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authorKargatum <dowlandtop@yandex.com>2020-10-12 15:08:15 +0700
committerGitHub <noreply@github.com>2020-10-12 10:08:15 +0200
commita2b26272d28f137473c4e14841da0f042e3e8bdc (patch)
tree43a44857f92affd0ffd220a2fc09951e6ddd3f92 /src/server/game/Scripting/ScriptSystem.cpp
parente99b526e17ce628e919347dff4c150cd6645d01b (diff)
refactor(Core/Game): restyle game lib with astyle (#3466)
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r--src/server/game/Scripting/ScriptSystem.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index 17eab65bbd..1fb457a345 100644
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -71,8 +71,7 @@ void SystemMgr::LoadScriptWaypoints()
m_mPointMoveMap[uiEntry].push_back(temp);
++count;
- }
- while (result->NextRow());
+ } while (result->NextRow());
sLog->outString(">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();