandTable = - { - { "setbit", SEC_ADMINISTRATOR, false, &HandleDebugSet32BitCommand, "" }, - { "threat", SEC_ADMINISTRATOR, false, &HandleDebugThreatListCommand, "" }, - { "hostil", SEC_MODERATOR, false, &HandleDebugHostileRefListCommand, "" }, - { "anim", SEC_ADMINISTRATOR, false, &HandleDebugAnimCommand, "" }, - { "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "" }, - { "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "" }, - { "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "" }, - { "lootrecipient", SEC_ADMINISTRATOR, false, &HandleDebugGetLootRecipientCommand, "" }, - { "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "" }, - { "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "" }, - { "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "" }, - { "play", SEC_MODERATOR, false, nullptr, "", debugPlayCommandTable }, - { "send", SEC_ADMINISTRATOR, false, nullptr, "", debugSendCommandTable }, - { "setaurastate", SEC_ADMINISTRATOR, false, &HandleDebugSetAuraStateCommand, "" }, - { "setitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetItemValueCommand, "" }, - { "setvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetValueCommand, "" }, - { "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "" }, - { "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "" }, - { "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "" }, - { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "" }, - { "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "" }, - { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "" }, - { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "" }, - { "los", SEC_ADMINISTRATOR, false, &HandleDebugLoSCommand, "" }, - { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "" }, - { "unitstate", SEC_ADMINISTRATOR, false, &HandleDebugUnitStateCommand, "" } - }; - static std::vector<ChatCommand> commandTable = - { - { "debug", SEC_GAMEMASTER, true, nullptr, "", debugCommandTable }, - { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", } - }; - return commandTable; - } - - static bool HandleDebugPlayCinematicCommand(ChatHandler* handler, char const* args) - { - // USAGE: .debug play cinematic #cinematicid - // #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column) - if (!*args) - { - handler->SendSysMessage(LANG_BAD_VALUE); - handler->SetSentErrorMessage(true); - return false; - } - - uint32 id = atoi((char*)args); - - if (!sCinematicSequencesStore.LookupEntry(id)) - { - handler->PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, id); - handler->SetSentErrorMessage(true); - return false; - } - - handler->GetSession()->GetPlayer()->SendCinematicStart(id); - return true; - } - - static bool HandleDebugPlayMovieCommand(ChatHandler* handler, char const* args) - { - // USAGE: .debug play movie #movieid - // #movieid - ID decimal number from Movie.dbc (1st column) - if (!*args) - { - handler->SendSysMessage(LANG_BAD_VALUE); - handler->SetSentErrorMessage(true); - return false; - } - - uint32 id = atoi((char*)args); - - if (!sMovieStore.LookupEntry(id)) - { - handler->PSendSysMessage(LANG_MOVIE_NOT_EXIST, id); - handler->SetSentErrorMessage(true); - return false; - } - - handler->GetSession()->GetPlayer()->SendMovieStart(id); - return true; - } - - //Play sound - static bool HandleDebugPlaySoundCommand(ChatHandler* handler, char const* args) - { - // USAGE: .debug playsound #soundid - // #soundid - ID decimal number from SoundEntries.dbc (1st column) - if (!*args) - { - handler->SendSysMessage(LANG_BAD_VALUE); - handler->SetSentErrorMessage(true); - return false; - } - - uint32 soundId = atoi((char*)args); - - if (!sSoundEntriesStore.LookupEntry(soundId)) - { - handler->PSendSysMessage(LANG_SOUND_NOT_EXIST, soundId); - handler->SetSentErrorMessage(true); - return false; - } - - Unit* unit = handler->getSelectedUnit(); - if (!unit) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - - if (handler->GetSession()->GetPlayer()->GetTarget()) - unit->PlayDistanceSound(soundId, handler->GetSession()->GetPlayer()); - else - unit->PlayDirectSound(soundId, handler->GetSession()->GetPlayer()); - - handler->PSendSysMessage(LANG_YOU_HEAR_SOUND, soundId); - return true; - } - - static bool HandleDebugSendSpellFailCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* result = strtok((char*)args, " "); - if (!result) - return false; - - uint8 failNum = (uint8)atoi(result); - if (failNum == 0 && *result != '0') - return false; - - char* fail1 = strtok(nullptr, " "); - uint8 failArg1 = fail1 ? (uint8)atoi(fail1) : 0; - - char* fail2 = strtok(nullptr, " "); - uint8 failArg2 = fail2 ? (uint8)atoi(fail2) : 0; - - WorldPacket data(SMSG_CAST_FAILED, 5); - data << uint8(0); - data << uint32(133); - data << uint8(failNum); - if (fail1 || fail2) - data << uint32(failArg1); - if (fail2) - data << uint32(failArg2); - - handler->GetSession()->SendPacket(&data); - - return true; - } - - static bool HandleDebugSendEquipErrorCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - InventoryResult msg = InventoryResult(atoi(args)); - handler->GetSession()->GetPlayer()->SendEquipError(msg, nullptr, nullptr); - return true; - } - - static bool HandleDebugSendSellErrorCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - SellResult msg = SellResult(atoi(args)); - handler->GetSession()->GetPlayer()->SendSellError(msg, 0, 0, 0); - return true; - } - - static bool HandleDebugSendBuyErrorCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - BuyResult msg = BuyResult(atoi(args)); - handler->GetSession()->GetPlayer()->SendBuyError(msg, 0, 0, 0); - return true; - } - - static bool HandleDebugSendOpcodeCommand(ChatHandler* handler, char const* /*args*/) - { - Unit* unit = handler->getSelectedUnit(); - Player* player = nullptr; - if (!unit || (unit->GetTypeId() != TYPEID_PLAYER)) - player = handler->GetSession()->GetPlayer(); - else - player = unit->ToPlayer(); - - if (!unit) - unit = player; - - std::ifstream ifs("opcode.txt"); - if (ifs.bad()) - return false; - - // remove comments from file - std::stringstream parsedStream; - while (!ifs.eof()) - { - char commentToken[2]; - ifs.get(commentToken[0]); - if (commentToken[0] == '/' && !ifs.eof()) - { - ifs.get(commentToken[1]); - // /* comment - if (commentToken[1] == '*') - { - while (!ifs.eof()) - { - ifs.get(commentToken[0]); - if (commentToken[0] == '*' && !ifs.eof()) - { - ifs.get(commentToken[1]); - if (commentToken[1] == '/') - break; - else - ifs.putback(commentToken[1]); - } - } - continue; - } - // line comment - else if (commentToken[1] == '/') - { - std::string str; - getline(ifs, str); - continue; - } - // regular data - else - ifs.putback(commentToken[1]); - } - parsedStream.put(commentToken[0]); - } - ifs.close(); - - uint32 opcode; - parsedStream >> opcode; - - WorldPacket data(opcode, 0); - - while (!parsedStream.eof()) - { - std::string type; - parsedStream >> type; - - if (type == "") - break; - - if (type == "uint8") - { - uint16 val1; - parsedStream >> val1; - data << uint8(val1); - } - else if (type == "uint16") - { - uint16 val2; - parsedStream >> val2; - data << val2; - } - else if (type == "uint32") - { - uint32 val3; - parsedStream >> val3; - data << val3; - } - else if (type == "uint64") - { - uint64 val4; - parsedStream >> val4; - data << val4; - } - else if (type == "float") - { - float val5; - parsedStream >> val5; - data << val5; - } - else if (type == "string") - { - std::string val6; - parsedStream >> val6; - data << val6; - } - else if (type == "appitsguid") - { - data.append(unit->GetPackGUID()); - } - else if (type == "appmyguid") - { - data.append(player->GetPackGUID()); - } - else if (type == "appgoguid") - { - GameObject* obj = handler->GetNearbyGameObject(); - if (!obj) - { - handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0); - handler->SetSentErrorMessage(true); - ifs.close(); - return false; - } - data.append(obj->GetPackGUID()); - } - else if (type == "goguid") - { - GameObject* obj = handler->GetNearbyGameObject(); - if (!obj) - { - handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0); - handler->SetSentErrorMessage(true); - ifs.close(); - return false; - } - data << uint64(obj->GetGUID()); - } - else if (type == "myguid") - { - data << uint64(player->GetGUID()); - } - else if (type == "itsguid") - { - data << uint64(unit->GetGUID()); - } - else if (type == "itspos") - { - data << unit->GetPositionX(); - data << unit->GetPositionY(); - data << unit->GetPositionZ(); - } - else if (type == "mypos") - { - data << player->GetPositionX(); - data << player->GetPositionY(); - data << player->GetPositionZ(); - } - else - { - sLog->outError("Sending opcode that has unknown type '%s'", type.c_str()); - break; - } - } - - data.hexlike(true); - player->GetSession()->SendPacket(&data); - handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName().c_str()); - return true; - } - - static bool HandleDebugUpdateWorldStateCommand(ChatHandler* handler, char const* args) - { - char* w = strtok((char*)args, " "); - char* s = strtok(nullptr, " "); - - if (!w || !s) - return false; - - uint32 world = (uint32)atoi(w); - uint32 state = (uint32)atoi(s); - handler->GetSession()->GetPlayer()->SendUpdateWorldState(world, state); - return true; - } - - static bool HandleDebugAreaTriggersCommand(ChatHandler* handler, char const* /*args*/) - { - Player* player = handler->GetSession()->GetPlayer(); - if (!player->isDebugAreaTriggers) - { - handler->PSendSysMessage(LANG_DEBUG_AREATRIGGER_ON); - player->isDebugAreaTriggers = true; - } - else - { - handler->PSendSysMessage(LANG_DEBUG_AREATRIGGER_OFF); - player->isDebugAreaTriggers = false; - } - return true; - } - - //Send notification in channel - static bool HandleDebugSendChannelNotifyCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char const* name = "test"; - uint8 code = atoi(args); - - WorldPacket data(SMSG_CHANNEL_NOTIFY, (1+10)); - data << code; // notify type - data << name; // channel name - data << uint32(0); - data << uint32(0); - handler->GetSession()->SendPacket(&data); - return true; - } - - //Send notification in chat - static bool HandleDebugSendChatMsgCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char const* msg = "testtest"; - uint8 type = atoi(args); - WorldPacket data; - ChatHandler::BuildChatPacket(data, ChatMsg(type), LANG_UNIVERSAL, handler->GetSession()->GetPlayer(), handler->GetSession()->GetPlayer(), msg, 0, "chan"); - handler->GetSession()->SendPacket(&data); - return true; - } - - static bool HandleDebugSendQuestPartyMsgCommand(ChatHandler* handler, char const* args) - { - uint32 msg = atol((char*)args); - handler->GetSession()->GetPlayer()->SendPushToPartyResponse(handler->GetSession()->GetPlayer(), msg); - return true; - } - - static bool HandleDebugGetLootRecipientCommand(ChatHandler* handler, char const* /*args*/) - { - Creature* target = handler->getSelectedCreature(); - if (!target) - return false; - - handler->PSendSysMessage("Loot recipient for creature %s (GUID %u, DB GUID %u) is %s", target->GetName().c_str(), target->GetGUIDLow(), target->GetDBTableGUIDLow(), target->hasLootRecipient() ? (target->GetLootRecipient() ? target->GetLootRecipient()->GetName().c_str() : "offline") : "no loot recipient"); - return true; - } - - static bool HandleDebugSendQuestInvalidMsgCommand(ChatHandler* handler, char const* args) - { - uint32 msg = atol((char*)args); - handler->GetSession()->GetPlayer()->SendCanTakeQuestResponse(msg); - return true; - } - - static bool HandleDebugGetItemStateCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - std::string itemState = args; - - ItemUpdateState state = ITEM_UNCHANGED; - bool listQueue = false; - bool checkAll = false; - - if (itemState == "unchanged") - state = ITEM_UNCHANGED; - else if (itemState == "changed") - state = ITEM_CHANGED; - else if (itemState == "new") - state = ITEM_NEW; - else if (itemState == "removed") - state = ITEM_REMOVED; - else if (itemState == "queue") - listQueue = true; - else if (itemState == "check_all") - checkAll = true; - else - return false; - - Player* player = handler->getSelectedPlayer(); - if (!player) - player = handler->GetSession()->GetPlayer(); - - if (!listQueue && !checkAll) - { - itemState = "The player has the following " + itemState + " items: "; - handler->SendSysMessage(itemState.c_str()); - for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i) - { - if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) - continue; - - if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i)) - { - if (Bag* bag = item->ToBag()) - { - for (uint8 j = 0; j < bag->GetBagSize(); ++j) - if (Item* item2 = bag->GetItemByPos(j)) - if (item2->GetState() == state) - handler->PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID())); - } - else if (item->GetState() == state) - handler->PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID())); - } - } - } - - if (listQueue) - { - std::vector<Item*>& updateQueue = player->GetItemUpdateQueue(); - for (size_t i = 0; i < updateQueue.size(); ++i) - { - Item* item = updateQueue[i]; - if (!item) - continue; - - Bag* container = item->GetContainer(); - uint8 bagSlot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0); - - std::string st; - switch (item->GetState()) - { - case ITEM_UNCHANGED: - st = "unchanged"; - break; - case ITEM_CHANGED: - st = "changed"; - break; - case ITEM_NEW: - st = "new"; - break; - case ITEM_REMOVED: - st = "removed"; - break; - } - - handler->PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bagSlot, item->GetSlot(), item->GetGUIDLow(), st.c_str()); - } - if (updateQueue.empty()) - handler->PSendSysMessage("The player's updatequeue is empty"); - } - - if (checkAll) - { - bool error = false; - std::vector<Item*>& updateQueue = player->GetItemUpdateQueue(); - for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i) - { - if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) - continue; - - Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); - if (!item) - continue; - - if (item->GetSlot() != i) - { - handler->PSendSysMessage("Item with slot %d and guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot()); - error = true; - continue; - } - - if (item->GetOwnerGUID() != player->GetGUID()) - { - handler->PSendSysMessage("The item with slot %d and itemguid %d does have non-matching owner guid (%d) and player guid (%d) !", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); - error = true; - continue; - } - - if (Bag* container = item->GetContainer()) - { - handler->PSendSysMessage("The item with slot %d and guid %d has a container (slot: %d, guid: %d) but shouldn't!", item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow()); - error = true; - continue; - } - - if (item->IsInUpdateQueue()) - { - uint16 qp = item->GetQueuePos(); - if (qp > updateQueue.size()) - { - handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp); - error = true; - continue; - } - - if (updateQueue[qp] == nullptr) - { - handler->PSendSysMessage("The item with slot %d and guid %d has its queuepos (%d) pointing to nullptr in the queue!", item->GetSlot(), item->GetGUIDLow(), qp); - error = true; - continue; - } - - if (updateQueue[qp] != item) - { - handler->PSendSysMessage("The item with slot %d and guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); - error = true; - continue; - } - } - else if (item->GetState() != ITEM_UNCHANGED) - { - handler->PSendSysMessage("The item with slot %d and guid %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState()); - error = true; - continue; - } - - if (Bag* bag = item->ToBag()) - { - for (uint8 j = 0; j < bag->GetBagSize(); ++j) - { - Item* item2 = bag->GetItemByPos(j); - if (!item2) - continue; - - if (item2->GetSlot() != j) - { - handler->PSendSysMessage("The item in bag %d and slot %d (guid: %d) has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot()); - error = true; - continue; - } - - if (item2->GetOwnerGUID() != player->GetGUID()) - { - handler->PSendSysMessage("The item in bag %d at slot %d and with itemguid %d, the owner's guid (%d) and the player's guid (%d) don't match!