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| author | Andrius Peleckas <32540208+sanctum32@users.noreply.github.com> | 2020-09-20 00:27:47 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-09-19 23:27:47 +0200 |
| commit | a445cca4bcf3204f11120a01052cd4cbf0847f4a (patch) | |
| tree | dc51e8fc7b785faaa0f4e2f670f37d80f89bde1c /src/server/game/Scripting/MapScripts.cpp | |
| parent | 981ca6cd377b86b513c19bea34f482592fb690da (diff) | |
feat(InstanceScripts): new scriptable function DoAction() (#3445)
This will work in a similar way as CreatureAI based DoAction function. This will allow avoiding SetData or ProcessEvent usage where basic input is needed
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
0 files changed, 0 insertions, 0 deletions
