summaryrefslogtreecommitdiff
path: root/src/scripts/Commands/cs_misc.cpp
diff options
context:
space:
mode:
authorShinDarth <borzifrancesco@gmail.com>2016-08-21 20:50:02 +0200
committerShinDarth <borzifrancesco@gmail.com>2016-08-21 20:50:02 +0200
commitd641365b3b8e3aac2c918c3a2bc10acfbd960813 (patch)
treed5c77338f866b1d94a6070501108758086b0e5af /src/scripts/Commands/cs_misc.cpp
parent1e5af6d3bec7ab99c1e79165ef19e9bf781e6c46 (diff)
Script/Commands: fix all command permissions
Diffstat (limited to 'src/scripts/Commands/cs_misc.cpp')
-rw-r--r--src/scripts/Commands/cs_misc.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/scripts/Commands/cs_misc.cpp b/src/scripts/Commands/cs_misc.cpp
index e38f9b5d9e..6fadd18e76 100644
--- a/src/scripts/Commands/cs_misc.cpp
+++ b/src/scripts/Commands/cs_misc.cpp
@@ -37,11 +37,11 @@ public:
{
static std::vector<ChatCommand> groupCommandTable =
{
- { "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "" },
- { "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "" },
- { "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "" },
- { "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "" },
- { "list", SEC_ADMINISTRATOR, false, &HandleGroupListCommand, "" }
+ { "leader", SEC_GAMEMASTER, false, &HandleGroupLeaderCommand, "" },
+ { "disband", SEC_GAMEMASTER, false, &HandleGroupDisbandCommand, "" },
+ { "remove", SEC_GAMEMASTER, false, &HandleGroupRemoveCommand, "" },
+ { "join", SEC_GAMEMASTER, false, &HandleGroupJoinCommand, "" },
+ { "list", SEC_GAMEMASTER, false, &HandleGroupListCommand, "" }
};
static std::vector<ChatCommand> petCommandTable =
{
@@ -51,28 +51,28 @@ public:
};
static std::vector<ChatCommand> sendCommandTable =
{
- { "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "" },
+ { "items", SEC_GAMEMASTER, true, &HandleSendItemsCommand, "" },
{ "mail", SEC_GAMEMASTER, true, &HandleSendMailCommand, "" },
{ "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "" },
- { "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "" }
+ { "money", SEC_GAMEMASTER, true, &HandleSendMoneyCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
{ "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "" },
- { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "" },
- { "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "" },
- { "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "" },
- { "appear", SEC_GAMEMASTER, false, &HandleAppearCommand, "" },
+ { "gps", SEC_MODERATOR, false, &HandleGPSCommand, "" },
+ { "aura", SEC_GAMEMASTER, false, &HandleAuraCommand, "" },
+ { "unaura", SEC_GAMEMASTER, false, &HandleUnAuraCommand, "" },
+ { "appear", SEC_MODERATOR, false, &HandleAppearCommand, "" },
{ "summon", SEC_GAMEMASTER, false, &HandleSummonCommand, "" },
{ "groupsummon", SEC_GAMEMASTER, false, &HandleGroupSummonCommand, "" },
{ "commands", SEC_PLAYER, true, &HandleCommandsCommand, "" },
- { "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "" },
- { "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "" },
+ { "die", SEC_GAMEMASTER, false, &HandleDieCommand, "" },
+ { "revive", SEC_GAMEMASTER, true, &HandleReviveCommand, "" },
{ "dismount", SEC_PLAYER, false, &HandleDismountCommand, "" },
{ "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "" },
{ "help", SEC_PLAYER, true, &HandleHelpCommand, "" },
{ "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "" },
- { "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "" },
+ { "cooldown", SEC_GAMEMASTER, false, &HandleCooldownCommand, "" },
{ "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "" },
{ "recall", SEC_GAMEMASTER, false, &HandleRecallCommand, "" },
{ "save", SEC_PLAYER, false, &HandleSaveCommand, "" },
@@ -81,39 +81,39 @@ public:
{ "unstuck", SEC_GAMEMASTER, true, &HandleUnstuckCommand, "" },
{ "taxicheat", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "" },
{ "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "" },
- { "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "" },
+ { "neargrave", SEC_GAMEMASTER, false, &HandleNearGraveCommand, "" },
{ "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "" },
- { "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "" },
+ { "showarea", SEC_GAMEMASTER, false, &HandleShowAreaCommand, "" },
{ "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "" },
- { "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "" },
- { "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "" },
+ { "additem", SEC_GAMEMASTER, false, &HandleAddItemCommand, "" },
+ { "additemset", SEC_GAMEMASTER, false, &HandleAddItemSetCommand, "" },
{ "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "" },
{ "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "" },
- { "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "" },
- { "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "" },
+ { "maxskill", SEC_GAMEMASTER, false, &HandleMaxSkillCommand, "" },
+ { "setskill", SEC_GAMEMASTER, false, &HandleSetSkillCommand, "" },
{ "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "" },
- { "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "" },
- { "send", SEC_GAMEMASTER, true, nullptr, "", sendCommandTable },
- { "pet", SEC_GAMEMASTER, false, nullptr, "", petCommandTable },
+ { "respawn", SEC_GAMEMASTER, false, &HandleRespawnCommand, "" },
+ { "send", SEC_GAMEMASTER, true, nullptr, "", sendCommandTable },
+ { "pet", SEC_GAMEMASTER, false, nullptr, "", petCommandTable },
{ "mute", SEC_GAMEMASTER, true, &HandleMuteCommand, "" },
{ "unmute", SEC_GAMEMASTER, true, &HandleUnmuteCommand, "" },
{ "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "" },
{ "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "" },
- { "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "" },
+ { "damage", SEC_GAMEMASTER, false, &HandleDamageCommand, "" },
{ "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "" },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "" },
{ "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "" },
{ "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "" },
{ "freeze", SEC_GAMEMASTER, false, &HandleFreezeCommand, "" },
{ "unfreeze", SEC_GAMEMASTER, false, &HandleUnFreezeCommand, "" },
- { "group", SEC_ADMINISTRATOR, false, nullptr, "", groupCommandTable },
- { "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "" },
- { "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "" },
+ { "group", SEC_GAMEMASTER, false, nullptr, "", groupCommandTable },
+ { "possess", SEC_GAMEMASTER, false, HandlePossessCommand, "" },
+ { "unpossess", SEC_GAMEMASTER, false, HandleUnPossessCommand, "" },
{ "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "" },
{ "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "" },
{ "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "" },
{ "skirmish", SEC_ADMINISTRATOR, false, HandleSkirmishCommand, "" },
- { "mailbox", SEC_ADMINISTRATOR, false, &HandleMailBoxCommand, "" }
+ { "mailbox", SEC_MODERATOR, false, &HandleMailBoxCommand, "" }
};
return commandTable;
}