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()), player->GetGUIDLow()); - error = true; - continue; - } - - Bag* container = item2->GetContainer(); - if (!container) - { - handler->PSendSysMessage("The item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow()); - error = true; - continue; - } - - if (container != bag) - { - handler->PSendSysMessage("The item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow()); - error = true; - continue; - } - - if (item2->IsInUpdateQueue()) - { - uint16 qp = item2->GetQueuePos(); - if (qp > updateQueue.size()) - { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp); - error = true; - continue; - } - - if (updateQueue[qp] == nullptr) - { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to nullptr in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp); - error = true; - continue; - } - - if (updateQueue[qp] != item2) - { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow()); - error = true; - continue; - } - } - else if (item2->GetState() != ITEM_UNCHANGED) - { - handler->PSendSysMessage("The item in bag %d at slot %d having guid %d is not in queue but should be (state: %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), item2->GetState()); - error = true; - continue; - } - } - } - } - - for (size_t i = 0; i < updateQueue.size(); ++i) - { - Item* item = updateQueue[i]; - if (!item) - continue; - - if (item->GetOwnerGUID() != player->GetGUID()) - { - handler->PSendSysMessage("queue(" SIZEFMTD "): For the item with guid %d, the owner's guid (%d) and the player's guid (%d) don't match!", i, item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow()); - error = true; - continue; - } - - if (item->GetQueuePos() != i) - { - handler->PSendSysMessage("queue(" SIZEFMTD "): For the item with guid %d, the queuepos doesn't match it's position in the queue!", i, item->GetGUIDLow()); - error = true; - continue; - } - - if (item->GetState() == ITEM_REMOVED) - continue; - - Item* test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot()); - - if (test == nullptr) - { - handler->PSendSysMessage("queue(" SIZEFMTD "): The bag(%d) and slot(%d) values for the item with guid %d are incorrect, the player doesn't have any item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow()); - error = true; - continue; - } - - if (test != item) - { - handler->PSendSysMessage("queue(" SIZEFMTD "): The bag(%d) and slot(%d) values for the item with guid %d are incorrect, an item which guid is %d is there instead!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow(), test->GetGUIDLow()); - error = true; - continue; - } - } - if (!error) - handler->SendSysMessage("All OK!"); - } - - return true; - } - - static bool HandleDebugBattlegroundCommand(ChatHandler* /*handler*/, char const* /*args*/) - { - sBattlegroundMgr->ToggleTesting(); - return true; - } - - static bool HandleDebugArenaCommand(ChatHandler* /*handler*/, char const* /*args*/) - { - sBattlegroundMgr->ToggleArenaTesting(); - return true; - } - - static bool HandleDebugThreatListCommand(ChatHandler* handler, char const* /*args*/) - { - Creature* target = handler->getSelectedCreature(); - if (!target || target->IsTotem() || target->IsPet()) - return false; - - ThreatContainer::StorageType const &threatList = target->getThreatManager().getThreatList(); - ThreatContainer::StorageType::const_iterator itr; - uint32 count = 0; - handler->PSendSysMessage("Threat list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow()); - for (itr = threatList.begin(); itr != threatList.end(); ++itr) - { - Unit* unit = (*itr)->getTarget(); - if (!unit) - { - handler->PSendSysMessage(" %u. No Unit - threat %f", ++count, (*itr)->getThreat()); - continue; - } - handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", ++count, unit->GetName().c_str(), unit->GetGUIDLow(), (*itr)->getThreat()); - } - ThreatContainer::StorageType const &threatList2 = target->getThreatManager().getOfflineThreatList(); - for (itr = threatList2.begin(); itr != threatList2.end(); ++itr) - { - Unit* unit = (*itr)->getTarget(); - if (!unit) - { - handler->PSendSysMessage(" %u. [offline] No Unit - threat %f", ++count, (*itr)->getThreat()); - continue; - } - handler->PSendSysMessage(" %u. [offline] %s (guid %u) - threat %f", ++count, unit->GetName().c_str(), unit->GetGUIDLow(), (*itr)->getThreat()); - } - handler->SendSysMessage("End of threat list."); - - return true; - } - - static bool HandleDebugHostileRefListCommand(ChatHandler* handler, char