diff options
author | Jelle Meeus <sogladev@gmail.com> | 2025-06-17 19:49:18 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-06-17 18:49:18 +0100 |
commit | e50a692fc7bad3b58b573fb3ec15de8e18ba8c12 (patch) | |
tree | 983b3a9f9ce6fc237ebea0f05ac35ec22c86c17b /src/server/game/Globals/ObjectMgr.cpp | |
parent | 7f46986771acf7a74b7d5c3c9dd73e11b6bb6abe (diff) |
fix(DB): set game_event_* tables to use smallint (#22309)
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 330ee91e0b..ed2ed79ea3 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2317,7 +2317,7 @@ void ObjectMgr::LoadCreatures() data.movementType = fields[15].Get<uint8>(); data.spawnMask = fields[16].Get<uint8>(); data.phaseMask = fields[17].Get<uint32>(); - int16 gameEvent = fields[18].Get<int8>(); + int16 gameEvent = fields[18].Get<int16>(); uint32 PoolId = fields[19].Get<uint32>(); data.npcflag = fields[20].Get<uint32>(); data.unit_flags = fields[21].Get<uint32>(); @@ -2709,7 +2709,7 @@ void ObjectMgr::LoadGameobjects() LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: {} Entry: {}) that has wrong spawn mask {} including not supported difficulty modes for map (Id: {}), skip", guid, data.id, data.spawnMask, data.mapid); data.phaseMask = fields[15].Get<uint32>(); - int16 gameEvent = fields[16].Get<int8>(); + int16 gameEvent = fields[16].Get<int16>(); uint32 PoolId = fields[17].Get<uint32>(); if (data.rotation.x < -1.0f || data.rotation.x > 1.0f) |