diff options
author | UltraNix <80540499+UltraNix@users.noreply.github.com> | 2022-07-24 18:10:41 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-07-24 13:10:41 -0300 |
commit | 801e68b1dda6708d1ee20297d27f7ec553bc9948 (patch) | |
tree | 1def8a765d3286a0c76130b434ee30796980657f /src/server/game/AI/CreatureAI.cpp | |
parent | aa39e6ab86aa7cd720a1718a3fde1a325a28058d (diff) |
fix(Core/Creatures): Added new AI function `OnTeleportUnreacheablePlayer` to teleport all unreachable players. (#12193)
* fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_TELEPORT_UNREACHABLE_PLAYERS.
Fixed #11750
* Update.
* Update.
* Update.
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 46ce5b842c..e310de6454 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -306,7 +306,7 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) me->SetLootRecipient(nullptr); me->ResetPlayerDamageReq(); me->SetLastDamagedTime(0); - me->SetCannotReachTarget(false); + me->SetCannotReachTarget(); if (me->IsInEvadeMode()) { |