diff options
author | Kargatum <dowlandtop@yandex.ru> | 2018-06-23 09:33:09 +0700 |
---|---|---|
committer | Barbz <BarbzYHOOL@users.noreply.github.com> | 2018-07-08 01:04:38 +0200 |
commit | 7a5ed0c5bbcb62e0f26e8b8718b28b0bef8488e1 (patch) | |
tree | 46b58ebcbe28885d8d9d5a4bf2325f85c4adba6f /src/server/game/Scripting/ScriptMgr.cpp | |
parent | e5d58de64134c0fa4bfec318a283a32a8ad0aed1 (diff) |
Core/Scripts: Add SpellSC and new hook OnCalcMaxDuration
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 2c5b752dfa..784e831c7b 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -58,6 +58,7 @@ template class ScriptRegistry<AllCreatureScript>; template class ScriptRegistry<AllMapScript>; template class ScriptRegistry<MovementHandlerScript>; template class ScriptRegistry<BGScript>; +template class ScriptRegistry<SpellSC>; #include "ScriptMgrMacros.h" @@ -209,6 +210,7 @@ void ScriptMgr::Unload() SCR_CLEAR(GlobalScript); SCR_CLEAR(ModuleScript); SCR_CLEAR(BGScript); + SCR_CLEAR(SpellSC); #undef SCR_CLEAR } @@ -279,6 +281,7 @@ void ScriptMgr::CheckIfScriptsInDatabaseExist() !ScriptRegistry<PlayerScript>::GetScriptById(sid) && !ScriptRegistry<GuildScript>::GetScriptById(sid) && !ScriptRegistry<BGScript>::GetScriptById(sid) && + !ScriptRegistry<SpellSC>::GetScriptById(sid) && !ScriptRegistry<GroupScript>::GetScriptById(sid)) sLog->outErrorDb("Script named '%s' is assigned in database, but has no code!", (*itr).c_str()); } @@ -1984,6 +1987,12 @@ void ScriptMgr::OnBattlegroundAddPlayer(Battleground* bg, Player* player) FOREACH_SCRIPT(BGScript)->OnBattlegroundAddPlayer(bg, player); } +// SpellSC +void ScriptMgr::OnCalcMaxDuration(Aura const* aura, int32& maxDuration) +{ + FOREACH_SCRIPT(SpellSC)->OnCalcMaxDuration(aura, maxDuration); +} + AllMapScript::AllMapScript(const char* name) : ScriptObject(name) { @@ -2165,6 +2174,12 @@ BGScript::BGScript(char const* name) ScriptRegistry<BGScript>::AddScript(this); } +SpellSC::SpellSC(char const* name) + : ScriptObject(name) +{ + ScriptRegistry<SpellSC>::AddScript(this); +} + ModuleScript::ModuleScript(const char* name) : ScriptObject(name) { |