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authorShiroe <krejza9@gmail.com>2021-07-08 18:01:27 +0200
committerGitHub <noreply@github.com>2021-07-08 18:01:27 +0200
commitf8c8e98a0afacc765675f52f65c0f7cd37bc2220 (patch)
tree5131140535e8344e183d5b45d9d6b3d2bef639c9 /src/server/game/AI/CreatureAI.cpp
parent6fa2ad4e33ccd1b577367d41aa8e322c8930dbde (diff)
feat(Core): port aggro distance from vMaNGOS (#6214)
Read detection_range values from creature_template
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r--src/server/game/AI/CreatureAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index aa460d654a..2957153dfb 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -120,7 +120,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who)
if (me->IsMoveInLineOfSightDisabled())
if (me->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET || // nothing more to do, return
!who->IsInCombat() || // if not in combat, nothing more to do
- !me->IsWithinDist(who, ATTACK_DISTANCE)) // if in combat and in dist - neutral to all can actually assist other creatures
+ !me->IsWithinDist(who, ATTACK_DISTANCE, true, false)) // if in combat and in dist - neutral to all can actually assist other creatures
return;
if (me->CanStartAttack(who))