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author天鹿 <18535853+PkllonG@users.noreply.github.com>2024-04-12 21:53:08 +0800
committerGitHub <noreply@github.com>2024-04-12 10:53:08 -0300
commitf0a21100c54561a38552ae1b60912b9db7848bd2 (patch)
treefdf5026a96c320bbeeb58893ecd7c856d65abd97 /src/server/game/Scripting/ScriptDefines
parentbf4f9774c15c224b6aa3632e54f7db2f59cff3c6 (diff)
feat(Core/Scripts): Optimize FormulaScript (#18710)
* Add files via upload * Update FormulaScript.h
Diffstat (limited to 'src/server/game/Scripting/ScriptDefines')
-rw-r--r--src/server/game/Scripting/ScriptDefines/FormulaScript.cpp56
-rw-r--r--src/server/game/Scripting/ScriptDefines/FormulaScript.h17
2 files changed, 33 insertions, 40 deletions
diff --git a/src/server/game/Scripting/ScriptDefines/FormulaScript.cpp b/src/server/game/Scripting/ScriptDefines/FormulaScript.cpp
index d9b276f784..7eb79ae0e5 100644
--- a/src/server/game/Scripting/ScriptDefines/FormulaScript.cpp
+++ b/src/server/game/Scripting/ScriptDefines/FormulaScript.cpp
@@ -21,42 +21,27 @@
void ScriptMgr::OnHonorCalculation(float& honor, uint8 level, float multiplier)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnHonorCalculation(honor, level, multiplier);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_HONOR_CALCULATION, script->OnHonorCalculation(honor, level, multiplier));
}
void ScriptMgr::OnGrayLevelCalculation(uint8& grayLevel, uint8 playerLevel)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnGrayLevelCalculation(grayLevel, playerLevel);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_GRAY_LEVEL_CALCULATION, script->OnGrayLevelCalculation(grayLevel, playerLevel));
}
void ScriptMgr::OnColorCodeCalculation(XPColorChar& color, uint8 playerLevel, uint8 mobLevel)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnColorCodeCalculation(color, playerLevel, mobLevel);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_COLOR_CODE_CALCULATION, script->OnColorCodeCalculation(color, playerLevel, mobLevel));
}
void ScriptMgr::OnZeroDifferenceCalculation(uint8& diff, uint8 playerLevel)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnZeroDifferenceCalculation(diff, playerLevel);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_ZERO_DIFFERENCE_CALCULATION, script->OnZeroDifferenceCalculation(diff, playerLevel));
}
void ScriptMgr::OnBaseGainCalculation(uint32& gain, uint8 playerLevel, uint8 mobLevel, ContentLevels content)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnBaseGainCalculation(gain, playerLevel, mobLevel, content);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_BASE_GAIN_CALCULATION, script->OnBaseGainCalculation(gain, playerLevel, mobLevel, content));
}
void ScriptMgr::OnGainCalculation(uint32& gain, Player* player, Unit* unit)
@@ -64,40 +49,33 @@ void ScriptMgr::OnGainCalculation(uint32& gain, Player* player, Unit* unit)
ASSERT(player);
ASSERT(unit);
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnGainCalculation(gain, player, unit);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_GAIN_CALCULATION, script->OnGainCalculation(gain, player, unit));
}
void ScriptMgr::OnGroupRateCalculation(float& rate, uint32 count, bool isRaid)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnGroupRateCalculation(rate, count, isRaid);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_GROUP_RATE_CALCULATION, script->OnGroupRateCalculation(rate, count, isRaid));
}
void ScriptMgr::OnAfterArenaRatingCalculation(Battleground* const bg, int32& winnerMatchmakerChange, int32& loserMatchmakerChange, int32& winnerChange, int32& loserChange)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnAfterArenaRatingCalculation(bg, winnerMatchmakerChange, loserMatchmakerChange, winnerChange, loserChange);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_AFTER_ARENA_RATING_CALCULATION, script->OnAfterArenaRatingCalculation(bg, winnerMatchmakerChange, loserMatchmakerChange, winnerChange, loserChange));
}
void ScriptMgr::OnBeforeUpdatingPersonalRating(int32& mod, uint32 type)
{
- ExecuteScript<FormulaScript>([&](FormulaScript* script)
- {
- script->OnBeforeUpdatingPersonalRating(mod, type);
- });
+ CALL_ENABLED_HOOKS(FormulaScript, FORMULAHOOK_ON_BEFORE_UPDATING_PERSONAL_RATING, script->OnBeforeUpdatingPersonalRating(mod, type));
}
-FormulaScript::FormulaScript(const char* name)
- : ScriptObject(name)
+FormulaScript::FormulaScript(const char* name, std::vector<uint16> enabledHooks)
+ : ScriptObject(name, FORMULAHOOK_END)
{
- ScriptRegistry<FormulaScript>::AddScript(this);
+ // If empty - enable all available hooks.
+ if (enabledHooks.empty())
+ for (uint16 i = 0; i < FORMULAHOOK_END; ++i)
+ enabledHooks.emplace_back(i);
+
+ ScriptRegistry<FormulaScript>::AddScript(this, std::move(enabledHooks));
}
template class AC_GAME_API ScriptRegistry<FormulaScript>;
diff --git a/src/server/game/Scripting/ScriptDefines/FormulaScript.h b/src/server/game/Scripting/ScriptDefines/FormulaScript.h
index 7f664be164..2145e0f0c5 100644
--- a/src/server/game/Scripting/ScriptDefines/FormulaScript.h
+++ b/src/server/game/Scripting/ScriptDefines/FormulaScript.h
@@ -19,13 +19,28 @@
#define SCRIPT_OBJECT_FORMULA_SCRIPT_H_
#include "ScriptObject.h"
+#include <vector>
+
+enum FormulaHook
+{
+ FORMULAHOOK_ON_HONOR_CALCULATION,
+ FORMULAHOOK_ON_GRAY_LEVEL_CALCULATION,
+ FORMULAHOOK_ON_COLOR_CODE_CALCULATION,
+ FORMULAHOOK_ON_ZERO_DIFFERENCE_CALCULATION,
+ FORMULAHOOK_ON_BASE_GAIN_CALCULATION,
+ FORMULAHOOK_ON_GAIN_CALCULATION,
+ FORMULAHOOK_ON_GROUP_RATE_CALCULATION,
+ FORMULAHOOK_ON_AFTER_ARENA_RATING_CALCULATION,
+ FORMULAHOOK_ON_BEFORE_UPDATING_PERSONAL_RATING,
+ FORMULAHOOK_END
+};
enum XPColorChar : uint8;
class FormulaScript : public ScriptObject
{
protected:
- FormulaScript(const char* name);
+ FormulaScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());
public:
// Called after calculating honor.