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authorIntelligentQuantum <IntelligentQuantum@ProtonMail.Com>2021-12-30 22:30:24 +0330
committerGitHub <noreply@github.com>2021-12-30 16:00:24 -0300
commit53a6fb7513abb0e270a31deba57870aa76b0e20b (patch)
treeadf3dd04c579e93dc86cb832a4b4c2db72bf0ba4 /src/server/game/Handlers/ItemHandler.cpp
parentb2dd9eec5a913dda5e30d0c4e9451b2721561add (diff)
refactor(Core/Packets): Bank packets (#9627)
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp155
1 files changed, 0 insertions, 155 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index fa80baff3e..41782d0a93 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -1144,143 +1144,6 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
_player->UpdateTitansGrip();
}
-void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
-{
- LOG_DEBUG("network", "WORLD: CMSG_BUY_BANK_SLOT");
-
- ObjectGuid guid;
- recvPacket >> guid;
-
- if (!CanUseBank(guid))
- {
- //TC_LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str());
- return;
- }
-
- uint32 slot = _player->GetBankBagSlotCount();
-
- // next slot
- ++slot;
-
- LOG_DEBUG("network.opcode", "PLAYER: Buy bank bag slot, slot number = %u", slot);
-
- BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot);
-
- WorldPacket data(SMSG_BUY_BANK_SLOT_RESULT, 4);
-
- if (!slotEntry)
- {
- data << uint32(ERR_BANKSLOT_FAILED_TOO_MANY);
- SendPacket(&data);
- return;
- }
-
- uint32 price = slotEntry->price;
-
- if (!_player->HasEnoughMoney(price))
- {
- data << uint32(ERR_BANKSLOT_INSUFFICIENT_FUNDS);
- SendPacket(&data);
- return;
- }
-
- _player->SetBankBagSlotCount(slot);
- _player->ModifyMoney(-int32(price));
-
- data << uint32(ERR_BANKSLOT_OK);
- SendPacket(&data);
-
- _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT);
-}
-
-void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
-{
- LOG_DEBUG("network", "WORLD: CMSG_AUTOBANK_ITEM");
- uint8 srcbag, srcslot;
-
- recvPacket >> srcbag >> srcslot;
- LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
-
- if (!CanUseBank())
- {
- //TC_LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
- return;
- }
-
- Item* pItem = _player->GetItemByPos(srcbag, srcslot);
- if (!pItem)
- return;
-
- ItemPosCountVec dest;
- InventoryResult msg = _player->CanBankItem(NULL_BAG, NULL_SLOT, dest, pItem, false);
- if (msg != EQUIP_ERR_OK)
- {
- _player->SendEquipError(msg, pItem, nullptr);
- return;
- }
-
- if (dest.size() == 1 && dest[0].pos == pItem->GetPos())
- {
- _player->SendEquipError(EQUIP_ERR_NONE, pItem, nullptr);
- return;
- }
-
- _player->RemoveItem(srcbag, srcslot, true);
- _player->ItemRemovedQuestCheck(pItem->GetEntry(), pItem->GetCount());
- _player->BankItem(dest, pItem, true);
- _player->UpdateTitansGrip();
-}
-
-void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
-{
- LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
- uint8 srcbag, srcslot;
-
- recvPacket >> srcbag >> srcslot;
- LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
-
- if (!CanUseBank())
- {
- //TC_LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str());
- return;
- }
-
- Item* pItem = _player->GetItemByPos(srcbag, srcslot);
- if (!pItem)
- return;
-
- if (_player->IsBankPos(srcbag, srcslot)) // moving from bank to inventory
- {
- ItemPosCountVec dest;
- InventoryResult msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, pItem, false);
- if (msg != EQUIP_ERR_OK)
- {
- _player->SendEquipError(msg, pItem, nullptr);
- return;
- }
-
- uint32 count = pItem->GetCount();
- _player->RemoveItem(srcbag, srcslot, true);
- if (Item const* storedItem = _player->StoreItem(dest, pItem, true))
- _player->ItemAddedQuestCheck(storedItem->GetEntry(), count);
- }
- else // moving from inventory to bank
- {
- ItemPosCountVec dest;
- InventoryResult msg = _player->CanBankItem(NULL_BAG, NULL_SLOT, dest, pItem, false);
- if (msg != EQUIP_ERR_OK)
- {
- _player->SendEquipError(msg, pItem, nullptr);
- return;
- }
-
- _player->RemoveItem(srcbag, srcslot, true);
- _player->ItemRemovedQuestCheck(pItem->GetEntry(), pItem->GetCount());
- _player->BankItem(dest, pItem, true);
- _player->UpdateTitansGrip();
- }
-}
-
void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData)
{
if (!_player->IsAlive())
@@ -1767,24 +1630,6 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
SendPacket(&data);
}
-bool WorldSession::CanUseBank(ObjectGuid bankerGUID) const
-{
- // bankerGUID parameter is optional, set to 0 by default.
- if (!bankerGUID)
- bankerGUID = m_currentBankerGUID;
-
- bool isUsingBankCommand = (bankerGUID == GetPlayer()->GetGUID() && bankerGUID == m_currentBankerGUID);
-
- if (!isUsingBankCommand)
- {
- Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(bankerGUID, UNIT_NPC_FLAG_BANKER);
- if (!creature)
- return false;
- }
-
- return true;
-}
-
bool WorldSession::recoveryItem(Item* pItem)
{
if (sWorld->getBoolConfig(CONFIG_ITEMDELETE_METHOD)