summaryrefslogtreecommitdiff
path: root/src/scripts/Commands/cs_debug.cpp
diff options
context:
space:
mode:
authorYehonal <yehonal.azeroth@gmail.com>2016-08-19 23:54:55 +0200
committerYehonal <yehonal.azeroth@gmail.com>2016-08-19 23:54:55 +0200
commitee0ead5e4fbc83e33d8964e6ea4cac180654510f (patch)
tree9bb93e3e1b8a76ab76b43a84b2d965395ac340d8 /src/scripts/Commands/cs_debug.cpp
parent8ee36c5f642a9c4ac1d6dd45ec918a73e59d83f9 (diff)
parentcb30a6b4043737957aa1d1bca27601c6577a80ec (diff)
Merge branch 'threading_rewrite' of https://github.com/ShinDarth/azerothcore-wotlk into threading_rewrite
Diffstat (limited to 'src/scripts/Commands/cs_debug.cpp')
-rw-r--r--src/scripts/Commands/cs_debug.cpp98
1 files changed, 49 insertions, 49 deletions
diff --git a/src/scripts/Commands/cs_debug.cpp b/src/scripts/Commands/cs_debug.cpp
index ba59abdfb4..996343dcf1 100644
--- a/src/scripts/Commands/cs_debug.cpp
+++ b/src/scripts/Commands/cs_debug.cpp
@@ -29,65 +29,65 @@ class debug_commandscript : public CommandScript
public:
debug_commandscript() : CommandScript("debug_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand debugPlayCommandTable[] =
+ static std::vector<ChatCommand> debugPlayCommandTable =
{
- { "cinematic", SEC_GAMEMASTER, false, &HandleDebugPlayCinematicCommand, "", NULL },
- { "movie", SEC_GAMEMASTER, false, &HandleDebugPlayMovieCommand, "", NULL },
- { "sound", SEC_GAMEMASTER, false, &HandleDebugPlaySoundCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "cinematic", SEC_GAMEMASTER, false, &HandleDebugPlayCinematicCommand, "" },
+ { "movie", SEC_GAMEMASTER, false, &HandleDebugPlayMovieCommand, "" },
+ { "sound", SEC_GAMEMASTER, false, &HandleDebugPlaySoundCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand debugSendCommandTable[] =
+ static std::vector<ChatCommand> debugSendCommandTable =
{
- { "buyerror", SEC_ADMINISTRATOR, false, &HandleDebugSendBuyErrorCommand, "", NULL },
- { "channelnotify", SEC_ADMINISTRATOR, false, &HandleDebugSendChannelNotifyCommand, "", NULL },
- { "chatmmessage", SEC_ADMINISTRATOR, false, &HandleDebugSendChatMsgCommand, "", NULL },
- { "equiperror", SEC_ADMINISTRATOR, false, &HandleDebugSendEquipErrorCommand, "", NULL },
- { "largepacket", SEC_ADMINISTRATOR, false, &HandleDebugSendLargePacketCommand, "", NULL },
- { "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "", NULL },
- { "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "", NULL },
- { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "", NULL },
- { "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "", NULL },
- { "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "", NULL },
- { "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "buyerror", SEC_ADMINISTRATOR, false, &HandleDebugSendBuyErrorCommand, "" },
+ { "channelnotify", SEC_ADMINISTRATOR, false, &HandleDebugSendChannelNotifyCommand, "" },
+ { "chatmmessage", SEC_ADMINISTRATOR, false, &HandleDebugSendChatMsgCommand, "" },
+ { "equiperror", SEC_ADMINISTRATOR, false, &HandleDebugSendEquipErrorCommand, "" },
+ { "largepacket", SEC_ADMINISTRATOR, false, &HandleDebugSendLargePacketCommand, "" },
+ { "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "" },
+ { "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "" },
+ { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "" },
+ { "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "" },
+ { "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "" },
+ { "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand debugCommandTable[] =
+ static std::vector<ChatCommand> debugCommandTable =
{
- { "setbit", SEC_ADMINISTRATOR, false, &HandleDebugSet32BitCommand, "", NULL },
- { "threat", SEC_ADMINISTRATOR, false, &HandleDebugThreatListCommand, "", NULL },
- { "hostil", SEC_ADMINISTRATOR, false, &HandleDebugHostileRefListCommand, "", NULL },
- { "anim", SEC_GAMEMASTER, false, &HandleDebugAnimCommand, "", NULL },
- { "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "", NULL },
- { "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "", NULL },
- { "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "", NULL },
- { "lootrecipient", SEC_GAMEMASTER, false, &HandleDebugGetLootRecipientCommand, "", NULL },
- { "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "", NULL },
- { "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "", NULL },
- { "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "", NULL },
+ { "setbit", SEC_ADMINISTRATOR, false, &HandleDebugSet32BitCommand, "" },
+ { "threat", SEC_ADMINISTRATOR, false, &HandleDebugThreatListCommand, "" },
+ { "hostil", SEC_ADMINISTRATOR, false, &HandleDebugHostileRefListCommand, "" },
+ { "anim", SEC_GAMEMASTER, false, &HandleDebugAnimCommand, "" },
+ { "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "" },
+ { "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "" },
+ { "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "" },
+ { "lootrecipient", SEC_GAMEMASTER, false, &HandleDebugGetLootRecipientCommand, "" },
+ { "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "" },
+ { "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "" },
+ { "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "" },
{ "play", SEC_GAMEMASTER, false, NULL, "", debugPlayCommandTable },
{ "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
- { "setaurastate", SEC_ADMINISTRATOR, false, &HandleDebugSetAuraStateCommand, "", NULL },
- { "setitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetItemValueCommand, "", NULL },
- { "setvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetValueCommand, "", NULL },
- { "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "", NULL },
- { "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "", NULL },
- { "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "", NULL },
- { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "", NULL },
- { "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "", NULL },
- { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "", NULL },
- { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "", NULL },
- { "los", SEC_GAMEMASTER, false, &HandleDebugLoSCommand, "", NULL },
- { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "", NULL },
- { "unitstate", SEC_ADMINISTRATOR, false, &HandleDebugUnitStateCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "setaurastate", SEC_ADMINISTRATOR, false, &HandleDebugSetAuraStateCommand, "" },
+ { "setitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetItemValueCommand, "" },
+ { "setvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetValueCommand, "" },
+ { "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "" },
+ { "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "" },
+ { "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "" },
+ { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "" },
+ { "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "" },
+ { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "" },
+ { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "" },
+ { "los", SEC_GAMEMASTER, false, &HandleDebugLoSCommand, "" },
+ { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "" },
+ { "unitstate", SEC_ADMINISTRATOR, false, &HandleDebugUnitStateCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
- { "debug", SEC_GAMEMASTER, true, NULL, "", debugCommandTable },
- { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "debug", SEC_GAMEMASTER, true, NULL, "", debugCommandTable },
+ { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", },
+ { NULL, SEC_PLAYER, false, NULL, "", }
};
return commandTable;
}