diff options
| author | Yehonal <yehonal.azeroth@gmail.com> | 2016-08-08 11:23:30 +0200 | 
|---|---|---|
| committer | Yehonal <yehonal.azeroth@gmail.com> | 2016-08-08 11:23:30 +0200 | 
| commit | e358c0bb74cdf637f7fce734dd35ceeaa7ce9eb2 (patch) | |
| tree | 686915ec278010d656264ac89d39652ee4f333d8 /src/server/game/Handlers/BattleGroundHandler.cpp | |
| parent | 895558c85c328bc04506f3affdd762b97021744d (diff) | |
[CORE] Imported PVP stats , special thanks to Mik & Shin
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 9 | 
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 5857635450..0594bf16c3 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -455,6 +455,15 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData)              {                  bgQueue.RemovePlayer(_player->GetGUID(), false, queueSlot);                  _player->RemoveBattlegroundQueueId(bgQueueTypeId); +                // track if player refuses to join the BG after being invited +                if (bg->isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_TRACK_DESERTERS) && +                    (bg->GetStatus() == STATUS_IN_PROGRESS || bg->GetStatus() == STATUS_WAIT_JOIN)) +                { +                    PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_DESERTER_TRACK); +                    stmt->setUInt32(0, _player->GetGUIDLow()); +                    stmt->setUInt8(1, BG_DESERTION_TYPE_LEAVE_QUEUE); +                    CharacterDatabase.Execute(stmt); +                }              }              break;          default:  | 
