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authorJelle Meeus <sogladev@gmail.com>2025-06-17 19:49:18 +0200
committerGitHub <noreply@github.com>2025-06-17 18:49:18 +0100
commite50a692fc7bad3b58b573fb3ec15de8e18ba8c12 (patch)
tree983b3a9f9ce6fc237ebea0f05ac35ec22c86c17b /src/server/game/Globals/ObjectMgr.cpp
parent7f46986771acf7a74b7d5c3c9dd73e11b6bb6abe (diff)
fix(DB): set game_event_* tables to use smallint (#22309)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 330ee91e0b..ed2ed79ea3 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2317,7 +2317,7 @@ void ObjectMgr::LoadCreatures()
data.movementType = fields[15].Get<uint8>();
data.spawnMask = fields[16].Get<uint8>();
data.phaseMask = fields[17].Get<uint32>();
- int16 gameEvent = fields[18].Get<int8>();
+ int16 gameEvent = fields[18].Get<int16>();
uint32 PoolId = fields[19].Get<uint32>();
data.npcflag = fields[20].Get<uint32>();
data.unit_flags = fields[21].Get<uint32>();
@@ -2709,7 +2709,7 @@ void ObjectMgr::LoadGameobjects()
LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: {} Entry: {}) that has wrong spawn mask {} including not supported difficulty modes for map (Id: {}), skip", guid, data.id, data.spawnMask, data.mapid);
data.phaseMask = fields[15].Get<uint32>();
- int16 gameEvent = fields[16].Get<int8>();
+ int16 gameEvent = fields[16].Get<int16>();
uint32 PoolId = fields[17].Get<uint32>();
if (data.rotation.x < -1.0f || data.rotation.x > 1.0f)