diff options
author | IntelligentQuantum <IntelligentQuantum@ProtonMail.Com> | 2021-12-30 22:30:24 +0330 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-30 16:00:24 -0300 |
commit | 53a6fb7513abb0e270a31deba57870aa76b0e20b (patch) | |
tree | adf3dd04c579e93dc86cb832a4b4c2db72bf0ba4 /src/server/game/Handlers/ItemHandler.cpp | |
parent | b2dd9eec5a913dda5e30d0c4e9451b2721561add (diff) |
refactor(Core/Packets): Bank packets (#9627)
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index fa80baff3e..41782d0a93 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -1144,143 +1144,6 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) _player->UpdateTitansGrip(); } -void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) -{ - LOG_DEBUG("network", "WORLD: CMSG_BUY_BANK_SLOT"); - - ObjectGuid guid; - recvPacket >> guid; - - if (!CanUseBank(guid)) - { - //TC_LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str()); - return; - } - - uint32 slot = _player->GetBankBagSlotCount(); - - // next slot - ++slot; - - LOG_DEBUG("network.opcode", "PLAYER: Buy bank bag slot, slot number = %u", slot); - - BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); - - WorldPacket data(SMSG_BUY_BANK_SLOT_RESULT, 4); - - if (!slotEntry) - { - data << uint32(ERR_BANKSLOT_FAILED_TOO_MANY); - SendPacket(&data); - return; - } - - uint32 price = slotEntry->price; - - if (!_player->HasEnoughMoney(price)) - { - data << uint32(ERR_BANKSLOT_INSUFFICIENT_FUNDS); - SendPacket(&data); - return; - } - - _player->SetBankBagSlotCount(slot); - _player->ModifyMoney(-int32(price)); - - data << uint32(ERR_BANKSLOT_OK); - SendPacket(&data); - - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT); -} - -void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) -{ - LOG_DEBUG("network", "WORLD: CMSG_AUTOBANK_ITEM"); - uint8 srcbag, srcslot; - - recvPacket >> srcbag >> srcslot; - LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); - - if (!CanUseBank()) - { - //TC_LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); - return; - } - - Item* pItem = _player->GetItemByPos(srcbag, srcslot); - if (!pItem) - return; - - ItemPosCountVec dest; - InventoryResult msg = _player->CanBankItem(NULL_BAG, NULL_SLOT, dest, pItem, false); - if (msg != EQUIP_ERR_OK) - { - _player->SendEquipError(msg, pItem, nullptr); - return; - } - - if (dest.size() == 1 && dest[0].pos == pItem->GetPos()) - { - _player->SendEquipError(EQUIP_ERR_NONE, pItem, nullptr); - return; - } - - _player->RemoveItem(srcbag, srcslot, true); - _player->ItemRemovedQuestCheck(pItem->GetEntry(), pItem->GetCount()); - _player->BankItem(dest, pItem, true); - _player->UpdateTitansGrip(); -} - -void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) -{ - LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); - uint8 srcbag, srcslot; - - recvPacket >> srcbag >> srcslot; - LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); - - if (!CanUseBank()) - { - //TC_LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); - return; - } - - Item* pItem = _player->GetItemByPos(srcbag, srcslot); - if (!pItem) - return; - - if (_player->IsBankPos(srcbag, srcslot)) // moving from bank to inventory - { - ItemPosCountVec dest; - InventoryResult msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, pItem, false); - if (msg != EQUIP_ERR_OK) - { - _player->SendEquipError(msg, pItem, nullptr); - return; - } - - uint32 count = pItem->GetCount(); - _player->RemoveItem(srcbag, srcslot, true); - if (Item const* storedItem = _player->StoreItem(dest, pItem, true)) - _player->ItemAddedQuestCheck(storedItem->GetEntry(), count); - } - else // moving from inventory to bank - { - ItemPosCountVec dest; - InventoryResult msg = _player->CanBankItem(NULL_BAG, NULL_SLOT, dest, pItem, false); - if (msg != EQUIP_ERR_OK) - { - _player->SendEquipError(msg, pItem, nullptr); - return; - } - - _player->RemoveItem(srcbag, srcslot, true); - _player->ItemRemovedQuestCheck(pItem->GetEntry(), pItem->GetCount()); - _player->BankItem(dest, pItem, true); - _player->UpdateTitansGrip(); - } -} - void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData) { if (!_player->IsAlive()) @@ -1767,24 +1630,6 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) SendPacket(&data); } -bool WorldSession::CanUseBank(ObjectGuid bankerGUID) const -{ - // bankerGUID parameter is optional, set to 0 by default. - if (!bankerGUID) - bankerGUID = m_currentBankerGUID; - - bool isUsingBankCommand = (bankerGUID == GetPlayer()->GetGUID() && bankerGUID == m_currentBankerGUID); - - if (!isUsingBankCommand) - { - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(bankerGUID, UNIT_NPC_FLAG_BANKER); - if (!creature) - return false; - } - - return true; -} - bool WorldSession::recoveryItem(Item* pItem) { if (sWorld->getBoolConfig(CONFIG_ITEMDELETE_METHOD) |