diff options
| author | Yehonal <yehonal.azeroth@gmail.com> | 2017-12-20 20:48:35 +0100 |
|---|---|---|
| committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-12-21 00:20:29 +0100 |
| commit | 17332304fdf129076d0196010602350d5750c808 (patch) | |
| tree | d161f8845df9e5c8ec0b149bd846646c2b112d49 /src/server/game/Scripting/ScriptSystem.cpp | |
| parent | 0fc4a6a153ca3a09ccb6e1311131b12a59c6cba3 (diff) | |
Using TC structure allowing easier patches importing
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp new file mode 100644 index 0000000000..042319a961 --- /dev/null +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2 + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + */ + +#include "ScriptSystem.h" +#include "ObjectMgr.h" +#include "DatabaseEnv.h" +#include "ScriptMgr.h" + +ScriptPointVector const SystemMgr::_empty; + +void SystemMgr::LoadScriptWaypoints() +{ + uint32 oldMSTime = getMSTime(); + + // Drop Existing Waypoint list + m_mPointMoveMap.clear(); + + uint64 uiCreatureCount = 0; + + // Load Waypoints + QueryResult result = WorldDatabase.Query("SELECT COUNT(entry) FROM script_waypoint GROUP BY entry"); + if (result) + uiCreatureCount = result->GetRowCount(); + + sLog->outString("TSCR: Loading Script Waypoints for " UI64FMTD " creature(s)...", uiCreatureCount); + + // 0 1 2 3 4 5 + result = WorldDatabase.Query("SELECT entry, pointid, location_x, location_y, location_z, waittime FROM script_waypoint ORDER BY pointid"); + + if (!result) + { + sLog->outString(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty."); + sLog->outString(); + return; + } + + uint32 count = 0; + + do + { + Field* pFields = result->Fetch(); + ScriptPointMove temp; + + temp.uiCreatureEntry = pFields[0].GetUInt32(); + uint32 uiEntry = temp.uiCreatureEntry; + temp.uiPointId = pFields[1].GetUInt32(); + temp.fX = pFields[2].GetFloat(); + temp.fY = pFields[3].GetFloat(); + temp.fZ = pFields[4].GetFloat(); + temp.uiWaitTime = pFields[5].GetUInt32(); + + CreatureTemplate const* pCInfo = sObjectMgr->GetCreatureTemplate(temp.uiCreatureEntry); + + if (!pCInfo) + { + sLog->outErrorDb("TSCR: DB table script_waypoint has waypoint for non-existant creature entry %u", temp.uiCreatureEntry); + continue; + } + + if (!pCInfo->ScriptID) + sLog->outErrorDb("TSCR: DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", temp.uiCreatureEntry); + + m_mPointMoveMap[uiEntry].push_back(temp); + ++count; + } + while (result->NextRow()); + + sLog->outString(">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + sLog->outString(); +} |