const* /*args*/) - { - Unit* target = handler->getSelectedUnit(); - if (!target) - target = handler->GetSession()->GetPlayer(); - HostileReference* ref = target->getHostileRefManager().getFirst(); - uint32 count = 0; - handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow()); - while (ref) - { - if (Unit* unit = ref->GetSource()->GetOwner()) - handler->PSendSysMessage(" %u. %s %s (guid %u) - threat %f", ++count, (ref->isOnline() ? "" : "[offline]"), unit->GetName().c_str(), unit->GetGUIDLow(), ref->getThreat()); - else - handler->PSendSysMessage(" %u. No Owner - threat %f", ++count, ref->getThreat()); - ref = ref->next(); - } - handler->SendSysMessage("End of hostil reference list."); - return true; - } - - static bool HandleDebugSetVehicleIdCommand(ChatHandler* handler, char const* args) - { - Unit* target = handler->getSelectedUnit(); - if (!target || target->IsVehicle()) - return false; - - if (!args) - return false; - - char* i = strtok((char*)args, " "); - if (!i) - return false; - - uint32 id = (uint32)atoi(i); - //target->SetVehicleId(id); - handler->PSendSysMessage("Vehicle id set to %u", id); - return true; - } - - static bool HandleDebugEnterVehicleCommand(ChatHandler* handler, char const* args) - { - Unit* target = handler->getSelectedUnit(); - if (!target || !target->IsVehicle()) - return false; - - if (!args) - return false; - - char* i = strtok((char*)args, " "); - if (!i) - return false; - - char* j = strtok(nullptr, " "); - - uint32 entry = (uint32)atoi(i); - int8 seatId = j ? (int8)atoi(j) : -1; - - if (!entry) - handler->GetSession()->GetPlayer()->EnterVehicle(target, seatId); - else - { - Creature* passenger = nullptr; - Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f); - Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check); - handler->GetSession()->GetPlayer()->VisitNearbyObject(30.0f, searcher); - if (!passenger || passenger == target) - return false; - passenger->EnterVehicle(target, seatId); - } - - handler->PSendSysMessage("Unit %u entered vehicle %d", entry, (int32)seatId); - return true; - } - - static bool HandleDebugSpawnVehicleCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* e = strtok((char*)args, " "); - char* i = strtok(nullptr, " "); - - if (!e) - return false; - - uint32 entry = (uint32)atoi(e); - - float x, y, z, o = handler->GetSession()->GetPlayer()->GetOrientation(); - handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, handler->GetSession()->GetPlayer()->GetObjectSize()); - - if (!i) - return handler->GetSession()->GetPlayer()->SummonCreature(entry, x, y, z, o); - - uint32 id = (uint32)atoi(i); - - CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(entry); - - if (!ci) - return false; - - VehicleEntry const* ve = sVehicleStore.LookupEntry(id); - - if (!ve) - return false; - - Creature* v = new Creature; - - Map* map = handler->GetSession()->GetPlayer()->GetMap(); - - if (!v->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_VEHICLE), map, handler->GetSession()->GetPlayer()->GetPhaseMask(), entry, id, x, y, z, o)) - { - delete v; - return false; - } - - map->AddToMap(v->ToCreature()); - - return true; - } - - static bool HandleDebugSendLargePacketCommand(ChatHandler* handler, char const* /*args*/) - { - const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. "; - std::ostringstream ss; - while (ss.str().size() < 128000) - ss << stuffingString; - handler->SendSysMessage(ss.str().c_str()); - return true; - } - - static bool HandleDebugSendSetPhaseShiftCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - uint32 PhaseShift = atoi(args); - handler->GetSession()->SendSetPhaseShift(PhaseShift); - return true; - } - - static bool HandleDebugGetItemValueCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* e = strtok((char*)args, " "); - char* f = strtok(nullptr, " "); - - if (!e || !f) - return false; - - uint32 guid = (uint32)atoi(e); - uint32 index = (uint32)atoi(f); - - Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); - - if (!i) - return false; - - if (index >= i->GetValuesCount()) - return false; - - uint32 value = i->GetUInt32Value(index); - - handler->PSendSysMessage("Item %u: value at %u is %u", guid, index, value); - - return true; - } - - static bool HandleDebugSetItemValueCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* e = strtok((char*)args, " "); - char* f = strtok(nullptr, " "); - char* g = strtok(nullptr, " "); - - if (!e || !f || !g) - return false; - - uint32 guid = (uint32)atoi(e); - uint32 index = (uint32)atoi(f); - uint32 value = (uint32)atoi(g); - - Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); - - if (!i) - return false; - - if (index >= i->GetValuesCount()) - return false; - - i->SetUInt32Value(index, value); - - return true; - } - - static bool HandleDebugItemExpireCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* e = strtok((char*)args, " "); - if (!e) - return false; - - uint32 guid = (uint32)atoi(e); - - Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM)); - - if (!i) - return false; - - handler->GetSession()->GetPlayer()->DestroyItem(i->GetBagSlot(), i->GetSlot(), true); - sScriptMgr->OnItemExpire(handler->GetSession()->GetPlayer(), i->GetTemplate()); - - return true; - } - - //show animation - static bool HandleDebugAnimCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - uint32 animId = atoi((char*)args); - handler->GetSession()->GetPlayer()->HandleEmoteCommand(animId); - return true; - } - - static bool HandleDebugLoSCommand(ChatHandler* handler, char const* /*args*/) - { - if (Unit* unit = handler->getSelectedUnit()) - handler->PSendSysMessage("Unit %s (GuidLow: %u) is %sin LoS", unit->GetName().c_str(), unit->GetGUIDLow(), handler->GetSession()->GetPlayer()->IsWithinLOSInMap(unit) ? "" : "not "); - return true; - } - - static bool HandleDebugSetAuraStateCommand(ChatHandler* handler, char const* args) - { - if (!*args) - { - handler->SendSysMessage(LANG_BAD_VALUE); - handler->SetSentErrorMessage(true); - return false; - } - - Unit* unit = handler->getSelectedUnit(); - if (!unit) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - - int32 state = atoi((char*)args); - if (!state) - { - // reset all states - for (int i = 1; i <= 32; ++i) - unit->ModifyAuraState(AuraStateType(i), false); - return true; - } - - unit->ModifyAuraState(AuraStateType(abs(state)), state > 0); - return true; - } - - static bool HandleDebugSetValueCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* x = strtok((char*)args, " "); - char* y = strtok(nullptr, " "); - char* z = strtok(nullptr, " "); - - if (!x || !y) - return false; - - WorldObject* target = handler->getSelectedObject(); - if (!target) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - - uint64 guid = target->GetGUID(); - - uint32 opcode = (uint32)atoi(x); - if (opcode >= target->GetValuesCount()) - { - handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, GUID_LOPART(guid), target->GetValuesCount()); - return false; - } - - bool isInt32 = true; - if (z) - isInt32 = (bool)atoi(z); - - if (isInt32) - { - uint32 value = (uint32)atoi(y); - target->SetUInt32Value(opcode , value); - handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), opcode, value); - } - else - { - float value = (float)atof(y); - target->SetFloatValue(opcode , value); - handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), opcode, value); - } - - return true; - } - - static bool HandleDebugGetValueCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* x = strtok((char*)args, " "); - char* z = strtok(nullptr, " "); - - if (!x) - return false; - - Unit* target = handler->getSelectedUnit(); - if (!target) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - - uint64 guid = target->GetGUID(); - - uint32 opcode = (uint32)atoi(x); - if (opcode >= target->GetValuesCount()) - { - handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, GUID_LOPART(guid), target->GetValuesCount()); - return false; - } - - bool isInt32 = true; - if (z) - isInt32 = (bool)atoi(z); - - if (isInt32) - { - uint32 value = target->GetUInt32Value(opcode); - handler->PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), opcode, value); - } - else - { - float value = target->GetFloatValue(opcode); - handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), opcode, value); - } - - return true; - } - - static bool HandleDebugMod32ValueCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - char* x = strtok((char*)args, " "); - char* y = strtok(nullptr, " "); - - if (!x || !y) - return false; - - uint32 opcode = (uint32)atoi(x); - int value = atoi(y); - - if (opcode >= handler->GetSession()->GetPlayer()->GetValuesCount()) - { - handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUIDLow(), handler->GetSession()->GetPlayer()->GetValuesCount()); - return false; - } - - int currentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(opcode); - - currentValue += value; - handler->GetSession()->GetPlayer()->SetUInt32Value(opcode, (uint32)currentValue); - - handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, opcode, currentValue); - - return true; - } - - static bool HandleDebugUpdateCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - uint32 updateIndex; - uint32 value; - - char* index = strtok((char*)args, " "); - - Unit* unit = handler->getSelectedUnit(); - if (!unit) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - - if (!index) - return true; - - updateIndex = atoi(index); - //check updateIndex - if (unit->GetTypeId() == TYPEID_PLAYER) - { - if (updateIndex >= PLAYER_END) - return true; - } - else if (updateIndex >= UNIT_END) - return true; - - char* val = strtok(nullptr, " "); - if (!val) - { - value = unit->GetUInt32Value(updateIndex); - - handler->PSendSysMessage(LANG_UPDATE, unit->GetGUIDLow(), updateIndex, value); - return true; - } - - value = atoi(val); - - handler->PSendSysMessage(LANG_UPDATE_CHANGE, unit->GetGUIDLow(), updateIndex, value); - - unit->SetUInt32Value(updateIndex, value); - - return true; - } - - static bool HandleDebugSet32BitCommand(ChatHandler* handler, char const* args) - { - if (!*args) - return false; - - WorldObject* target = handler->getSelectedObject(); - if (!target) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - - char* x = strtok((char*)args, " "); - char* y = strtok(nullptr, " "); - - if (!x || !y) - return false; - - uint32 opcode = (uint32)atoi(x); - uint32 val = (uint32)atoi(y); - if (val > 32) //uint32 = 32 bits - return false; - - uint32 value = val ? 1 << (val - 1) : 0; - target->SetUInt32Value(opcode, value); - - handler->PSendSysMessage(LANG_SET_32BIT_FIELD, opcode, value); - return true; - } - - static bool HandleDebugMoveflagsCommand(ChatHandler* handler, char const* args) - { - Unit* target = handler->getSelectedUnit(); - if (!target) - target = handler->GetSession()->GetPlayer(); - - if (!*args) - { - //! Display case - handler->PSendSysMessage(LANG_MOVEFLAGS_GET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags()); - } - else - { - char* mask1 = strtok((char*)args, " "); - if (!mask1) - return false; - - char* mask2 = strtok(nullptr, " \n"); - - uint32 moveFlags = (uint32)atoi(mask1); - target->SetUnitMovementFlags(moveFlags); - - if (mask2) - { - uint32 moveFlagsExtra = uint32(atoi(mask2)); - target->SetExtraUnitMovementFlags(moveFlagsExtra); - } - - target->SendMovementFlagUpdate(); - handler->PSendSysMessage(LANG_MOVEFLAGS_SET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags()); - } - - return true; - } - - static bool HandleDebugUnitStateCommand(ChatHandler* handler, char const* args) - { - Unit* target = handler->getSelectedUnit(); - if (!target) - target = handler->GetSession()->GetPlayer(); - - if (!*args) - { - handler->PSendSysMessage("Unit States: %u, React State: %u", target->GetUnitState(), target->ToCreature() ? target->ToCreature()->GetReactState() : 10); - } - else - { - uint32 unitState = atoi((char*)args); - target->ClearUnitState(target->GetUnitState()); - target->AddUnitState(unitState); - } - - return true; - } - - static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/) - { - Player* player = handler->GetSession()->GetPlayer(); - - sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); - - handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); - return true; - } -}; - -void AddSC_debug_commandscript() -{ - new debug_commandscript(); -} |