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author | Kitzunu <24550914+Kitzunu@users.noreply.github.com> | 2023-02-12 14:05:34 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-12 10:05:34 -0300 |
commit | f039836a2fd7f615c51a1a2efe896181ae56c103 (patch) | |
tree | a0e849fdf22e56790034041f8844be9eb1954049 /src/server/game/DungeonFinding/LFGScripts.cpp | |
parent | e37e6327f046037299e77ea42cc1e837bf5f7da2 (diff) |
chore(Core/Misc): Change all TODO to doxygen comment (#14966)
Diffstat (limited to 'src/server/game/DungeonFinding/LFGScripts.cpp')
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 1516231408..02b907d67a 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -80,7 +80,7 @@ namespace lfg sLFGMgr->InitializeLockedDungeons(player, group); sLFGMgr->SetTeam(player->GetGUID(), player->GetTeamId()); - // TODO - Restore LfgPlayerData and send proper status to player if it was in a group + /// @todo - Restore LfgPlayerData and send proper status to player if it was in a group } void LFGPlayerScript::OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool /*permanent*/) |