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author天鹿 <18535853+PkllonG@users.noreply.github.com>2024-04-12 04:09:47 +0800
committerGitHub <noreply@github.com>2024-04-11 17:09:47 -0300
commit33592f93cf0010c63eb4896fc95be24397655c19 (patch)
tree4ba2e5ded3bc8175bc5c7f9f94131253c3aa43fe /src/server/game/Scripting
parente28a432fa2ae4bfa7c0d54cc13f92e12db67420b (diff)
feat(Core/Scripts): Optimize ArenaTeamScript need#18672 (#18699)
Add files via upload
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptDefines/ArenaTeamScript.cpp36
-rw-r--r--src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h12
2 files changed, 24 insertions, 24 deletions
diff --git a/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.cpp b/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.cpp
index 7ddf58f9f3..8abad7dd55 100644
--- a/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.cpp
+++ b/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.cpp
@@ -21,48 +21,38 @@
void ScriptMgr::OnGetSlotByType(const uint32 type, uint8& slot)
{
- ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
- {
- script->OnGetSlotByType(type, slot);
- });
+ CALL_ENABLED_HOOKS(ArenaTeamScript, ARENATEAMHOOK_ON_GET_SLOT_BY_TYPE, script->OnGetSlotByType(type, slot));
}
void ScriptMgr::OnGetArenaPoints(ArenaTeam* at, float& points)
{
- ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
- {
- script->OnGetArenaPoints(at, points);
- });
+ CALL_ENABLED_HOOKS(ArenaTeamScript, ARENATEAMHOOK_ON_GET_ARENA_POINTS, script->OnGetArenaPoints(at, points));
}
void ScriptMgr::OnArenaTypeIDToQueueID(const BattlegroundTypeId bgTypeId, const uint8 arenaType, uint32& queueTypeID)
{
- ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
- {
- script->OnTypeIDToQueueID(bgTypeId, arenaType, queueTypeID);
- });
+ CALL_ENABLED_HOOKS(ArenaTeamScript, ARENATEAMHOOK_ON_TYPEID_TO_QUEUEID, script->OnTypeIDToQueueID(bgTypeId, arenaType, queueTypeID));
}
void ScriptMgr::OnArenaQueueIdToArenaType(const BattlegroundQueueTypeId bgQueueTypeId, uint8& ArenaType)
{
- ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
- {
- script->OnQueueIdToArenaType(bgQueueTypeId, ArenaType);
- });
+ CALL_ENABLED_HOOKS(ArenaTeamScript, ARENATEAMHOOK_ON_QUEUEID_TO_ARENA_TYPE, script->OnQueueIdToArenaType(bgQueueTypeId, ArenaType));
}
void ScriptMgr::OnSetArenaMaxPlayersPerTeam(const uint8 arenaType, uint32& maxPlayerPerTeam)
{
- ExecuteScript<ArenaTeamScript>([&](ArenaTeamScript* script)
- {
- script->OnSetArenaMaxPlayersPerTeam(arenaType, maxPlayerPerTeam);
- });
+ CALL_ENABLED_HOOKS(ArenaTeamScript, ARENATEAMHOOK_ON_SET_ARENA_MAX_PLAYERS_PER_TEAM, script->OnSetArenaMaxPlayersPerTeam(arenaType, maxPlayerPerTeam));
}
-ArenaTeamScript::ArenaTeamScript(const char* name)
- : ScriptObject(name)
+ArenaTeamScript::ArenaTeamScript(const char* name, std::vector<uint16> enabledHooks)
+ : ScriptObject(name, ARENATEAMHOOK_END)
{
- ScriptRegistry<ArenaTeamScript>::AddScript(this);
+ // If empty - enable all available hooks.
+ if (enabledHooks.empty())
+ for (uint16 i = 0; i < ARENATEAMHOOK_END; i++)
+ enabledHooks.emplace_back(i);
+
+ ScriptRegistry<ArenaTeamScript>::AddScript(this, std::move(enabledHooks));
}
template class AC_GAME_API ScriptRegistry<ArenaTeamScript>;
diff --git a/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h b/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h
index 256d5c5102..319576b405 100644
--- a/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h
+++ b/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h
@@ -21,10 +21,20 @@
#include "Battleground.h"
#include "ScriptObject.h"
+enum ArenaTeamHook
+{
+ ARENATEAMHOOK_ON_GET_SLOT_BY_TYPE,
+ ARENATEAMHOOK_ON_GET_ARENA_POINTS,
+ ARENATEAMHOOK_ON_TYPEID_TO_QUEUEID,
+ ARENATEAMHOOK_ON_QUEUEID_TO_ARENA_TYPE,
+ ARENATEAMHOOK_ON_SET_ARENA_MAX_PLAYERS_PER_TEAM,
+ ARENATEAMHOOK_END
+};
+
class ArenaTeamScript : public ScriptObject
{
protected:
- ArenaTeamScript(const char* name);
+ ArenaTeamScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());
public:
[[nodiscard]] bool IsDatabaseBound() const override { return false; };