diff options
| author | Žan Skamljič <zskamljic@users.noreply.github.com> | 2023-06-19 21:12:20 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-19 16:12:20 -0300 |
| commit | ee3ab6fe2a02b38a5b42da3a8be38213543d4fd6 (patch) | |
| tree | 11144c7e541aa7c759c5635e40d74931e0d05b0c /src/server/game/Scripting/ScriptDefines | |
| parent | ec5eabce25192b5768172838f9a4a2d45ec1ef72 (diff) | |
chore(Core/ScriptMgr): Add Hooks for profession skill gains (#16526)
Diffstat (limited to 'src/server/game/Scripting/ScriptDefines')
| -rw-r--r-- | src/server/game/Scripting/ScriptDefines/PlayerScript.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptDefines/PlayerScript.cpp b/src/server/game/Scripting/ScriptDefines/PlayerScript.cpp index a21f15f1d4..2682193d41 100644 --- a/src/server/game/Scripting/ScriptDefines/PlayerScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/PlayerScript.cpp @@ -975,6 +975,20 @@ void ScriptMgr::OnGetMaxSkillValue(Player* player, uint32 skill, int32& result, }); } +void ScriptMgr::OnUpdateGatheringSkill(Player *player, uint32 skillId, uint32 currentLevel, uint32 gray, uint32 green, uint32 yellow, uint32 &gain) { + ExecuteScript<PlayerScript>([&](PlayerScript* script) + { + script->OnUpdateGatheringSkill(player, skillId, gray, green, yellow, currentLevel, gain); + }); +} + +void ScriptMgr::OnUpdateCraftingSkill(Player *player, SkillLineAbilityEntry const* skill, uint32 currentLevel, uint32& gain) { + ExecuteScript<PlayerScript>([&](PlayerScript* script) + { + script->OnUpdateCraftingSkill(player, skill, currentLevel, gain); + }); +} + bool ScriptMgr::OnUpdateFishingSkill(Player* player, int32 skill, int32 zone_skill, int32 chance, int32 roll) { auto ret = IsValidBoolScript<PlayerScript>([&](PlayerScript* script) |
