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authorMalcrom <malcromdev@gmail.com>2022-01-10 16:41:33 -0400
committerGitHub <noreply@github.com>2022-01-10 16:41:33 -0400
commitf1d4266efc8ce9d60c00f7726d5c1bd84f094e03 (patch)
tree58c729b8f554c39c1290fbed43ea38012cb9e42e /src/server/database/Database
parent4af723590fcc161e338acb3ce82586a57d732e2e (diff)
BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table (#10071)
* fix(DB/Creature) Clear modelId field in creature table * Change clear column to remove column * Update src/server/game/Globals/ObjectMgr.cpp * Update ObjectMgr.cpp Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Diffstat (limited to 'src/server/database/Database')
-rw-r--r--src/server/database/Database/Implementation/WorldDatabase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp
index 5871de43cb..daa6b08e4f 100644
--- a/src/server/database/Database/Implementation/WorldDatabase.cpp
+++ b/src/server/database/Database/Implementation/WorldDatabase.cpp
@@ -83,7 +83,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? AND (phaseMask & ?) <> 0 ORDER BY order_", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_CREATURE_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM creature WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? AND (phaseMask & ?) <> 0 ORDER BY order_", CONNECTION_SYNCH);
- PrepareStatement(WORLD_INS_CREATURE, "INSERT INTO creature (guid, id , map, spawnMask, phaseMask, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, wander_distance, currentwaypoint, curhealth, curmana, MovementType, npcflag, unit_flags, dynamicflags) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(WORLD_INS_CREATURE, "INSERT INTO creature (guid, id , map, spawnMask, phaseMask, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, wander_distance, currentwaypoint, curhealth, curmana, MovementType, npcflag, unit_flags, dynamicflags) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(WORLD_DEL_GAME_EVENT_CREATURE, "DELETE FROM game_event_creature WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_DEL_GAME_EVENT_MODEL_EQUIP, "DELETE FROM game_event_model_equip WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_INS_GAMEOBJECT, "INSERT INTO gameobject (guid, id, map, spawnMask, phaseMask, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);